Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 5226874105632845521 11 Alakanar the Caller (level 2, 0/26 HPs) Began as a Gnoll Wanderer on Aug 7, 2021. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:18 (108 turns). Alakanar the Caller (Gnoll Wanderer) Turns: 108, Time: 00:02:19 Health: 0/26 AC: 2 Str: 12 XL: 2 Next: 29% Magic: 2/2 EV: 11 Int: 11 God: Gold: 6 SH: 0 Dex: 10 Spells: 0/1 levels left rFire . . . SeeInvis . a - +0 shortbow rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Missiles b - 2 arrows (quivered ammo) Armour d - a +0 robe (worn) Scrolls e - a scroll of magic mapping {unknown} Potions f - a potion of curing {unknown} Miscellaneous c - a piece from Xom's chessboard (15/15) Skills: + Level 4.4 Fighting + Level 0.3 Short Blades + Level 0.3 Long Blades + Level 0.3 Axes + Level 0.3 Maces & Flails + Level 0.3 Polearms + Level 0.3 Staves + Level 0.3 Slings + Level 0.3 Bows + Level 0.3 Crossbows + Level 2.4 Throwing + Level 2.4 Armour + Level 0.3 Dodging + Level 0.3 Stealth + Level 0.3 Shields + Level 0.3 Unarmed Combat + Level 0.3 Spellcasting + Level 0.2 Conjurations + Level 3.7 Hexes + Level 5.3 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Transmutations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Poison Magic + Level 0.4 Invocations + Level 2.4 Evocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 48% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 12% N/A 6% 2 Call Canine Familiar Summ 12% N/A 12% 3 Summon Guardian Golem Hex/Summ 10% N/A 16% 3 Summon Lightning Spire Summ/Air 6% N/A 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You shoot an arrow. The arrow hits the endoplasm but does no damage. The endoplasm hits you. Fire: 8 arrows Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (85% to hit) You shoot an arrow. The arrow barely misses the endoplasm. The endoplasm misses you. The endoplasm hits you. Fire: 7 arrows Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (85% to hit) You shoot an arrow. The arrow hits the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you. Fire: 6 arrows Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, 85% to hit) You shoot an arrow. The arrow hits the endoplasm. You kill the endoplasm! The jackal bites you. * * * LOW HITPOINT WARNING * * * Fire: 5 arrows Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jackal Aim: a jackal (50% to hit) You shoot an arrow. The arrow closely misses the jackal. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Fire: 4 arrows Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (50% to hit) You shoot an arrow. The arrow hits the jackal! You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * Fire: 3 arrows Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jackal Aim: a jackal (50% to hit) You shoot an arrow. The arrow closely misses the jackal. The jackal misses you. The jackal bites you. You die... ..#.#.... ...#.#. #.##..#.. ....... ## ..#.#..#..##..#..# .#.###.##...#.†##..(# ##..###.#.#..#....(.#... #<###..##.##...†.†##.".. #.#...#.##.#..##........ #..######(#..h#..##.##.. #### #.@h#(h#.h.#...(... #.###.##......#h..#. # #...##...###$..# #.##....#....#.! ##...##.(...#..J #### ########## You could see a jackal. Vanquished Creatures 2 endoplasms (D:1) A hobgoblin (D:1) 3 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alakanar the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Alakanar set off with the following items: a +0 shortbow, | 26 arrows, a piece from Xom's chessboard (15/15), a +0 | robe; and the following spell memorised: Summon Small | Mammal; and the following spells available to memorise: | Call Imp, Call Canine Familiar, Summon Guardian Golem, | Summon Lightning Spire 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 98 | D:1 | Reached XP level 2. HP: 11/26 MP: 2/2 108 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_rooms, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_balcony, aquarium_subvault_balcony], aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_wall, aquarium_subvault_bridge], aquarium_window_2, aquarium_window_corner, aquarium_view_2c, aquarium_view_2b Action || total -------------------------++------- Fire: Shortbow || 29 Armor: Robe || 5 Dodge: Dodged || 20