AlfredTheGreat Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, -21, D:1) a +0 club (11, -20, D:1) 11 stones (21, -18, D:1) 5 stones (26, -24, D:1) a +0 ring mail (28, 10, D:1) 25 stones (31, -8, D:1) a +0 dagger (33, -4, D:1) a +0 hand axe (34, -8, D:1) a stone (38, -9, D:1) a +0 mace (42, 30, D:1) a +0 club (45, -11, D:1) a +0 dagger (55, 11, D:1) a +0 helmet (55, 21, D:1) a +0 club (59, 8, D:1) a +0 club (62, -22, D:1) a +0 leather armour (62, 7, D:1) a +0 dagger (63, 0, D:1) a stone (64, -2, D:1) 2 stones Level 2 of the Dungeon (12, -16, D:2) a +0 dagger (18, -10, D:2) a kobold corpse (24, -21, D:2) 21 stones (27, 9, D:2) a +0 trident (30, -19, D:2) a +0 club a goblin corpse (33, -16, D:2) a +0 hunting sling (34, -17, D:2) a rat corpse a worm corpse (36, -21, D:2) a +0 club (38, 7, D:2) a +0 dagger (43, 2, D:2) a +0 club (43, 4, D:2) a +0 club (47, -6, D:2) a bat corpse (skeletalised by now) (49, 14, D:2) a bat corpse (skeletalised by now) (54, -9, D:2) a +0 quarterstaff (60, -10, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a bat corpse (1, -4, D:3) a potion of cure mutation