Alamar Level 1 of the Dungeon (0, 0, D:1) a +0 club (17, 0, D:1) 12 arrows of flame (-19, 1, D:1) 17 arrows (3, 5, D:1) a +0 spear (21, 9, D:1) a +0 dagger (10, 11, D:1) a +0 club (5, 19, D:1) a +0 short sword (-10, 30, D:1) a +0 club (-9, 30, D:1) a +2 whip of electrocution (16, 30, D:1) a +0 club a +0 club (-22, 34, D:1) a +0 cloak Level 2 of the Dungeon (0, 0, D:2) a +0 robe (11, 2, D:2) a +0 great mace of draining (34, 13, D:2) a +0 whip (30, 14, D:2) 2 potions of mutation (4, 15, D:2) a +0 dagger (4, 17, D:2) a stone (3, 19, D:2) a stone (4, 19, D:2) a stone (-10, 25, D:2) a +0 whip (32, 29, D:2) an iguana corpse (-9, 32, D:2) a cursed -2 short sword (2, 34, D:2) a +0 falchion (8, 36, D:2) a +0 ring mail (24, 38, D:2) a +0 club (20, 43, D:2) a +0 dagger (12, 48, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 trident (1, 0, D:3) a cursed +0 ring mail (-10, 7, D:3) a cursed -2 flail (2, 10, D:3) 5 gold pieces (-9, 11, D:3) 15 gold pieces (-36, 17, D:3) a +0 club (-31, 19, D:3) a meat ration (-29, 19, D:3) 8 gold pieces (-24, 19, D:3) a Grand Grimoire