Dungeon Crawl Stone Soup version 0.15-b1-75-g4bcc167 (webtiles) character file. 2 Alarkh the Ruinous (level 1, -2/13 HPs) Began as a Mummy Conjurer on Aug 15, 2014. Slain by a giant gecko (4 damage) ... on Level 1 of the Dungeon. The game lasted 00:00:50 (200 turns). Alarkh the Ruinous (Mummy Conjurer) Turns: 200, Time: 00:00:50 HP -2/13 AC 2 Str 11 XL: 1 Next: 33% MP 0/3 EV 12 Int 14 God: Gold 0 SH 0 Dex 12 Spells: 1 memorised, 3 levels left rFire x . . SeeInvis . d - +0 dagger rCold + . . Clarity . a - +0 robe rNeg + + + rCorr . (no shield) rPois + rRot + (no helmet) rElec . Spirit . (no cloak) SustAb . Warding . (no gloves) rMut . Stasis . (no boots) Gourm . (no amulet) MR ..... (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, restore body, cold resistance 1, negative energy resistance 3, poison resistance, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} Books c - a book of Conjurations Spells Type Level *Magic Dart Conjuration 1 Searing Ray Conjuration 2 Dazzling Spray Conjuration/Hexes 3 Fulminant Prism Conjuration/Hexes 4 Iskenderun's Mystic Blast Conjuration 4 Iskenderun's Battlesphere Conjuration/Charms 5 Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 2.0 Spellcasting * Level 3.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 10% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. Your flesh is cold resistant. You are immune to negative energy. Your system is resistant to poisons. You are immune to unholy pain and torment. You can survive without breathing. Message History The magic dart hits the giant gecko. The giant gecko is severely wounded. The giant gecko closely misses you. The giant gecko bites you but does no damage. You see here a stone. The giant gecko bites you. * * * LOW HITPOINT WARNING * * * A rat comes into view. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - giant gecko Aim: a giant gecko (heavily wounded) The magic dart hits the giant gecko. The giant gecko is severely wounded. The giant gecko closely misses you. The giant gecko misses you. You completely miss the giant gecko. The giant gecko is severely wounded. The giant gecko bites you. You die... # ... ........ .. #.# #(....# .... #.# #.....#### r...#####.# #......... .......#.# #.#...#### #...#.###.#......# #.....(...#....#.# #......%..#..#.# # +@l...(<.....#.# #.........#.## # ###########.# !# You could see a giant gecko. Vanquished Creatures An ooze (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Alarkh, the Mummy Conjurer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 200 | D:1 | Slain by a giant gecko Action || total -------------------------++------- Melee: Dagger || 4 Unarmed || 2 Cast: Magic Dart || 11