Akmetra Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (11, 5, D:1) a +0 short sword (15, 3, D:1) a +0 club (16, -9, D:1) a +0 club (17, -14, D:1) a +0 hand axe (19, 2, D:1) a +0 dagger (23, -18, D:1) a +0 dagger (24, 31, D:1) a +0 club (48, -1, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Jijoyhob's Assorted Antiques a scroll of torment (195 gold) a scroll of noise (26 gold) a potion of haste (260 gold) a +0 mace (78 gold) a scroll of teleportation (78 gold) a +0 leather armour (52 gold) a +0 arbalest (117 gold) a potion of cancellation (208 gold) a +0 ring mail (104 gold) [Shop] Arupsuw's Book Emporium a book of Winter (476 gold) Ufaugaeh's Incunabulum of Intoxication (364 gold) Spells Type Level Known a - Sting Transmutation/Poison 1 yes b - Olgreb's Toxic Radiance Poison 4 yes c - Alistair's Intoxication Transmutation/Poison 5 no Great Wizards, Vol. VII (420 gold) a book of Death (616 gold) a book of Dangerous Friends (560 gold) a book of Necromancy (224 gold) an Everburning Encyclopedia (364 gold) a book of Displacement (336 gold) a book of Callings (280 gold) a book of Maledictions (196 gold) [Shop] Janul's Magic Scroll Boutique a scroll of teleportation (42 gold) a scroll of teleportation (42 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of magic mapping (49 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of immolation (49 gold) a scroll of fear (49 gold) 3 scrolls of identify (84 gold) a scroll of teleportation (42 gold) [Shop] Goewnyiw's Armour Boutique a +1 helmet (138 gold) the +2 scale mail of the Abyss {Will+ Dex+6 Stlth-} (453 gold) Dex: It affects your dexterity (+6). Will: It increases your willpower. Stlth: It makes you less stealthy. a +0 chain mail (54 gold) the +2 pair of gloves of Kikubaaqudgha's Anger {*Slow Regen+ Str+3 Stlth+} (300 gold) Str: It affects your strength (+3). Regen: It increases your rate of health regeneration. *Slow: It may slow you when you take damage. Stlth: It makes you more stealthy. a +0 leather armour (24 gold) a +0 ring mail (48 gold) a +0 leather armour (24 gold) the +1 chain mail of the Present {Int+4 Dex-5 SInv} (223 gold) Int: It affects your intelligence (+4). Dex: It affects your dexterity (-5). SInv: It lets you see invisible. the +8 kite shield "Zeubab" {Contam rC+ Int+4} (735 gold) Int: It affects your intelligence (+4). rC: It protects you from cold. Contam: It causes magical contamination when unequipped. a +0 leather armour of cold resistance (108 gold) a +0 leather armour (24 gold) [Shop] Anuanaz's Armour Shoppe a +0 ring mail (40 gold) a +0 pair of gloves (45 gold) a +0 robe (7 gold) a +0 scale mail (40 gold) a +0 pair of boots (45 gold) a +0 leather armour of fire resistance (90 gold) a +0 robe (7 gold) a +0 robe (7 gold) the +1 ring mail of the Vaults {rF- MP+9 Str+6} (405 gold) Str: It affects your strength (+6). rF: It makes you vulnerable to fire. MP: It affects your magic capacity (+9). a +0 ring mail (40 gold) (0, 0, D:2) a +0 dagger (1, -6, D:2) a +0 club (9, 20, D:2) a +0 plate armour (11, 1, D:2) a +0 dagger (22, 2, D:2) a +0 hand axe (32, -4, D:2) a +0 arbalest (36, -18, D:2) a +0 robe a +0 dagger a +0 mace a +0 dagger (37, -18, D:2) a +0 flail a +0 leather armour a +0 short sword (38, -13, D:2) a +0 dagger a +0 club (38, 18, D:2) a +0 robe (39, -18, D:2) a +0 dagger a +0 leather armour (40, -12, D:2) a +0 hunting sling (43, -14, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 whip (11, 21, D:3) a +0 mace (26, -1, D:3) a +0 dagger (31, 19, D:3) a +0 club (39, 3, D:3) a +0 chain mail (42, 19, D:3) a +0 long sword (47, 9, D:3) 28 arrows (50, 33, D:3) 3 gold pieces (54, 36, D:3) a +6 ring of dexterity (55, 4, D:3) 22 arrows (55, 35, D:3) 7 gold pieces (55, 36, D:3) a potion of mutation (56, 16, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe a +0 flail (3, 2, D:4) a +0 halberd (3, 3, D:4) a +0 halberd (4, 6, D:4) a +0 whip (11, 3, D:4) a +0 club (12, -9, D:4) a +0 mace a +0 leather armour (15, 1, D:4) a +0 leather armour (17, -8, D:4) a +0 trident (17, -7, D:4) a +0 club a +0 ring mail a +0 war axe (17, -6, D:4) a +0 dagger (17, -1, D:4) a +0 robe (22, -4, D:4) the +7 short sword of Anyjiz {freeze, Stlth+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Stlth: It makes you more stealthy. (26, 8, D:4) a +0 short sword (30, -12, D:4) a +0 hand axe (36, 16, D:4) a +0 chain mail (40, -23, D:4) a +0 war axe (47, -8, D:4) a +0 trident (51, -8, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 whip (16, 18, D:5) a +0 spear (17, 9, D:5) a +0 giant club (24, 11, D:5) a +0 barding a +0 robe (35, -2, D:5) a +0 short sword a +0 ring mail a +0 club (35, 27, D:5) a +0 dagger (37, 0, D:5) a +0 short sword (42, 21, D:5) 13 sling bullets (45, -4, D:5) a +0 shortbow 25 arrows (56, -4, D:5) a +0 mace a +0 leather armour (56, -3, D:5) a +0 hand axe a +0 ring mail a +0 falchion a +0 leather armour (57, -4, D:5) a +0 mace a +0 leather armour (58, -3, D:5) a +0 club a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 33 sling bullets (21, -10, D:6) 14 bolts (26, 27, D:6) 7 curare-tipped darts (29, 9, D:6) 5 boomerangs (29, 18, D:6) a +0 chain mail (41, 22, D:6) 16 arrows Level 7 of the Dungeon [Shop] Ciusis's Armour Boutique a +0 chain mail of poison resistance (110 gold) the +3 leather armour "Depakisia" {rElec rC- rN+++ Dex-2} (530 gold) Dex: It affects your dexterity (-2). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rN: It renders you almost immune to negative energy. a +0 chain mail (58 gold) a +0 leather armour (26 gold) the +1 ring mail of Taishryad {Harm rC- rN++ Str+3} (335 gold) Str: It affects your strength (+3). rC: It makes you vulnerable to cold. rN: It greatly protects you from negative energy. Harm: It increases damage dealt and taken. a +0 ring mail (52 gold) a +0 leather armour (26 gold) a +0 scale mail (52 gold) the +18 shield of the Gong {rElec rN+ Will+ EV-5} (1264 gold) It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. a +0 chain mail (58 gold) (0, 0, D:7) a +0 hand axe (2, -5, D:7) a +0 war axe a +0 short sword a +0 plate armour (3, -4, D:7) a +0 hand axe a +0 hand axe a +0 leather armour (4, -1, D:7) a +0 ring mail (8, -4, D:7) a +0 short sword (15, 2, D:7) +0 swamp dragon scales (21, 9, D:7) a +0 robe a +2 halberd a +0 robe a +3 flail a +0 whip a +0 dagger a +0 dagger a +0 whip a +0 whip a +0 whip of venom 9 poisoned darts a +0 short sword (22, 10, D:7) a +0 robe a +2 long sword a +0 robe a +0 scimitar a +0 robe a +4 war axe a +0 whip a +0 dagger a curare-tipped dart a +0 dagger a +0 shortbow a +0 short sword a +0 whip 6 poisoned darts a +0 dagger (37, -17, D:7) a +0 lajatang (47, -14, D:7) a +0 halberd Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (0, 1, D:8) a +0 club (0, 3, D:8) a +0 robe (3, -24, D:8) a +0 dagger a +0 ring mail (4, -24, D:8) a +0 flail (4, -23, D:8) a +0 club a +0 leather armour a +0 club 2 boomerangs a +0 leather armour (4, -22, D:8) a +0 mace a +0 ring mail (5, -24, D:8) a +0 robe (14, -21, D:8) 5 poisoned darts a +1 dagger of speed (14, -19, D:8) +0 steam dragon scales (25, -17, D:8) a +0 dagger of pain a +0 robe (27, -11, D:8) 14 bolts (30, -12, D:8) a +2 short sword a +0 robe a +3 long sword a +0 robe a +1 long sword a +0 robe (30, -9, D:8) a +1 flail a +0 robe (30, 4, D:8) a +0 dagger a +0 hand axe a +0 short sword (30, 5, D:8) a +0 club a +0 whip a curare-tipped dart (31, -11, D:8) a +2 great sword a +0 robe (48, -14, D:8) a +0 dagger (50, 7, D:8) a +0 giant club a +0 giant spiked club (54, 3, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 war axe (4, 3, D:9) a +2 robe of positive energy a +0 giant club (5, 0, D:9) a +0 dagger 8 poisoned darts (6, -7, D:9) a +0 club (6, 0, D:9) a +0 whip a +0 club a +0 dagger (8, -6, D:9) a +0 ring mail (8, 0, D:9) a +0 dagger 4 poisoned darts a +0 dagger a +0 short sword (9, 3, D:9) a +0 shortbow (10, 0, D:9) 8 poisoned darts a +0 club a +0 whip (12, 1, D:9) a +0 dagger 4 poisoned darts a +0 club (14, 2, D:9) a +0 short sword (33, 11, D:9) 7 boomerangs (37, -2, D:9) a +0 shortbow a centaur corpse (38, 17, D:9) a +0 flail (38, 29, D:9) 21 bolts (41, -5, D:9) +0 acid dragon scales (42, 25, D:9) a +0 kite shield (48, -8, D:9) a +0 club (still there?) a gnoll corpse (still there?) (48, -7, D:9) a +0 spear (50, 6, D:9) a +0 ring mail (51, -7, D:9) a +0 whip (still there?) a gnoll corpse (still there?) (56, -1, D:9) an acid dragon corpse Level 10 of the Dungeon (0, 0, D:10) a +0 whip (still there?) a gnoll corpse (still there?) (39, 9, D:10) a throwing net (43, 4, D:10) 12 gold pieces