Allula97 the Dungeon (7, 5, D) the +0 sword of Power the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (10, 1, D) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 0, D) a +5 blowgun (61, 5, D) a wolf corpse (61, 9, D) a +0 trident a +0 scale mail an orc skeleton (61, 10, D) a +0 dagger a +0 robe (62, 8, D) +0 gold dragon scales (62, 9, D) a +3 ring mail of cold resistance (62, 10, D) a +0 mace a +0 flail an orc skeleton an orc skeleton (63, 0, D) a +1 plate armour of positive energy (63, 8, D) +0 acid dragon scales (68, 0, D) a +0 war axe of flaming (69, 4, D) a water moccasin corpse (70, 8, D) the amulet "Ehif" {Gourm rElec rPois Str+4} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your strength (+4). It insulates you from electricity. It protects you from poison. (70, 9, D) an uncursed staff of poison (71, 8, D) an uncursed ring of stealth (71, 11, D) a +0 long sword (72, 8, D) a +2 ring of strength (72, 9, D) an uncursed staff of wizardry (73, 1, D) the cursed +1 chain mail of Geinuef {Str+7 Int-4} It affects your strength (+7). It affects your intelligence (-4). It has a curse placed upon it. (74, 3, D) a +0 giant club (75, 1, D) the +3 hunting sling of the Firefly {speed, rF+ MP+9 Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). It protects you from fire. It affects your magic capacity (+9). (75, 4, D) a +0 giant spiked club a +0 giant spiked club