Alannah Level 1 of the Dungeon (0, 0, D:1) 17 stones (2, -21, D:1) a +3 whip (5, -8, D:1) a +0 club a +0 ring mail (23, -32, D:1) 26 stones (25, -23, D:1) a +0 shield (27, -4, D:1) a +0 club (27, -3, D:1) a +0 chain mail (31, 13, D:1) a +0 club (32, 1, D:1) a +0 dagger (36, -27, D:1) 19 arrows (39, -9, D:1) 14 stones (51, -3, D:1) 23 sling bullets (51, 4, D:1) a +0 club Level 2 of the Dungeon (6, -39, D:2) 20 bolts (9, -32, D:2) 22 arrows (13, -34, D:2) a +0 club (13, -30, D:2) 19 stones (15, -44, D:2) a +0 whip (24, -21, D:2) a cursed -3 club (41, -37, D:2) 24 stones (41, -36, D:2) a +0 spear (45, -41, D:2) a +0 spear (51, -25, D:2) 21 stones Level 3 of the Dungeon (0, 0, D:3) an uncursed ring of loudness (4, 4, D:3) a +0 ring mail (4, 31, D:3) 8 sling bullets (11, -1, D:3) a +0 club (11, 2, D:3) a cursed -1 dagger (12, -1, D:3) a +0 giant club (13, -4, D:3) a +0 club (18, -6, D:3) a +0 scythe a +0 robe (19, -7, D:3) a +0 club a +0 giant club (22, 27, D:3) a +0 short sword (26, -8, D:3) a cursed +0 chain mail (27, -5, D:3) 2 stones a +0 club (27, -4, D:3) a +0 club (29, 44, D:3) a +0 mace (30, 42, D:3) a +2 quarterstaff of chaos (34, 30, D:3) a +0 club (35, 0, D:3) a +0 trident (39, 30, D:3) a +0 club a +0 club (40, 30, D:3) a +0 club (41, 7, D:3) a stone (41, 8, D:3) a stone (41, 30, D:3) a +0 trident a +0 animal skin a +0 club a +0 hunting sling 11 stones (44, 13, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (2, -11, D:4) a +0 chain mail (4, 2, D:4) a +0 robe (5, -13, D:4) 30 arrows (20, 4, D:4) a +0 giant club (35, 13, D:4) a +0 dagger (37, -1, D:4) a +0 short sword (39, -17, D:4) 23 stones (39, 11, D:4) 17 stones (47, 5, D:4) 23 stones (47, 6, D:4) a +0 leather armour (48, -18, D:4) 21 stones (55, -16, D:4) a +0 plate armour (55, -10, D:4) 17 arrows (63, -13, D:4) 9 bolts Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (1, 14, D:5) a +4 shortbow 14 arrows (3, 14, D:5) an arrow (4, 13, D:5) an arrow (6, 11, D:5) 2 arrows (7, 10, D:5) an arrow (10, 18, D:5) a +0 ring mail (18, -9, D:5) a +0 trident a +0 ring mail (18, -7, D:5) a +0 leather armour (19, -7, D:5) a +0 mace a +0 leather armour a +0 hand axe (35, 0, D:5) 16 sling bullets (41, 21, D:5) a +0 dagger (43, -4, D:5) a +0 robe (43, 2, D:5) 17 arrows (51, 3, D:5) a +0 whip a +0 chain mail a +0 hand axe (51, 4, D:5) a +0 club a +0 leather armour (51, 5, D:5) a +0 giant spiked club (52, 3, D:5) a +0 chain mail (59, 23, D:5) a +0 hunting sling Level 6 of the Dungeon (0, 0, D:6) 7 stones (14, 27, D:6) 24 bolts (19, 24, D:6) a +0 chain mail (22, 29, D:6) a +0 falchion (24, 32, D:6) 25 arrows a +0 shortbow (26, 35, D:6) an arrow (26, 36, D:6) 2 arrows (26, 37, D:6) an arrow (28, 16, D:6) a +0 leather armour (29, 40, D:6) 25 stones (31, 58, D:6) a +0 club (39, 4, D:6) a +0 short sword (43, 7, D:6) a +0 falchion (45, 5, D:6) a +0 spear (45, 7, D:6) a +0 hand axe (47, 31, D:6) 13 stones (49, 36, D:6) 15 stones (57, 39, D:6) a +0 pair of boots (58, 36, D:6) 17 bolts Level 7 of the Dungeon (0, 0, D:7) 12 stones (7, -9, D:7) 17 sling bullets (15, -8, D:7) a +0 hand axe a cursed +0 animal skin (23, 7, D:7) 15 bolts (34, 7, D:7) a +0 quarterstaff Level 8 of the Dungeon (0, 0, D:8) a +0 mace (4, -6, D:8) a cursed +0 robe a +0 dagger (4, -5, D:8) a stone a +2 hand axe of freezing a +0 leather armour a +0 ring mail (5, -7, D:8) 13 stones (5, -6, D:8) 5 stones a +0 halberd a +0 robe (6, -8, D:8) a +0 robe a cursed +6 falchion of freezing a cursed +0 falchion a +0 robe (6, -7, D:8) 2 stones a +0 robe (7, -8, D:8) a stone (8, 0, D:8) a +0 dagger a +0 dagger a +0 robe (10, 3, D:8) a cursed -1 dagger a +0 robe (18, -13, D:8) a +0 leather armour (18, 4, D:8) a +0 giant club a +0 giant spiked club (29, -14, D:8) 18 stones (30, 4, D:8) a +0 dagger a +0 scale mail a -2 spear a +0 animal skin (30, 5, D:8) a +0 flail a cursed +0 ring mail a +0 flail a +0 short sword (40, 1, D:8) a +0 short sword (40, 2, D:8) an arrow (41, 3, D:8) an arrow (41, 4, D:8) 2 arrows (44, 4, D:8) a +0 shortbow 19 arrows Level 9 of the Dungeon [Shop] Umerph Vijounk's Book Shoppe a book of Battle (520 gold) a book of Power (585 gold) a manual of Throwing (1435 gold) a Young Poisoner's Handbook (520 gold) a book of Unlife (845 gold) the Catalogue of Protection and Intoxication (747 gold) Spells Type Level a - Infusion Charms 1 b - Poisonous Vapours Poison/Air 2 c - Ozocubu's Armour Charms/Ice 3 d - Ignite Poison Fire/Transmutation/Poison 3 e - Spider Form Transmutation/Poison 3 f - Venom Bolt Conjuration/Poison 5 a book of Cantrips (260 gold) a book of Geomancy (455 gold) a book of Changes (325 gold) a book of Minor Magic (260 gold) a book of Ice (845 gold) (0, 0, D:9) a +0 robe (8, 7, D:9) a +0 leather armour a cursed +0 whip a +0 ring mail a +0 club (9, 7, D:9) a +0 whip a +0 dagger a +0 robe (12, 10, D:9) a +0 leather armour (18, 1, D:9) a +0 giant club a +0 giant club (19, 3, D:9) a +0 robe (20, -12, D:9) 19 stones (20, -7, D:9) a +0 quarterstaff (20, -4, D:9) a +0 spear (23, 20, D:9) 2 arrows (23, 21, D:9) an arrow (23, 22, D:9) 4 arrows (23, 24, D:9) an arrow (23, 25, D:9) a +0 shortbow 4 arrows (30, -12, D:9) a +0 hand axe a +0 plate armour (30, 23, D:9) a +0 club (31, -12, D:9) an arrow (32, 23, D:9) a +0 spear a +0 scale mail (33, -11, D:9) a +0 shortbow 23 arrows (33, 24, D:9) a +0 spear (35, 14, D:9) an arrow (36, 12, D:9) a +0 shortbow 26 arrows (41, 8, D:9) an arrow (42, -15, D:9) a +0 centaur barding (46, 8, D:9) a +0 shortbow 17 arrows (49, -6, D:9) 17 arrows (49, 2, D:9) a +0 long sword (49, 18, D:9) a scroll of identify (49, 19, D:9) a scroll of immolation (50, 3, D:9) a +0 morningstar 19 stones Level 10 of the Dungeon (0, 0, D:10) 22 stones (11, 18, D:10) 6 stones (14, 12, D:10) a +0 leather armour (23, -2, D:10) 4 stones a +0 club a +0 giant spiked club a +0 falchion (24, -3, D:10) a +0 scale mail a +0 spear a +0 whip (25, 11, D:10) a stone (26, 10, D:10) a stone (27, -2, D:10) a +0 flail a +0 flail (27, -1, D:10) a +0 scale mail a +2 spear of freezing (28, -1, D:10) a +0 chain mail (28, 2, D:10) a +0 short sword (28, 8, D:10) a cursed -2 giant club (28, 10, D:10) a +0 dagger (29, -7, D:10) a +0 dagger (29, -6, D:10) a +0 spear (29, 9, D:10) a +0 leather armour a +0 ring mail a +0 whip a +0 mace a +0 hand axe a +0 scale mail (30, -6, D:10) a +0 dagger 3 stones (32, -20, D:10) 22 stones (32, -14, D:10) a +0 spear a +0 ring mail (32, -13, D:10) a +0 spear (33, -18, D:10) a +0 robe a +0 dagger (33, -16, D:10) a cursed -3 whip a -1 flail 6 needles of paralysis a wand of iceblast (8/15) a +1 mace of crushing a +0 flail a +0 scale mail (33, -15, D:10) a +0 whip a +0 trident a +0 scale mail (33, -12, D:10) a +0 trident a +0 chain mail (33, -3, D:10) a +0 chain mail a +0 flail (33, 20, D:10) the +0 ring mail "Kytudim" {Str+4} It affects your strength (+4). (34, -18, D:10) a +0 leather armour a +0 club (38, -12, D:10) a +0 robe (43, 5, D:10) 23 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (8, -7, Lair:1) a +0 pair of gloves (14, -14, Lair:1) 11 bolts (26, 1, Lair:1) a cursed +0 robe (34, 31, Lair:1) 19 stones (56, 7, Lair:1) a +0 ring mail (57, 17, Lair:1) 21 stones (58, -10, Lair:1) a +0 robe (58, 21, Lair:1) 16 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) an uncursed ring of stealth (22, 20, Lair:2) 29 stones (25, 5, Lair:2) 19 stones (29, 20, Lair:2) a +0 club (32, 20, Lair:2) a wand of polymorph (12/24) a +0 battleaxe a +3 mace a wand of flame (21/48) a wand of iceblast (10/15) a book of Conjurations an uncursed ring of stealth 7 needles of confusion (34, -15, Lair:2) a +0 dagger (40, -17, Lair:2) a +0 club (41, 12, Lair:2) a +0 mace (59, -16, Lair:2) 23 stones (64, 25, Lair:2) an uncursed staff of conjuration (64, 26, Lair:2) 19 arrows (64, 27, Lair:2) a +1 dagger of holy wrath Level 3 of the Lair of Beasts (13, 9, Lair:3) 15 gold pieces (19, -10, Lair:3) a +0 chain mail (21, 18, Lair:3) a porcupine skeleton (26, 28, Lair:3) a +0 trident (27, 21, Lair:3) a scroll of teleportation (29, 17, Lair:3) 19 gold pieces (29, 21, Lair:3) 17 gold pieces (30, 18, Lair:3) a +3 short sword of venom (30, 19, Lair:3) the +6 fustibalus of Imminent Death {flame, rElec rN+ MR+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments.