Dungeon Crawl Stone Soup version 0.33.0-14-g9563a2e369 (webtiles) character file. Game seed: 1017440069531641966 53 Almakai the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on May 25, 2025. Slain by a gnoll ... wielding a +0 spear (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:52 (959 turns). Almakai the Conjurer (Deep Elf Conjurer) Turns: 959, Time: 00:01:53 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 64% Magic: 0/10 EV: 12 Int: 24 God: Gold: 43 SH: 0 Dex: 19 Spells: 7/10 levels left rFire . . . n - +2 short sword (elec) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - +6 ring of dexterity HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons n - a +2 short sword of electrocution (weapon) Armour a - a +0 robe (worn) Jewellery e - a +6 ring of dexterity (worn) l - a ring of fire Scrolls c - a scroll of blinking {unknown} f - a scroll of vulnerability {unknown} i - a scroll of fear {unknown} k - a scroll of immolation {unknown} m - a scroll of enchant armour {unknown} Potions b - a potion of magic d - a potion of curing {unknown} g - a potion of lignification {unknown} h - a potion of resistance {unknown} j - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.4 Spellcasting + Level 5.2 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Leda's Liquefaction Alch/Erth 2% N/A 67% 4 Lee's Rapid Deconstruct Erth 2% 3d5* 95% 5 Permafrost Eruption Ice/Erth 2% 2x4d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip and quivering stones (82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is lightly wounded. (Press . to maintain the ray.) The searing ray hits the gnoll! The gnoll is almost dead. The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll! The gnoll is heavily wounded. * * * LOW MAGIC WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip and quivering stones (almost dead, 82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll but does no damage. The gnoll is moderately wounded. The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) * * * LOW MAGIC WARNING * * * The gnoll barely misses you. The gnoll closely misses you. The searing ray hits the gnoll. The gnoll is severely wounded. * * * LOW MAGIC WARNING * * * The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. You die... ################## #.#.#[#.#.#.#.#..# .#.#.#.#.#.#.#.#.# ###.###.###.###..## .#.#.#.#.#.#.#.#..## #.#.#.#.#.#.#.#.@..# ################...# #j..# ############.j.# #####..........)...# ...###........)...## ...#........j....## .....#.........### ...###.........# You could see 2 gnolls. Vanquished Creatures 2 gnolls (D:2) An adder (D:2) A ribbon worm (D:1) 2 dart slugs 3 endoplasms A giant cockroach (D:1) A hobgoblin (D:2) 3 quokkas 4 ball pythons A bat (D:1) A frilled lizard (D:1) A goblin (D:2) 2 kobolds (D:2) A rat (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Almakai the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 242 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 695 | D:1 | Learned a level 2 spell: Searing Ray 809 | D:2 | Reached skill level 5 in Conjurations 809 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 959 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_large, layout_basic D:2: layout_rooms, roderic_roman_lattice Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.4 Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 60 Searing Ray || 3 Armour: Robe || 11 Dodge: Dodged || 9