Dungeon Sprint DCSS version 0.31.0-35-g6cd5f5668d (webtiles) character file. Game seed: 15764893855314719003 0 Alargerock the Conjurer (level 1, -2/15 HPs) Began as a Kobold Conjurer on Aug 12, 2024. Slain by Ijyb ... wielding a +0 dagger (4 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:18 (35 turns). Alargerock the Conjurer (Kobold Conjurer) Turns: 35, Time: 00:00:18 Health: -2/15 AC: 20 Str: 4 XL: 1 Next: 0% Magic: 3/3 EV: 3 Int: 19 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . (weapon restricted) rCold . . . (no shield) rNeg . . . a - melded +0 robe rPois + (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no teleportation @: tree-form A: stationary, stasis, torment immunity, boosted hp, small, no large weapons, nightstalker 3 a: no special abilities You were in the Dungeon. You were a tree. You visited 1 branch Inventory: Armour a - a +0 robe (melded) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste f - a potion of berserk rage Skills: + Level 2.4 Dodging + Level 2.6 Stealth + Level 2.1 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History You completely miss Ijyb. Ijyb is lightly wounded. Ijyb hits you but does no damage. You smack Ijyb! Ijyb is heavily wounded. Ijyb hits you with a +0 dagger. You barely miss Ijyb. Ijyb is heavily wounded. Ijyb barely misses you. You barely miss Ijyb. Ijyb is heavily wounded. Ijyb hits you but does no damage. You closely miss Ijyb. Ijyb is heavily wounded. Ijyb hits you but does no damage. You closely miss Ijyb. Ijyb is heavily wounded. You feel less wooden. Your +0 robe unmelds from your body. Ijyb zaps a wand. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. You barely miss Ijyb. Ijyb is heavily wounded. Ijyb completely misses you. You closely miss Ijyb. Ijyb is heavily wounded. Ijyb hits you but does no damage. You closely miss Ijyb. Ijyb is heavily wounded. Ijyb hits you but does no damage. You miss Ijyb. Ijyb is heavily wounded. Ijyb hits you with a +0 dagger. You hit Ijyb. Ijyb is heavily wounded. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit Ijyb but do no damage. Ijyb is heavily wounded. Ijyb hits you with a +0 dagger. You die... ####### #<.#..+ #..♣g.# #..#### #..# #..# #..# You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Alargerock the Kobold Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 3/3 2 | D | Noticed Ijyb 35 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Unarmed || 32 Armour: Skin || 19 Robe || 1 Dodge: Dodged || 9