Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 13713868426741469267 84 Almakai the Conjurer (level 4, -2/24 HPs) Began as a Deep Elf Conjurer on May 19, 2025. Slain by Sigmund ... wielding a +0 scythe (9 damage) ... on level 2 of the Dungeon. The game lasted 00:04:12 (1601 turns). Almakai the Conjurer (Deep Elf Conjurer) Turns: 1601, Time: 00:04:13 Health: -2/24 AC: 2 Str: 4 XL: 4 Next: 23% Magic: 9/12 EV: 11 Int: 25 God: Gold: 25 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . f - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant armour {unknown} e - 2 scrolls of amnesia {unknown} Potions b - a potion of magic d - a potion of might {unknown} g - 2 potions of curing {unknown} Skills: - Level 2.6 Dodging - Level 2.7 Stealth + Level 4.6 Spellcasting + Level 5.3 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 5% N/A 26% 3 Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Irradiate Conj/Alch 9% 3d14 61% 5 Detonation Catalyst Fire/Alch 5% 1d1 93% 5 Ignition Fire 2% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You bump into the rock wall. You're too confused to cast spells. Sigmund attacks as he pursues you! Sigmund misses you. You're too confused to cast spells. You bump into the rock wall. You feel less confused. Sigmund misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 78% to hit) You focus your ray upon Sigmund. The searing ray misses Sigmund. (Press . to maintain the ray.) Sigmund casts a spell at you. You are confused. You stop channelling your searing ray. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! You hear some strange, mumbled words. Something tries to affect you, but you resist. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! * * * LOW HITPOINT WARNING * * * You're too confused to move! You feel less confused. Something hits you! You die... >..........# ... ...........# .. .##........## .. .##...†.....# .# .##.........# #### .# .##)......... ...#†# #####..###### #...#### .......# ####.....# ####...## #@.{.###.# # #.....# ###.#### ....##..## ##...# ...# #...## #..### ..# #.#..###.## ..# #.##.#...# ### #.##...### #...........# #..########.# There were no monsters in sight! Vanquished Creatures Jessica (D:2) 3 adders (D:2) 4 endoplasms (D:1) 3 giant cockroaches (D:1) 4 hobgoblins 2 jackals (D:2) 7 ball pythons A frilled lizard (D:1) 4 goblins 4 kobolds A quokka (D:2) 4 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Almakai the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 233 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 276 | D:1 | Learned a level 2 spell: Searing Ray 1109 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1176 | D:2 | Reached skill level 5 in Conjurations 1485 | D:2 | Noticed Jessica 1497 | D:2 | Killed Jessica 1498 | D:2 | Reached XP level 4. HP: 24/24 MP: 4/12 1583 | D:2 | Noticed Sigmund 1601 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_basic, chequers_serial_rivers_room_a, minmay_tetromino_o2 D:2: layout_rooms, uniq_jessica, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.6 Conjurations | 5 | 5.3 Dodging | | 2.6 Stealth | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 68 | 8 || 76 Searing Ray | 1 | 1 || 2 Armour: Robe | | 3 || 3 Dodge: Dodged | 2 | 3 || 5