Aksej Level 1 of the Dungeon (0, 0, D:1) a +0 plate armour (9, 17, D:1) 22 stones (10, 37, D:1) 2 stones (14, 10, D:1) a +0 shield (15, 16, D:1) 19 arrows (17, 21, D:1) 17 stones (19, 1, D:1) 25 stones (21, 13, D:1) 16 stones (26, 34, D:1) 19 sling bullets (29, 16, D:1) a +0 spear (38, 42, D:1) a +0 spear (39, 17, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (7, 21, D:2) a stone (8, 23, D:2) 3 stones (9, 32, D:2) a +2 quarterstaff of chaos a +0 cloak (12, 33, D:2) a +0 mace (20, 19, D:2) a +1 long sword (28, -15, D:2) a scroll of random uselessness (30, 17, D:2) 23 arrows (37, 11, D:2) a scroll of immolation (40, 20, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 robe (6, 3, D:3) 16 sling bullets (6, 14, D:3) a +0 flail a +0 ring mail (7, 8, D:3) a +0 whip a +0 club a +0 halberd (7, 14, D:3) a +0 club (36, -1, D:3) a +0 hand axe (42, 20, D:3) 22 stones (46, 15, D:3) a +0 club (52, -8, D:3) 2 stones a +0 club Level 4 of the Dungeon [Shop] Keotaff's Food Shoppe a meat ration (70 gold) a bread ration (70 gold) a bread ration (70 gold) a meat ration (70 gold) a beef jerky (21 gold) a meat ration (70 gold) a meat ration (70 gold) 5 fruits (105 gold) [Shop] Zyffith's Distillery a potion of cancellation (80 gold) a potion of curing (30 gold) a potion of haste (100 gold) a potion of might (40 gold) a potion of agility (40 gold) a potion of degeneration (10 gold) a potion of resistance (100 gold) 2 potions of berserk rage (100 gold) a potion of curing (30 gold) a potion of heal wounds (50 gold) [Shop] Heclua's Antique Weapon Emporium a cursed -1 glaive (2 gold) a +0 flail (80 gold) the +4 whip of Bloody Death {freeze, *Rage Str+3 Int+4} (1014 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It affects your intelligence (+4). It may make you go berserk in combat. the +4 flail of Tuonasm {protect, Str+7} (1055 gold) It protects the one who uses it against injury (+AC on strike). It affects your strength (+7). a +0 falchion (69 gold) a +0 whip (57 gold) the +3 rapier of Forced Transition {speed, *Corrode Int-4 Dex+3 Stlth+} (669 gold) Attacks with this weapon are significantly faster. It affects your intelligence (-4). It affects your dexterity (+3). It may corrode you when you take damage. It makes you more stealthy. a +3 hunting sling of freezing (453 gold) a +0 whip (57 gold) a +0 trident (80 gold) a +0 hand axe (69 gold) a +0 falchion (69 gold) (0, 0, D:4) a +0 dagger (2, -4, D:4) a +0 giant club (8, -13, D:4) a potion of flight (32, -25, D:4) 16 stones (35, 21, D:4) a +0 rapier (37, 29, D:4) 27 stones Level 5 of the Dungeon (0, 0, D:5) a scroll of magic mapping (1, 15, D:5) a +0 broad axe (17, 9, D:5) a scroll of immolation (21, -11, D:5) 32 stones Level 6 of the Dungeon (0, 0, D:6) a +0 hunting sling (4, -5, D:6) a book of Callings (7, 8, D:6) 27 stones (9, -2, D:6) 21 arrows (10, -2, D:6) a +0 robe (18, 22, D:6) a +0 scythe a +0 robe (18, 25, D:6) a +0 glaive (19, 10, D:6) 13 stones