Dungeon Crawl Stone Soup version 0.33.0-14-g9563a2e369 (webtiles) character file. Game seed: 2263416485124787835 126 Almakai the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on May 25, 2025. Succumbed to a scorpion's poison ... on level 4 of the Dungeon. The game lasted 00:04:22 (1683 turns). Almakai the Conjurer (Deep Elf Conjurer) Turns: 1683, Time: 00:04:23 Health: 0/24 AC: 3 Str: 4 XL: 4 Next: 83% Magic: 3/12 EV: 6 Int: 25 God: Gold: 104 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . h - +1 dagger (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . l - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: lethally poisoned (0 -> -2), vertiginous, hasted, very quick A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 104 gold pieces. Inventory: Hand Weapons h - a +1 dagger of venom (weapon) Armour a - a +0 robe (worn) l - a +0 pair of boots (worn) Scrolls d - a scroll of immolation {unknown} f - 2 scrolls of identify {unknown} g - a scroll of enchant weapon {unknown} k - a scroll of fear {unknown} m - 3 scrolls of fog {unknown} Potions b - a potion of magic c - a potion of haste e - a potion of cancellation {unknown} i - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 1.5 Shields + Level 4.8 Spellcasting + Level 5.4 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 3% 1 b - Searing Ray Conj 66% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 :[*: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The scorpion is heavily wounded. The searing ray hits the orc. The orc is severely wounded. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The searing ray hits the scorpion. The scorpion is severely wounded. The searing ray hits the orc. You kill the orc! The scorpion stings you but does no damage. The scorpion barely misses you. You have reached level 4! You feel clever. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (severely wounded, 79% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion but does no damage. The scorpion is severely wounded. (Press . to maintain the ray.) The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! The searing ray hits the scorpion! You kill the scorpion! * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You finish channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of haste. You feel yourself speed up. * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of moonshine. You feel tipsy. You die... #.###.# #...> ......# #...# ..##..# #...# .###..# #...# . #..########...# . #.............# ##....######..# ####.# #..# . #.# #.@# # #.# #..####.# # #.# #.......# # #.# ##)###### # #.# #...# ########.# ###...### .........####....o..#### ....####.#......).(....# ###<####.#.##.......##.# You could see an orc. Vanquished Creatures A scorpion (D:4) An adder (D:2) A white imp (D:4) 3 ribbon worms (D:2) 2 dart slugs 5 orcs (D:4) 4 endoplasms A hobgoblin (D:1) 3 jackals (D:1) 2 quokkas 9 bats A frilled lizard (D:1) 3 goblins 3 kobolds (D:2) 6 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Almakai the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 41 | D:1 | Found Gaadaj's General Store. 139 | D:1 | Found Bariol's Book Emporium. 265 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 440 | D:1 | Found Qutaink's Book Shop. 534 | D:1 | Found Hawaron's Antique Armour Emporium. 564 | D:1 | Learned a level 2 spell: Searing Ray 1119 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1215 | D:2 | Reached skill level 5 in Conjurations 1432 | D:2 | You fall into a shaft and drop 2 floors! 1639 | D:4 | Noticed a scorpion 1649 | D:4 | Reached skill level 1 in Shields 1678 | D:4 | Reached XP level 4. HP: 10/24 MP: 7/12 1682 | D:4 | HP: 1/24 [poisoned by a scorpion] 1683 | D:4 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_basic, serial_shops, nicolae_book_shop_shelving, shop_statue, nicolae_shop_hallway_plus, nicolae_diamond_shop D:2: layout_basic, grunt_ministairs_1 D:4: layout_loops_ring, lemuel_tele_altar, minmay_temple_entry_glass, serial_shops, nicolae_square_shop, serial_park_tiny_1, uniq_duvessa Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.8 Conjurations | 5 | 5.4 Shields | 1 | 1.5 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 82 | || 82 Searing Ray | 7 | 1 || 8 Use: Potion | | 2 || 2 Armour: Robe | 10 | 1 || 11 Dodge: Dodged | 6 | || 6