Dungeon Crawl Stone Soup version 0.28-b1-38-gff268fdeb9 (webtiles) character file. Game seed: 6858084305091070619 46 Akaron the Conjurer (level 3, -6/21 HPs) Began as an Octopode Conjurer on Feb 3, 2022. Mangled by a water moccasin (8 damage) ... on level 6 of the Dungeon. The game lasted 00:04:18 (2292 turns). Akaron the Conjurer (Octopode Conjurer) Turns: 2292, Time: 00:04:19 Health: -6/21 AC: 1 Str: 6 XL: 3 Next: 66% Magic: 1/6 EV: 13 Int: 22 God: Gold: 54 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . SeeInvis . (no weapon) rCold + . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . g - ring of protection from cold rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 54 gold pieces. Inventory: Missiles e - 9 poisoned darts Jewellery g - a ring of protection from cold (left tentacle) Scrolls b - a scroll of summoning {unknown} d - 2 scrolls of identify {unknown} f - 2 scrolls of teleportation {unknown} i - a scroll of fog {unknown} Potions a - a potion of cancellation {unknown} c - 4 potions of curing {unknown} h - a potion of mutation {unknown} Skills: + Level 2.2 Dodging - Level 3.0 Stealth - Level 0.2 Unarmed Combat + Level 2.3 Spellcasting + Level 4.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (0/1) D:6 Altars: Yredelemnul Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The centaur zombie is lightly damaged. The centaur zombie hits you but does no damage. The centaur zombie kicks you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc, p - centaur zombie Aim: an orc, wielding a +0 dagger and wearing a +0 ring mail (81% to hit) The searing ray hits the centaur zombie. The centaur zombie is moderately damaged. The searing ray hits the orc warrior but does no damage. The searing ray hits the orc priest. The orc priest is lightly wounded. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) The centaur zombie misses you. The centaur zombie closely misses you. The searing ray hits the centaur zombie. The centaur zombie is heavily damaged. The searing ray misses the orc warrior. The searing ray hits something! The centaur zombie closely misses you. The centaur zombie misses you. The searing ray misses the orc warrior. The searing ray hits the centaur zombie! The centaur zombie is heavily damaged. The searing ray hits the water moccasin. The water moccasin is lightly wounded. The searing ray hits the orc warrior! The orc warrior is moderately wounded. The searing ray misses the water moccasin. The searing ray hits the centaur zombie! The centaur zombie is severely damaged. You finish channelling your searing ray. The orc priest looks braver for a moment. The orc priest miscasts a cantrip. The orc warrior hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Found a staircase to the Ecumenical Temple. The water moccasin barely misses you. The water moccasin bites you! You die... ## # .# ##....... #..♣.♣.. #...>.... #..♣.♣... ###...... # ###.o...# .## ###...S@## ...# ###Zo.:....## ....####...[.......# ......Z..##.....#### ##.....########## ####..# #..# ##..# #..# You could see an orc warrior, a water moccasin, an orc priest and a centaur zombie. Vanquished Creatures 2 worms (D:2) 2 orcs A ball python (D:2) 6 endoplasms 4 goblins 4 hobgoblins 2 bats (D:2) 2 frilled lizards (D:1) 8 kobolds 4 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Akaron the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 522 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 1407 | D:2 | Found a basalt altar of Yredelemnul. 1415 | D:2 | Reached XP level 3. HP: 21/21 MP: 3/6 1611 | D:2 | Learned a level 2 spell: Searing Ray 1967 | D:3 | You fall into a shaft and drop 3 floors! 1967 | D:6 | Noticed a water moccasin 1967 | D:6 | Noticed a necrophage 1992 | D:6 | Noticed a black bear 2237 | D:7 | Noticed a sky beast 2276 | D:6 | Noticed an orc warrior 2288 | D:6 | HP: 1/21 [orc warrior (9)] 2289 | D:6 | Found a staircase to the Ecumenical Temple. 2292 | D:6 | Mangled by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_basic, hangedman_decor_slide_cut, st_stairs_3 D:2: layout_basic, basic_altar, lightli_corner_chamber D:3: layout_basic, minivault_14 D:6: minmay_angry_zag, layout_cave_pods, minmay_temple_entry_trees, enter_ossuary_4 D:7: minmay_chambers_of_fours, layout_loops_ring, mainiacjoe_overflow_alcove_1, kennysheep_diamond, minivault_1, grunt_ministairs_1, nicolae_take_the_stairs, uniq_prince_ribbit1, uniq_pikel, uniq_harold Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | | 2.2 Unarmed Combat | | 0.2 Spellcasting | | 2.3 Conjurations | | 4.8 Action || total -------------------------++------- Melee: Unarmed || 15 Tentacles || 5 Constrict || 2 Cast: Magic Dart || 47 Searing Ray || 2 Armor: Skin || 3 Dodge: Dodged || 21