AlexRAT Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 2 stones (4, -35, D:1) a serpent talisman (5, -15, D:1) a +0 sling (7, -31, D:1) a +0 dagger (8, -20, D:1) 2 poisoned darts (9, -3, D:1) a +0 whip 3 stones (10, -6, D:1) 7 stones (11, -3, D:1) 6 poisoned darts (12, -2, D:1) a +0 whip (13, -2, D:1) a +0 dagger (14, -31, D:1) a +1 heavy sling (18, -29, D:1) 6 stones (20, 7, D:1) a +0 dagger (22, -10, D:1) a +0 flail (25, -9, D:1) a +2 dagger of venom 2 stones (26, -9, D:1) a +0 dagger (31, -38, D:1) a +0 club (37, -41, D:1) a +0 dagger (42, -29, D:1) a +0 robe Level 2 of the Dungeon [Shop] Rekh's Book Shop a book of Burglary (260 gold) a book of Storms (338 gold) a book of Weapons (338 gold) a book of Minor Magic (234 gold) a book of Scorching (390 gold) an Everburning Encyclopedia (468 gold) a book of Conjurations (260 gold) a book of Spatial Translocations (234 gold) a book of Armaments (468 gold) a book of Winter (442 gold) [Shop] Hamimimn's Distillery a potion of mutation (104 gold) a potion of curing (39 gold) a potion of heal wounds (65 gold) a potion of enlightenment (65 gold) 2 potions of heal wounds (130 gold) a potion of magic (104 gold) a potion of lignification (39 gold) a potion of ambrosia (104 gold) [Shop] Myjess's Distillery 2 potions of might (88 gold) a potion of berserk rage (55 gold) a potion of ambrosia (88 gold) a potion of brilliance (44 gold) a potion of attraction (33 gold) a potion of heal wounds (55 gold) 2 potions of curing (66 gold) [Shop] Foeth's Weapon Shop a +0 sling (21 gold) 3 stones (4 gold) a +0 short sword (42 gold) a +0 great sword (91 gold) a +0 war axe (49 gold) a +0 long sword (49 gold) (0, 0, D:2) an amulet of faith (11, 8, D:2) a +0 whip 3 stones (22, 16, D:2) a +0 club (25, -15, D:2) a +0 rapier (27, -1, D:2) a +0 dagger (36, -15, D:2) a staff of poison (40, 9, D:2) a +0 club 4 stones (47, -12, D:2) a +0 dagger (48, 11, D:2) a -2 dagger Level 3 of the Dungeon [Shop] Ybiw's Magic Scroll Shop a scroll of enchant weapon (75 gold) a scroll of identify (20 gold) a scroll of enchant armour (75 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of fear (40 gold) a scroll of identify (20 gold) a scroll of enchant armour (75 gold) (0, 0, D:3) a book of Spatial Translocations (8, 3, D:3) 4 stones (16, -28, D:3) a book of Touch (25, -1, D:3) a +0 dagger a +0 dagger a +0 whip (26, -1, D:3) a +0 flail (28, -32, D:3) a +0 short sword (32, -3, D:3) a +0 whip (38, 20, D:3) a book of the Wilderness (39, -15, D:3) a +0 shortbow (47, -16, D:3) a +0 robe (51, -30, D:3) 3 stones Level 4 of the Dungeon (0, 0, D:4) 4 large rocks (9, 0, D:4) 7 stones (10, -1, D:4) an orb of wrath (12, 11, D:4) 7 stones (14, 17, D:4) a +0 whip a stone (26, 20, D:4) a +0 dagger (27, 20, D:4) a +0 trident a +0 ring mail (28, 18, D:4) a +0 chain mail a +0 flail (28, 19, D:4) a +4 short sword (29, 18, D:4) a boomerang a +0 war axe (34, -8, D:4) 2 stones a +0 whip (35, -6, D:4) a +0 dagger (36, 31, D:4) a +0 club (39, -12, D:4) a staff of conjuration (41, -6, D:4) a +0 club (44, -8, D:4) a +0 short sword (53, 6, D:4) a +0 short sword Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Gosunouv" {rN+ Int+6 Dex+4 Stlth-} (5420 gold) [ring of intelligence] Int: It affects your intelligence (+6). Dex: It affects your dexterity (+4). rN: It protects you from negative energy. Stlth: It makes you less stealthy. the +0 pair of boots "Omepoc" {rN+ Slay+3} (2830 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rN: It protects you from negative energy. the +0 chain mail of Inaction {Fly Int-2 Dex+2 Stlth+} (1640 gold) Int: It affects your intelligence (-2). Dex: It affects your dexterity (+2). Fly: It grants you flight. Stlth: It makes you more stealthy. the ring "Nameub" {rElec rC- Dex+6 Slay+3} (5560 gold) [ring of dexterity] Dex: It affects your dexterity (+6). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. (17, -8, D:5) a +0 hand axe (23, -9, D:5) a +0 leather armour (26, -36, D:5) a +0 dagger (31, -4, D:5) 4 poisoned darts (52, 0, D:5) a +2 whip of venom a +0 leather armour a +0 whip a +0 halberd a +0 spear (52, 1, D:5) a +0 whip of venom Level 6 of the Dungeon (0, 0, D:6) 6 stones (10, -15, D:6) a +0 leather armour a +0 dagger (11, -19, D:6) a +0 dagger (11, -13, D:6) a +0 whip a +0 hand axe a +0 hand axe a +0 leather armour (12, -20, D:6) a +0 short sword (12, -19, D:6) 4 stones a +0 dagger (12, -13, D:6) a +0 falchion (13, -24, D:6) a +0 robe a +0 whip of flaming (13, -17, D:6) 5 stones a +0 dagger (15, -18, D:6) 5 stones a +0 club (16, 5, D:6) a +0 war axe (20, -9, D:6) a +3 ring mail (22, -11, D:6) a +0 rapier a +1 leather armour of cold resistance (38, -21, D:6) 5 poisoned darts Level 7 of the Dungeon (0, 0, D:7) a +0 robe (21, 5, D:7) a +0 lajatang (29, 29, D:7) a +0 chain mail (30, -11, D:7) 7 stones (31, 36, D:7) a +0 short sword (33, 5, D:7) a +0 whip (37, 22, D:7) 2 stones a +0 robe a +2 long sword (40, 34, D:7) a There-And-Back Book (41, 4, D:7) a +0 robe a +0 dire flail (42, 0, D:7) a +0 whip (42, 1, D:7) a +0 dagger (42, 2, D:7) a +0 club a +0 robe a +0 club (42, 3, D:7) a +0 halberd a +0 spear a +0 robe a +4 scimitar a +0 robe a +0 great sword a +0 robe a +1 dagger of venom (44, 0, D:7) a +0 ring mail a +0 short sword (45, 0, D:7) a +0 chain mail a +0 club (46, 3, D:7) a +1 broad axe of draining (46, 13, D:7) a +0 whip (47, 22, D:7) 6 stones (51, 24, D:7) a scarf of shadows Level 8 of the Dungeon (2, -10, D:8) a +0 hand axe (8, 13, D:8) 7 stones (11, 7, D:8) 2 stones (13, -7, D:8) a -1 demon whip of venom (18, 23, D:8) a +0 club a +0 flail a +3 spear (19, 23, D:8) a +0 whip a +0 robe a +4 whip (36, -24, D:8) a +0 short sword (37, -24, D:8) 6 poisoned darts a +0 short sword (37, -23, D:8) a +0 short sword 2 stones a +0 short sword (43, -6, D:8) a javelin (44, -29, D:8) 7 stones (44, -6, D:8) a book of Iron (49, -7, D:8) a wand of paralysis (12) Level 9 of the Dungeon (0, 0, D:9) the +0 leather armour of Free Expression {rElec Slay+2} Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rElec: It insulates you from electricity. (5, -10, D:9) a +0 sling (6, 20, D:9) a +0 falchion (9, -9, D:9) a tin of tremorstones (2/2) (14, -11, D:9) a +0 whip (14, 22, D:9) a +0 leather armour (15, 20, D:9) a book of Conjurations (26, 22, D:9) a +0 giant club a +0 giant club a two-headed ogre corpse (30, -7, D:9) a +0 buckler (30, 29, D:9) a +0 trident (34, 10, D:9) 7 stones (36, 10, D:9) 3 poisoned darts (40, 26, D:9) a +2 barding (41, 24, D:9) 8 stones (49, -1, D:9) a +0 hand axe (50, 12, D:9) a +0 war axe a +0 chain mail (51, 13, D:9) a +0 dagger a +0 robe a +0 orcbow a +0 morningstar a +6 dagger a +0 robe (52, 12, D:9) a +0 dagger a +0 robe (53, 10, D:9) a +0 club (55, -4, D:9) a book of Party Tricks Level 10 of the Dungeon (0, 0, D:10) a scroll of amnesia (0, 1, D:10) a +0 war axe a +0 robe a wand of polymorph (5) 15 gold pieces a meliai corpse (0, 3, D:10) a +1 orcbow of flaming a +0 war axe a +0 plate armour a centaur corpse (1, 1, D:10) a +0 dagger a +0 robe an orc corpse (2, 1, D:10) a killer bee corpse (11, 23, D:10) a scroll of revelation (12, -10, D:10) a +0 orcbow (12, 21, D:10) a book of Dreams (12, 23, D:10) a +0 leather armour (17, 23, D:10) a +0 long sword