Dungeon Crawl Stone Soup version 0.28-b1-38-gff268fdeb9 (webtiles) character file. Game seed: 13804083322089056809 41 Akaron the Conjurer (level 3, -1/21 HPs) Began as an Octopode Conjurer on Feb 3, 2022. Slain by a scorpion (9 damage) ... on level 4 of the Dungeon. The game lasted 00:03:47 (1526 turns). Akaron the Conjurer (Octopode Conjurer) Turns: 1526, Time: 00:03:47 Health: -1/21 AC: 1 Str: 6 XL: 3 Next: 52% Magic: 4/6 EV: 13 Int: 22 God: Gold: 96 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . SeeInvis . f - +7 dagger of Ridishuq {pain, rC+ Stlth+} rCold + . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons d - the +7 mace "Plojy" {freeze, rN+ rCorr Int-2 SInv} (You found it on level 2 of the Dungeon) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (-2). rN: It protects you from negative energy. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. f - the +7 dagger of Ridishuq (weapon) {pain, rC+ Stlth+} (You found it on level 2 of the Dungeon) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. rC: It protects you from cold. Stlth: It makes you more stealthy. Missiles g - 6 poisoned darts Wands h - a wand of polymorph (3) Scrolls a - 2 scrolls of amnesia {unknown} c - a scroll of holy word {unknown} i - a scroll of vulnerability {unknown} Potions b - a potion of ambrosia {unknown} e - 2 potions of haste {unknown} Skills: + Level 2.1 Dodging - Level 3.0 Stealth + Level 2.4 Spellcasting + Level 4.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ? Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The magic dart hits the quokka. The quokka is almost dead. The magic dart hits the quokka! You kill the quokka! Your magical contamination has completely faded away. The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A shadow imp comes into view. Found a stone staircase leading down. The magic dart hits the shadow imp. The shadow imp is heavily wounded. The shadow imp shouts, "Crawl home, thou churlish pigeon-egg urchin!" The magic dart hits the shadow imp. The shadow imp is almost dead. The shadow imp gestures at you. Pain shoots through your body! The magic dart hits the shadow imp. The shadow imp is almost dead. The shadow imp gestures at you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - shadow imp Aim: a shadow imp (almost dead, 100% to hit) The magic dart hits the shadow imp. You kill the shadow imp! The gnoll shouts! A scorpion comes into view. Found an orange potion. You see here an orange potion. The scorpion closely misses you. The scorpion stings you! You die... .....# #.....# #....# ####### .. .....# .. ....## .. .#..######### .# ....##...!..# .# .#####.####.# .# .g.......##.#####.# ######.#....g..s@.# #.####.####### #.. ...# ######## You could see a scorpion and a gnoll. Vanquished Creatures A shadow imp (D:4) A dart slug (D:2) 4 bats 3 goblins 4 hobgoblins 2 jackals (D:2) 3 quokkas A ball python (D:2) A frilled lizard (D:1) 4 kobolds 10 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Akaron the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 297 | D:1 | Found Tiysapt's Magic Scroll Emporium. 299 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 1058 | D:2 | Identified the +7 mace "Plojy" {freeze, rN+ rCorr Int-2 | SInv} 1162 | D:2 | Reached XP level 3. HP: 21/21 MP: 0/6 1305 | D:2 | Identified the +7 dagger of Ridishuq {pain, rC+ Stlth+} 1317 | D:2 | Learned a level 2 spell: Searing Ray 1392 | D:2 | You fall into a shaft and drop 2 floors! 1502 | D:4 | Noticed a scorpion 1526 | D:4 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_rooms, serial_shops, shop, minmay_misc_feat_enclosed D:2: layout_basic, minmay_tall_x, uniq_natasha D:4: layout_loops_cross, uniq_blork_the_orc Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | | 2.1 Spellcasting | | 2.4 Conjurations | | 4.8 Action || total -------------------------++------- Melee: Unarmed || 1 Constrict || 1 Tentacles || 1 Cast: Magic Dart || 60 Dodge: Dodged || 3