Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 11797566698162829390 601 Allula97 the Magician (level 7, -4/52 HPs) Began as a Djinni Air Elementalist on June 10, 2024. Was an Initiate of Ashenzari. Slain by a two-headed ogre ... wielding a +0 giant spiked club (36 damage) ... on level 5 of the Dungeon. The game lasted 00:14:39 (4455 turns). Allula97 the Magician (Djinni Air Elementalist) Turns: 4455, Time: 00:14:39 Health: -4/52 AC: 3 Str: 7 XL: 7 Next: 69% Gold: 313 EV: 12 Int: 31 God: Ashenzari [......] SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ k - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ j - +6 ring of intelligence HPRegen 0.28/turn q - +6 ring of intelligence MPRegen 0.00/turn %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 313 gold pieces. Inventory: Missiles m - 8 poisoned darts Armour a - a +0 robe (worn) k - a +0 helmet (worn) Jewellery j - a +6 ring of intelligence (left hand) q - a +6 ring of intelligence (right hand) Scrolls d - a scroll of enchant weapon {unknown} e - a scroll of identify {unknown} f - a scroll of torment {unknown} i - a scroll of fear {unknown} l - a scroll of immolation {unknown} n - 2 scrolls of vulnerability {unknown} o - 2 scrolls of revelation {unknown} p - a scroll of noise {unknown} r - a scroll of silence {unknown} s - a scroll of teleportation {unknown} Potions b - 3 potions of magic {unknown} c - 3 potions of curing {unknown} g - a potion of lignification {unknown} h - a potion of heal wounds {unknown} Skills: * Level 4.0 Fighting * Level 4.0 Armour + Level 2.9 Dodging + Level 1.5 Stealth * Level 4.6 Spellcasting * Level 4.6 Conjurations * Level 4.6 Hexes * Level 4.6 Summonings * Level 4.6 Necromancy * Level 4.6 Translocations * Level 4.6 Fire Magic * Level 4.6 Ice Magic * Level 4.6 Air Magic * Level 4.6 Earth Magic * Level 4.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 100% 1d9 1% 1 b - Static Discharge Conj/Air 70% 3-6/arc 1% 2 c - Swiftness Air 35% N/A 2% 3 d - Airstrike Air 17% 2d(3-19) 9% 4 e - Magic Dart Conj 100% 1d8 1% 1 f - Jinxbite Hex 70% N/A 1% 2 g - Passwall Erth 35% N/A 2% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Passwall (dangerous; 2% risk of failure) Press: ? - help, Dir - move target, p - two-headed ogre A rock wall. You begin to meditate on the wall. You continue meditating on the rock. x2 You finish merging with the rock. Found a stone staircase leading down. Found a stone staircase leading up. Okay, then. Casting: Passwall (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 9% risk of failure) Press: ? - help, Dir - move target, f - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (empty space bonus: 3/8) The air twists around and strikes the two-headed ogre! The two-headed ogre is moderately wounded. Casting: Airstrike (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 9% risk of failure) Press: ? - help, Dir - move target, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (moderately wounded, empty space bonus: 7/8) The air twists around and strikes the two-headed ogre! The two-headed ogre is heavily wounded. Casting: Airstrike (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 9% risk of failure) Press: ? - help, Dir - move target, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (heavily wounded, empty space bonus: 7/8) The air twists around and strikes the two-headed ogre! The two-headed ogre is severely wounded. Casting: Airstrike (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The two-headed ogre is struck by an arc of lightning. The two-headed ogre is severely wounded. You are struck by an arc of lightning. The two-headed ogre is struck by an arc of lightning! The two-headed ogre is almost dead. You are struck by an arc of lightning. The lightning grounds out. The two-headed ogre hits you with a +0 giant spiked club!!! Ouch! That really hurt! You die... .# ###.# ..#.# ###############.#.# .......O....<#.#.# # ###..##########.#.# #.#.#...............#.# .......O.............>## #..<.@................ ###################.## .... ##.#. #.#. ..# #.# #.# You could see a two-headed ogre. Vanquished Creatures A water moccasin (D:4) An ogre (D:4) 2 black bears (D:4) A phantom (D:4) A sleepcap (D:4) Robin (D:3) 5 adders A ribbon worm (D:3) A dart slug (D:4) 8 orcs 3 ball pythons 7 endoplasms 2 giant cockroaches 7 goblins 5 hobgoblins 3 jackals (D:3) 2 quokkas 9 bats 4 frilled lizards 5 kobolds 5 rats 74 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Allula97 the Djinni Air Elementalist began the quest for | the Orb. 0 | D:1 | Allula97 set off with the following spells memorised: | Shock, Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 477 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 939 | D:1 | You are sucked into a shaft and drop 1 floor! 991 | D:2 | Reached XP level 3. HP: 24/26 MP: 0/0 991 | D:2 | Learned a level 1 spell: Magic Dart 1297 | D:2 | Reached skill level 1 in Fighting 1297 | D:2 | Reached skill level 1 in Armour 2133 | D:3 | Reached XP level 4. HP: 24/32 MP: 0/0 2246 | D:3 | Noticed Robin 2252 | D:3 | Killed Robin 2599 | D:3 | Found an ornate altar of the Wu Jian Council. 2599 | D:3 | Found a hide-covered altar of Uskayaw. 2758 | D:4 | Reached XP level 5. HP: 29/38 MP: 0/0 2758 | D:4 | Learned a level 2 spell: Jinxbite 2893 | D:4 | Noticed a phantom 3015 | D:4 | Noticed a black bear 3018 | D:4 | Killed a black bear 3019 | D:4 | Reached XP level 6. HP: 32/45 MP: 0/0 3040 | D:4 | Noticed a water moccasin 3043 | D:4 | Killed a water moccasin 3220 | D:4 | Noticed an ogre 3222 | D:4 | Killed an ogre 3223 | D:4 | Reached XP level 7. HP: 46/50 MP: 0/0 3223 | D:4 | Learned a level 3 spell: Passwall 3705 | D:4 | Found a staircase to the Ecumenical Temple. 3711 | Temple | Entered the Ecumenical Temple 3718 | Temple | Became a worshipper of Ashenzari the Shackled 4422 | D:5 | Entered Level 5 of the Dungeon 4425 | D:5 | Noticed a two-headed ogre 4455 | D:5 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_widening_spiral_narrow, layout_loops_corners D:2: layout_rooms, nicolae_eternal_life, minmay_gold_behind_fungi D:3: layout_loops_ring, gammafunk_temple_overflow_pools, mainiacjoe_overflow_24_doors, nicolae_elevator_lobby_asterisk, uniq_robin D:4: mumra_celtic_spiral_tile, layout_layer_cave, minmay_temple_entry_fiery, serial_bayou, serial_bayou_shore_b, serial_bayou_lake_a, serial_bayou_pond_a, serial_bayou_shore_b D:5: layout_basic, lightli_corner_chamber Temple: hellmonk_temple_of_storms Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 3 4 | 4.0 Armour | 1 2 3 4 | 4.0 Spellcasting | 4 | 4.6 Conjurations | 4 | 4.6 Hexes | 4 | 4.6 Summonings | 4 | 4.6 Necromancy | 4 | 4.6 Translocations | 4 | 4.6 Fire Magic | 4 | 4.6 Ice Magic | 4 | 4.6 Air Magic | 4 | 4.6 Earth Magic | 4 | 4.6 Alchemy | 4 | 4.6 Dodging | | 2.9 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 10 | 5 | || 15 Punch | | 1 | || 1 Cast: Shock | 67 | 39 | 16 || 122 Static Discharge | 4 | 3 | 3 || 10 Airstrike | | 6 | 10 || 16 Jinxbite | | 1 | 1 || 2 Magic Dart | | 3 | || 3 Passwall | | | 1 || 1 Armour: Robe | 8 | 7 | 10 || 25 Dodge: Dodged | | 4 | 1 || 5