Albert Level 1 of the Dungeon (0, 0, D:1) a +0 spear (8, 12, D:1) a +0 club a +0 short sword (21, 10, D:1) a +0 club (22, 19, D:1) a +0 club (33, -3, D:1) 11 arrows (37, 18, D:1) a +0 dagger (38, 17, D:1) a +0 club (39, 0, D:1) a stone (39, 6, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (39, 7, D:1) a +0 mace 10 stones (39, 17, D:1) 2 stones (41, -1, D:1) a stone (45, 10, D:1) a +0 dagger (50, -6, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a scroll of teleportation (1, -4, D:2) 25 stones (3, -2, D:2) a scroll of teleportation (5, -5, D:2) an adder corpse (11, 14, D:2) a +0 ring mail (12, 20, D:2) a +0 club (12, 21, D:2) a jackal corpse (15, 16, D:2) a ration (16, 5, D:2) a +0 leather armour (16, 19, D:2) a bat corpse (36, 3, D:2) a goblin corpse (skeletalised by now) (36, 4, D:2) a bat corpse (skeletalised by now) (41, 17, D:2) a +0 club