AllIsDust Level 1 of the Dungeon (0, 0, D:1) a +0 sling (7, -11, D:1) a +0 robe (15, 8, D:1) a +0 club (18, 6, D:1) a +0 scale mail (21, 15, D:1) a +0 mace (30, -10, D:1) a +0 club (36, -8, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 robe (6, 12, D:2) a +0 dagger (11, -37, D:2) 7 stones (16, -40, D:2) a +0 club (17, -14, D:2) a +0 dagger (29, -12, D:2) a +0 dagger (39, -18, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) 8 stones (2, -23, D:3) a +0 war axe (2, -12, D:3) a +0 club (5, 1, D:3) a +0 chain mail (12, -21, D:3) a +0 trident (12, -20, D:3) a +0 whip (21, -33, D:3) a +0 ring mail (25, -14, D:3) a +0 club (35, -27, D:3) a +0 short sword (40, -7, D:3) the +3 woodcutter's axe {vorpal} It inflicts extra damage upon your enemies. (44, 0, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) the +7 whip of the Spheres {freeze, rF+ rN+ rCorr Str-3 SInv} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (-3). rF: It protects you from fire. rN: It protects you from negative energy. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (unseen) (2, -3, D:4) a +0 dagger a +0 scale mail a +0 trident a +0 scale mail (12, 16, D:4) a +0 club a goblin corpse