Albert Level 1 of the Dungeon (0, 0, D:1) a cursed -2 club a hobgoblin skeleton (2, -1, D:1) a bat skeleton (3, -29, D:1) a +0 leather armour (3, -25, D:1) a +2 pair of gloves of archery (3, -24, D:1) a potion of flight (8, 4, D:1) a +0 dagger (20, 4, D:1) a +0 mace (40, 1, D:1) a rat corpse (skeletalised by now)