Akiramaster the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 7, D) a +3 shield a +3 buckler (9, 4, D) a +0 shield a +5 battleaxe a +0 war axe a +5 executioner's axe (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (10, 4, D) a +0 scale mail (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 sword of Power the +13 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (49, 24, D) a +3 long sword of holy wrath (49, 36, D) the +6 quarterstaff "Bucafo Poam" {crush, +Blink Stlth+} It inflicts extra damage upon your enemies. It lets you blink. It makes you more stealthy. (49, 37, D) a cursed ring of loudness (50, 24, D) a lamp of fire (inert) (50, 25, D) an uncursed amulet of harm (50, 37, D) a +3 scale mail of cold resistance (51, 24, D) a +3 morningstar of protection (51, 25, D) a cursed staff of wizardry (51, 36, D) +5 shadow dragon scales a +5 broad axe a +3 falchion of slicing (51, 42, D) a shadow dragon corpse (52, 24, D) a fan of gales (52, 25, D) a book of the Warp (52, 36, D) a +7 rapier of draining (53, 24, D) a +2 scimitar of slicing (53, 25, D) an uncursed staff of fire (53, 36, D) an uncursed staff of earth (54, 24, D) the +7 scythe of Annihilation {freeze, Int+3 Dex+6} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It affects your dexterity (+6). (54, 25, D) a scroll of brand weapon (54, 36, D) the +8 dagger of the Sky {elec, MR+ Int+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+3). It affects your resistance to hostile enchantments. (55, 24, D) a cursed -3 ring of strength (59, 33, D) a +0 mace (unseen) (60, 37, D) an uncursed staff of wizardry (61, 3, D) a +0 mace (61, 16, D) a Young Poisoner's Handbook (61, 26, D) an uncursed staff of fire (61, 31, D) a +0 trident (61, 33, D) a +0 dagger (61, 36, D) a phial of floods (inert) (61, 37, D) the +7 hand crossbow "Saebef" {venom, Str+3} It poisons the ammo it fires. It affects your strength (+3). (62, 0, D) a +0 leather armour of magic resistance (62, 1, D) a +0 trident (62, 2, D) a +6 ring of intelligence a +3 ring of strength (62, 3, D) a +0 mace (62, 8, D) a cursed -4 ring of dexterity (62, 13, D) a +0 rapier (62, 16, D) an uncursed staff of fire (62, 26, D) a +4 short sword of electrocution (62, 27, D) a +5 ring of dexterity (62, 31, D) a +0 trident (unseen) (62, 37, D) an uncursed ring of protection from fire (63, 1, D) a +0 flail (63, 13, D) a +0 short sword a +0 buckler a +0 rapier (63, 16, D) an uncursed ring of flight (63, 17, D) an uncursed staff of air (63, 26, D) a +2 dagger of venom (63, 27, D) a +2 trident of venom (63, 29, D) a +0 halberd (63, 36, D) +0 swamp dragon scales a +1 battleaxe of electrocution a +0 battleaxe of chopping (63, 37, D) an uncursed staff of poison (64, 13, D) a +0 long sword (64, 17, D) a +1 scimitar of venom (64, 26, D) a phantom mirror (64, 27, D) an uncursed ring of stealth (65, 26, D) a book of Callings (68, 0, D) a +2 whip of freezing (69, 0, D) a +1 robe of cold resistance (69, 29, D) a bolt (69, 30, D) a cursed -1 shortbow an uncursed staff of cold 7 arrows (69, 31, D) 2 arrows 3 bolts (69, 32, D) a bolt 2 arrows (69, 33, D) 2 arrows 3 large rocks 2 bolts (69, 36, D) a cursed ring of loudness (70, 8, D) a book of Ice (70, 30, D) an uncursed staff of wizardry (unseen) (70, 33, D) a large rock (70, 37, D) the cursed +3 spear of Virtue {antimagic, Str+5} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+5). It has a curse placed upon it. (71, 10, D) a +6 ring of strength a +6 ring of intelligence a +6 ring of dexterity a book of Unlife a +7 rod of clouds (14/14) a +3 plate armour of magic resistance (71, 16, D) a disc of storms a wand of iceblast (0/15) a +3 ring of intelligence a disc of storms (71, 17, D) a book of Dreams (71, 18, D) a +0 dagger a cursed +0 robe (71, 20, D) a +0 dagger 5 tomahawks a cursed -1 dagger a +0 robe (71, 21, D) a +0 leather armour (71, 33, D) 2 large rocks 2 bolts (71, 36, D) a phial of floods (inert) an uncursed staff of earth an uncursed staff of wizardry an uncursed staff of air Sif Muna's Catalogue of Might Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Recall Summoning/Translocation 3 c - Delayed Fireball Conjuration/Fire 7 d - Malign Gateway Summoning/Translocation 7 (71, 37, D) the +7 lajatang of Order {silver, rMut} It protects you from mutation. (72, 9, D) a +2 robe of magic resistance (72, 16, D) a +2 shortbow of freezing (72, 20, D) a +0 dire flail a +0 plate armour (72, 27, D) the +3 short sword "Xumn" {flame, Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). (72, 29, D) the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. a +0 arbalest 20 bolts (72, 30, D) 2 bolts (72, 33, D) 5 large rocks (72, 36, D) a phial of floods (inert) (72, 37, D) a +1 buckler of resistance (72, 39, D) a +3 dire flail a +0 leather armour of fire resistance (72, 40, D) a necrophage corpse (skeletalised by now) (73, 17, D) a +0 spear of piercing (73, 20, D) a +0 dagger a +0 robe (73, 27, D) the +1 scimitar of True Grit {holy, rC+ Str+4 SInv} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+4). It protects you from cold. It lets you see invisible. (73, 36, D) a +0 robe (73, 37, D) a +2 falchion of holy wrath (74, 1, D) a +0 short sword of speed a +3 large shield an uncursed staff of air (74, 2, D) a +0 long sword