Dungeon Sprint DCSS version 0.19.1-1-g22dce08 (webtiles) character file. 0 Akiramaster the Caller (level 1, 0/13 HPs) Began as a Mummy Summoner on Dec 29, 2016. Slain by Ijyb ... wielding a +0 club (2 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:01:05 (29 turns). Akiramaster the Caller (Mummy Summoner) Turns: 29, Time: 00:01:06 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 1 memorised, 3 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . a - +0 robe rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of blinking Books b - a book of Callings Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Call Canine Familiar Summoning 3 d - Summon Guardian Golem Hexes/Summoning 3 e - Summon Lightning Spire Summoning/Air 4 f - Summon Ice Beast Ice/Summoning 4 Skills: + Level 1.5 Dodging + Level 1.5 Stealth + Level 2.0 Spellcasting + Level 3.2 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ##.. 10% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You hit Ijyb but do no damage. Your bat hits Ijyb but does no damage. Ijyb closely misses you. You hit Ijyb but do no damage. Your bat hits Ijyb. Ijyb closely misses you. You hit Ijyb. Ijyb is lightly wounded. Your bat hits Ijyb but does no damage. Ijyb hits you but does no damage. You hit Ijyb but do no damage. Ijyb is lightly wounded. Your bat hits Ijyb. You completely miss Ijyb. Ijyb is lightly wounded. Ijyb closely misses you. Your bat barely misses Ijyb. You barely miss Ijyb. Ijyb is lightly wounded. Your bat barely misses Ijyb. Ijyb hits you with a club. * * * LOW HITPOINT WARNING * * * You hit Ijyb but do no damage. Ijyb is lightly wounded. Your bat completely misses Ijyb. Ijyb hits you with a club. You die... ####### #<.#..+ #..'..# #..#### #.b# #..# #.g# #@⌠# #### You could see Ijyb and a friendly bat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Akiramaster the Mummy Summoner began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 3 | D | Noticed Ijyb 29 | D | Slain by Ijyb Action || total -------------------------++------- Melee: Unarmed || 13 Cast: Summon Small Mamm || 1 Armor: Robe || 1 Dodge: Dodged || 7