Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 368564153385940428 74 Almakai the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on May 19, 2025. Slain by a gnoll ... wielding a +0 flail (4 damage) ... on level 3 of the Dungeon. The game lasted 00:03:26 (1344 turns). Almakai the Conjurer (Deep Elf Conjurer) Turns: 1344, Time: 00:03:26 Health: 0/24 AC: 2 Str: 4 XL: 4 Next: 10% Magic: 0/12 EV: 11 Int: 25 God: Gold: 149 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . c - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - ring of resist corrosion HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 149 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery e - a ring of resist corrosion (worn) Scrolls d - 3 scrolls of identify {unknown} f - a scroll of blinking {unknown} h - 3 scrolls of teleportation {unknown} j - a scroll of immolation {unknown} Potions b - a potion of magic g - 3 potions of cancellation {unknown} i - a potion of heal wounds {unknown} k - a potion of might {unknown} Skills: - Level 2.7 Dodging - Level 2.7 Stealth + Level 4.5 Spellcasting + Level 5.2 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 5% N/A 26% 3 Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 28% 4 Rending Blade Conj/Frge 18% 2d7 28% 4 Dimensional Bullseye Hex/Tloc 2% N/A 65% 4 Platinum Paragon Frge 2% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Uskayaw Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. The searing ray hits the gnoll. The gnoll is almost dead. The searing ray hits the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. Without enough magic to sustain it, your Searing Ray dissipates. The gnoll barely misses you. The gnoll misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +2 flail of protection! The gnoll attacks as it pursues you! The gnoll hits you with a +2 flail of protection! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +2 flail of protection (almost dead, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is almost dead. The gnoll barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +2 flail of protection (almost dead, 83% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll but does no damage. The gnoll is almost dead. The searing ray hits the gnoll. The gnoll is almost dead. (Press . to maintain the ray.) The gnoll closely misses you. The searing ray hits the gnoll. You kill the gnoll! The gnoll hits you with a +0 flail. You die... ..####...........#.#....$. .....+...†.......#.# #.#.. # ######...#.......#.###.#.# .. .....+...+...†......##.#.# ..# ....##...#..........##.#.# ... .........#..........##.#.# .. ..####...#.......#'###.#.##.##.## ### ....+.......j.###........... # .....##.....@).....#.##.##..# .................~~.~.# .# .....###..............# .# ...#.# #.......~~...#.# .. ................#.# ). .............##.# . .............##.# .##..........##.# .....## #.# You could see a gnoll. Vanquished Creatures 2 gnolls (D:3) 2 adders A dart slug (D:1) 2 orcs 3 giant cockroaches 5 hobgoblins (D:2) 3 jackals (D:2) 2 quokkas (D:1) 2 ball pythons 2 bats 3 endoplasms 2 frilled lizards 7 goblins 7 kobolds 6 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Almakai the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 208 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 211 | D:1 | Learned a level 2 spell: Searing Ray 854 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 963 | D:2 | Reached skill level 5 in Conjurations 1232 | D:3 | Found a hide-covered altar of Uskayaw. 1322 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/12 1344 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_loops_ring, serial_bayou_ford_a, chequers_mini_garden D:2: layout_rooms D:3: layout_basic, mainiacjoe_overflow_boulevard, chequers_serial_rivers_micro_c, minmay_misc_feat_x, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.5 Conjurations | 5 | 5.2 Dodging | | 2.7 Stealth | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 1 | || 1 Cast: Magic Dart | 61 | 7 || 68 Searing Ray | 4 | 2 || 6 Armour: Robe | 4 | 4 || 8 Dodge: Dodged | 2 | 6 || 8