Dungeon Crawl Stone Soup version 0.33.0-14-g9563a2e369 (webtiles) character file. Game seed: 9945897761214349338 53 Almakai the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on May 24, 2025. Slain by a gnoll ... wielding a +0 spear (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:39 (1422 turns). Almakai the Conjurer (Deep Elf Conjurer) Turns: 1422, Time: 00:02:39 Health: 0/19 AC: 4 Str: 4 XL: 3 Next: 62% Magic: 6/10 EV: 11 Int: 24 God: Gold: 113 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . l - +0 short sword (drain) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . m - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . n - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 113 gold pieces. Inventory: Hand Weapons l - a +0 short sword of draining (weapon) Armour a - a +0 robe (worn) m - a +0 helmet (worn) n - a +0 pair of boots (worn) Scrolls c - a scroll of amnesia {unknown} e - a scroll of fog {unknown} f - 3 scrolls of butterflies {unknown} g - a scroll of identify {unknown} i - 2 scrolls of enchant armour {unknown} j - 2 scrolls of teleportation {unknown} k - a scroll of torment {unknown} Potions b - a potion of magic d - 2 potions of enlightenment {unknown} h - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.4 Spellcasting + Level 5.2 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d6 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: a quokka (asleep, 100% to hit) The magic dart hits the quokka! You kill the quokka! 2 gnolls come into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (asleep, 100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll shouts! x2 A gnoll comes into view. It is wielding a +0 club. The gnoll shouts! The gnoll hits you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (lightly wounded, 82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll barely misses you. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (severely wounded, 82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) The gnoll hits you from afar with a +0 spear. You die... .............[..####+####.... ##.#.....#......##.......#### #.........#.#.........### # ####(..#......#.#.#.#.# # #...##.#.#.#.......# # #...##.j...#.#.#.#.###### #...####)j##.......##.... ####### #...##.......#.#.#.##.... ......# #...##..@..........##.... ......# #...##......###..####.... ......# ###########....#.# #.... ......########### #..#.#.# #)... ...........%....####.....####.... ###............†........%........ #.....).........#####.#####.### #...................#.#####.### #..............####.#....##.#.. You could see 2 gnolls. Vanquished Creatures Robin (D:2) A gnoll (D:2) An adder (D:2) 5 endoplasms A giant cockroach (D:1) 6 hobgoblins A quokka (D:2) 3 ball pythons 4 bats A frilled lizard (D:1) 11 goblins 3 kobolds (D:1) 2 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Almakai the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 129 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/8 132 | D:1 | Learned a level 2 spell: Searing Ray 1073 | D:2 | Reached skill level 5 in Conjurations 1073 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1124 | D:2 | Noticed Robin 1131 | D:2 | Killed Robin 1422 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_loops_cross, minmay_misc_feat_enclosed D:2: layout_basic, serial_glass, glass_columns_b, glass_columns_a, kennysheep_generic_room_11, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.4 Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Melee: Unarmed || 7 Cast: Magic Dart || 60 Searing Ray || 5 Armour: Robe || 17 Dodge: Dodged || 8