Dungeon Crawl Stone Soup version 0.14.1-19-g9964f44 (webtiles) character file. 8 Alarkh the Magician (level 1, -1/13 HPs) Began as a Mummy Wizard on June 6, 2014. Slain by a goblin ... wielding a +0,+0 dagger (4 damage) ... on Level 1 of the Dungeon. The game lasted 00:00:30 (152 turns). Alarkh the Magician (Mummy Wizard) Turns: 152, Time: 00:00:30 HP -1/13 AC 2 Str 10 XL: 1 Next: 8% MP 3/4 EV 12 Int 17 God: Gold 8 SH 0 Dex 10 Spells: 1 memorised, 5 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Clarity . a - +0 robe rNeg + + + Conserve . (no shield) rPois + rCorr . b - +0 hat rElec . rRot + (no cloak) SustAb . . Spirit . (no gloves) rMut . Warding . (no boots) Saprov . . . Stasis . (no amulet) MR ..... (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, restore body, cold resistance 1, life protection 3, poison resistance, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 hat (worn) Jewellery d - an uncursed amulet of inaccuracy {unknown} Books c - a book of Minor Magic Spells Type Level *Magic Dart Conjuration 1 Blink Translocation 2 Call Imp Summoning 2 Repel Missiles Charms/Air 2 Slow Hexes 2 Conjure Flame Conjuration/Fire 3 Mephitic Cloud Conjuration/Poison/Air 3 Skills: - Level 1.5 Dodging - Level 1.5 Stealth - Level 3.0 Spellcasting + Level 0.8 Conjurations Level 0.7 Summonings Level 0.7 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 14% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. Your flesh is cold resistant. You are immune to negative energy. Your system is resistant to poisons. You are immune to unholy pain and torment. You can survive without breathing. Message History The hobgoblin is moderately wounded. You closely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you with a club. You closely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you with a club. You hit the hobgoblin. The hobgoblin is moderately wounded. You miss the goblin. The hobgoblin barely misses you. The goblin misses you. There is a staircase leading out of the dungeon here. The goblin hits you with a dagger. * * * LOW HITPOINT WARNING * * * The hobgoblin barely misses you. There is a staircase leading out of the dungeon here. The goblin closely misses you. There is an open door here. There is an open gate here. The goblin hits you with a dagger. You die... ##### ♣♣♣♣## .8...# ♣♣..♣♣## ...8.+ ♣♣♣⌠.♣♣## .⌠...# ♣♣.....♣# ...8.# #♣♣♣...♣♣# .....# ###♣♣.....♣# 8.8..####♣........♣# .....##♣♣♣.........####### ...###♣♣......gg@........# '''#♣♣♣....♣..##########.# .........###### #.# ....♣♣♣### #.# .....♣## #.# ####### #g# #.# #.######## #......... You could see a hobgoblin and a goblin. Vanquished Creatures A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Alarkh, the Mummy Wizard, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 152 | D:1 | Slain by a goblin Action || total -------------------------++------- Melee: Unarmed || 4 Cast: Magic Dart || 7