AlfredTheGreat Level 1 of the Dungeon (0, 0, D:1) a +0 club (-8, 5, D:1) a +0 robe (-1, 8, D:1) a +0 short sword (-15, 12, D:1) a +5 whip 2 stones (17, 14, D:1) 13 arrows (16, 16, D:1) a +0 club (-15, 20, D:1) a +0 club (-15, 25, D:1) a +0 club (9, 27, D:1) a +0 leather armour (14, 29, D:1) 11 arrows of frost (-6, 32, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (-18, 9, D:2) a +0 club (18, 24, D:2) 17 stones (-6, 36, D:2) a +2 dagger of venom (-2, 40, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (-14, 2, D:3) a +0 robe a +0 dagger (-14, 3, D:3) a +0 hand axe a +0 club (0, 7, D:3) 10 bolts (-14, 11, D:3) a stone (-13, 11, D:3) a stone (1, 22, D:3) a cursed -2 leather armour (3, 22, D:3) a +0 club a +0 leather armour (3, 24, D:3) a +0 whip (-19, 28, D:3) 21 stones (-5, 29, D:3) a cursed -2 club (-13, 32, D:3) a +0 club (-10, 33, D:3) a +0 club (-24, 34, D:3) a +0 flail a +0 leather armour (-24, 35, D:3) a +0 hand axe (14, 39, D:3) a +0 robe (-10, 45, D:3) a stone (-9, 45, D:3) 2 stones (-8, 51, D:3) a +0 club (-4, 51, D:3) a cursed -3 ring of evasion (-4, 52, D:3) 17 stones (-7, 53, D:3) a +0 dagger a +0 robe (-6, 53, D:3) a +0 club (-7, 54, D:3) a +0 short sword a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 11 stones (12, 6, D:4) a +0 dagger a +0 flail 3 tomahawks of returning (27, 6, D:4) 20 stones (-10, 15, D:4) a +0 chain mail (23, 15, D:4) 13 stones (23, 26, D:4) a +0 ring mail (32, 32, D:4) a +0 dagger (35, 37, D:4) 6 needles of confusion (50, 46, D:4) a +0 war axe Level 5 of the Dungeon (0, 0, D:5) a +0 plate armour (19, 0, D:5) 15 bolts (-12, 10, D:5) a +0 dagger a +0 robe (-14, 11, D:5) a +0 club (-13, 11, D:5) a +0 ring mail a +0 whip a +0 leather armour (-11, 12, D:5) a +0 dagger a +0 robe (-8, 16, D:5) a +0 short sword (42, 16, D:5) 12 arrows of flame (-15, 29, D:5) a +0 club (-8, 30, D:5) 32 arrows (31, 31, D:5) a +0 leather armour (45, 36, D:5) a +0 giant club (25, 43, D:5) a +0 dagger (12, 51, D:5) a +0 whip (8, 56, D:5) a +0 chain mail Level 6 of the Dungeon [Shop] Ewkibij's Antique Weapon Boutique a +0 dagger (60 gold) a +0 club (30 gold) a +0 spear (90 gold) a +0 flail (105 gold) a +0 trident (105 gold) a +0 trident (105 gold) a +0 hand axe (90 gold) [Shop] Zokkef's Jewellery Shop a cursed ring of loudness (45 gold) an uncursed ring of flight (175 gold) a +4 ring of dexterity (270 gold) the amulet "Kolilo" {Spirit rPois rF+} (482 gold) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It protects you from fire. It protects you from poison. a +5 ring of dexterity (412 gold) an uncursed ring of magical power (200 gold) a +4 ring of dexterity (270 gold) an uncursed amulet of clarity (200 gold) a +6 ring of intelligence (585 gold) an uncursed amulet of resist corrosion (200 gold) [Shop] Qamp's Antique Weapon Shop a +0 great sword (130 gold) a +0 quarterstaff (80 gold) a +2 glaive of chopping (130 gold) a +1 great sword of freezing (130 gold) a +0 club (20 gold) a +0 rapier (80 gold) a +2 dagger of draining (40 gold) a +0 great sword (130 gold) the +7 arbalest "Fiup Min" {freeze, *Drain rN+ Str+3} (190 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+3). It protects you from negative energy. It causes draining when unequipped. a +0 whip (50 gold) a +1 glaive of flaming (130 gold) [Shop] Limaon's Food Emporium a meat ration (70 gold) a meat ration (70 gold) a meat ration (70 gold) a meat ration (70 gold) a bread ration (70 gold) a slice of pizza (21 gold) a bread ration (70 gold) a slice of pizza (21 gold) a beef jerky (21 gold) a meat ration (70 gold) (-24, 6, D:6) 8 bolts of flame (-32, 8, D:6) a +0 leather armour (-34, 12, D:6) a +0 flail a +0 ring mail (-30, 15, D:6) 16 bolts of flame (-15, 27, D:6) a +0 dagger (10, 32, D:6) a +0 hand axe a +0 leather armour (-24, 33, D:6) a +0 short sword of freezing a +0 leather armour (-14, 33, D:6) a +0 rapier (10, 33, D:6) a +0 mace a cursed +0 ring mail (-11, 35, D:6) a +0 leather armour (10, 35, D:6) a +0 hand axe a +0 leather armour (-39, 36, D:6) a +0 dagger of protection a +0 robe (8, 37, D:6) a +0 hand axe (10, 37, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon (38, 8, D:7) a +0 hunting sling (29, 10, D:7) a +0 club (20, 11, D:7) a +0 short sword (21, 11, D:7) a +0 leather armour (21, 13, D:7) a +0 dagger a cursed +0 robe (22, 13, D:7) a +2 mace of draining a +0 leather armour (24, 13, D:7) a +0 whip (20, 17, D:7) a +0 robe a +1 short sword (12, 25, D:7) 2 silver bolts (13, 25, D:7) 16 arrows of flame 3 silver bolts (14, 25, D:7) a silver bolt (15, 25, D:7) a +0 hand crossbow 2 silver bolts a +0 robe a +0 scimitar (16, 25, D:7) a silver bolt (0, 26, D:7) a cursed +0 mace a +0 robe (15, 26, D:7) a +0 chain mail a +0 trident (19, 26, D:7) 3 silver bolts (-5, 27, D:7) a +0 spear (22, 29, D:7) a +0 whip a +2 shield (22, 30, D:7) a +0 dagger (25, 30, D:7) a +0 robe a +2 dagger of flaming (22, 31, D:7) a +0 robe a +0 dagger (23, 32, D:7) a +0 scale mail 23 stones a cursed -3 hand axe (35, 35, D:7) 11 poisoned arrows (22, 43, D:7) 19 stones Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (22, 21, D:8) an uncursed ring of protection from magic an Akashic Record a scroll of amnesia (19, 23, D:8) a cursed +0 animal skin (20, 26, D:8) a +2 whip of electrocution a +0 robe (24, 27, D:8) a +0 chain mail (14, 34, D:8) a +0 flail (-25, 42, D:8) a +0 morningstar (1, 45, D:8) a +0 spear Level 9 of the Dungeon (0, 0, D:9) 27 stones (19, 9, D:9) a +0 war axe (19, 10, D:9) 3 stones (12, 12, D:9) a +0 short sword (-3, 13, D:9) a stone (-4, 14, D:9) a +0 whip 3 stones (-3, 14, D:9) a +0 shortbow (-2, 14, D:9) a +0 whip (11, 14, D:9) 4 stones (-10, 15, D:9) a +0 robe (1, 15, D:9) the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. (3, 15, D:9) 5 stones (15, 15, D:9) a +0 club 3 stones (4, 16, D:9) 2 stones (12, 16, D:9) a +0 dagger (12, 17, D:9) a +0 short sword of venom (13, 17, D:9) a cursed -2 dagger (29, 33, D:9) the +2 buckler "Semiumue" {+Fly rElec Str+5 Int+4} It affects your strength (+5). It affects your intelligence (+4). It insulates you from electricity. It lets you fly. Level 10 of the Dungeon (7, 6, D:10) 21 stones (20, 8, D:10) 27 bolts (-7, 13, D:10) 17 stones (13, 16, D:10) a yak corpse (skeletalised by now) (-10, 17, D:10) a +0 club (23, 17, D:10) a +3 short sword a +0 robe (10, 19, D:10) a yak corpse (skeletalised by now) (26, 19, D:10) a +0 long sword a +0 robe (-17, 21, D:10) 3 large rocks (-13, 21, D:10) an uncursed ring of ice a scroll of amnesia 18 stones (25, 21, D:10) a +3 dagger a +0 robe (-5, 25, D:10) 15 stones (3, 25, D:10) a +0 robe (39, 29, D:10) a +0 giant club (1, 34, D:10) a +0 cloak (4, 38, D:10) a +0 ring mail Level 11 of the Dungeon [Shop] Zuits's Gadget Shoppe a wand of fireball (7) (330 gold) a crystal ball of energy (300 gold) a plain deck of wonders (210 gold) a wand of digging (17) (630 gold) a wand of frost (20) (165 gold) a fan of gales (600 gold) a wand of draining (10) (210 gold) a wand of random effects (37) (292 gold) a phial of floods (600 gold) a legendary deck of defence (390 gold) a crystal ball of energy (300 gold) a wand of magic darts (7) (40 gold) a wand of disintegration (16) (300 gold) (0, 0, D:11) an electric eel corpse (-16, 1, D:11) an arrow (-15, 1, D:11) an arrow (0, 5, D:11) a giant gecko corpse (-11, 9, D:11) a yak corpse a yak corpse (-3, 9, D:11) a yak corpse (-10, 11, D:11) a yak corpse (-6, 13, D:11) a +0 ring mail (-4, 13, D:11) a manticore corpse (-10, 14, D:11) a yak corpse (-10, 15, D:11) a yak corpse (-6, 15, D:11) 17 stones