Ajdolov Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin skeleton (0, 16, D:1) a rat skeleton (5, 31, D:1) a bat corpse (skeletalised by now) (5, 35, D:1) 4 stones (18, -10, D:1) a +0 dagger (20, -8, D:1) a frilled lizard skeleton (22, 5, D:1) a +0 mace (25, -10, D:1) a frilled lizard skeleton (25, 3, D:1) 5 stones (25, 26, D:1) a +0 club (31, 25, D:1) a bat skeleton (36, -1, D:1) a jackal skeleton (37, 0, D:1) a +0 short sword a jackal skeleton a quokka skeleton (38, -11, D:1) a +0 dagger (39, -8, D:1) a +0 hand axe (39, 20, D:1) a ball python skeleton (42, 4, D:1) a bat skeleton (45, -2, D:1) a quokka skeleton (45, 32, D:1) a +0 dagger a +0 club a goblin corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (46, 29, D:1) a +0 dagger a stone a kobold skeleton (52, 3, D:1) a +0 short sword a stone a kobold skeleton Level 2 of the Dungeon (3, 2, D:2) 5 stones (5, -30, D:2) 8 stones (6, 12, D:2) a ball python skeleton (20, -25, D:2) a +0 dagger (21, -11, D:2) 7 stones (29, -23, D:2) a +0 leather armour (32, -18, D:2) a frilled lizard skeleton (38, -5, D:2) a +0 hand axe (44, 15, D:2) 3 stones (48, 17, D:2) 5 stones (49, 9, D:2) a +0 leather armour (49, 14, D:2) a +0 short sword (52, -16, D:2) 6 stones (52, 3, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (skeletalised by now) (2, -3, D:3) a +0 dagger a goblin corpse (skeletalised by now) (9, 20, D:3) a frilled lizard corpse (skeletalised by now) (11, -16, D:3) a +0 ring mail (13, 18, D:3) a +0 club a +0 sling (17, -32, D:3) a +0 club (17, 3, D:3) a +0 ring mail (25, -32, D:3) a +0 leather armour (27, -30, D:3) a +0 ring mail (28, -15, D:3) a +0 hand axe (30, -24, D:3) a +0 dagger (31, -15, D:3) the +4 dagger of Infection {freeze, Will+} Will+: It increases your willpower. (32, -4, D:3) a hobgoblin corpse (skeletalised by now) (33, 11, D:3) a +0 dagger (35, 10, D:3) a +0 robe (44, 10, D:3) a rat skeleton (47, 0, D:3) a +0 mace (48, -23, D:3) a +0 barding (50, 0, D:3) a +0 whip 4 poisoned darts Level 4 of the Dungeon (0, 0, D:4) a +0 robe (1, -8, D:4) a book of Spatial Translocations (10, -8, D:4) a +0 short sword an orc corpse (skeletalised by now) (13, 12, D:4) an adder corpse (skeletalised by now) (21, -30, D:4) a +0 dagger (22, -5, D:4) a +0 whip an orc corpse (skeletalised by now) a hound corpse (skeletalised by now) (40, -14, D:4) a +0 club a goblin skeleton (42, -24, D:4) a +0 dagger a +0 robe (45, -30, D:4) the +4 hand axe "Duash" {distort, Will++ Dex+3} Will++: It greatly increases your willpower. Dex+3: It affects your dexterity (+3). Level 5 of the Dungeon (16, -26, D:5) 5 stones (21, -3, D:5) 5 stones (22, -29, D:5) a +0 war axe (26, -24, D:5) a +0 short sword an orc skeleton (26, -10, D:5) the +2 robe "Quczukk" {-Tele rPois rF+++ SInv} -Tele: It prevents most forms of teleportation. rPois: It protects you from poison. rF+++: It renders you almost immune to fire. SInv: It lets you see invisible. (27, -23, D:5) a +0 flail an orc skeleton (38, -37, D:5) a +0 whip a +0 scale mail a black bear corpse (skeletalised by now) (38, -22, D:5) a +2 barding (46, -1, D:5) the inkwell talisman of Qaistu {+Blink rC- Int+3 Stlth+} [inkwell talisman] +Blink: It lets you blink. rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. (49, -35, D:5) a +0 giant club an ogre corpse (skeletalised by now) (50, -36, D:5) a +0 whip (53, -43, D:5) an iguana corpse (skeletalised by now) (56, -28, D:5) a +0 giant spiked club Level 6 of the Dungeon (1, 5, D:6) a +0 spear (21, -18, D:6) a scroll of fog