Almakai Level 1 of the Dungeon (15, 5, D:1) a +0 dagger a stone (17, -15, D:1) a +0 sling (17, 4, D:1) a +0 club a goblin skeleton (22, -13, D:1) a bat skeleton (24, -24, D:1) a +0 club (26, 14, D:1) a bat corpse (skeletalised by now) (26, 21, D:1) 7 stones (29, -15, D:1) a +0 dagger a goblin skeleton (30, -15, D:1) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (31, -15, D:1) a +0 whip a +0 animal skin the hobgoblin corpse of Robin (skeletalised by now) (36, -2, D:1) a rat skeleton (39, 1, D:1) a hobgoblin skeleton (53, -15, D:1) a +0 dagger a kobold corpse (skeletalised by now) (53, -13, D:1) a bat corpse (skeletalised by now) (56, -17, D:1) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) (59, -15, D:1) 4 stones Level 2 of the Dungeon (6, 26, D:2) a stone (11, 0, D:2) a +0 hand axe (13, 28, D:2) a +0 scythe a +0 robe (18, 2, D:2) a +0 club a goblin skeleton (20, -1, D:2) a +0 club a goblin skeleton (20, 3, D:2) a +0 club a +0 dagger a goblin skeleton (23, -1, D:2) a +0 dagger a goblin skeleton (24, 12, D:2) a bat corpse (skeletalised by now) (39, 35, D:2) a +0 dagger 4 stones a kobold skeleton (53, 35, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 5 poisoned darts (2, -27, D:3) a +0 short sword a kobold corpse (skeletalised by now) (7, -11, D:3) an adder corpse (skeletalised by now) (17, -28, D:3) a +0 spear of protection a +0 robe (19, -18, D:3) a +0 long sword (26, -8, D:3) a +0 dagger (28, -31, D:3) a +0 dagger (29, -30, D:3) a +0 club a goblin corpse (skeletalised by now) (33, -23, D:3) a stone a +0 short sword (34, -6, D:3) a +0 mace (36, -25, D:3) a +0 short sword (36, -24, D:3) a ball python skeleton (40, -18, D:3) a +0 robe a +0 club a gnoll skeleton (41, -18, D:3) a +0 leather armour a +0 war axe a +2 flail of holy wrath a +0 club an orc skeleton a gnoll skeleton (41, -5, D:3) a quokka corpse (skeletalised by now) (44, -18, D:3) a +0 whip a +0 spear a gnoll skeleton (45, -14, D:3) a +0 sling a +0 short sword 2 stones a +0 robe (47, -22, D:3) a +0 leather armour a +0 club (47, -20, D:3) a +0 chain mail a +0 club an orc skeleton Level 4 of the Dungeon (7, 7, D:4) a +1 whip of draining 2 boomerangs an orc skeleton (11, 1, D:4) a +0 leather armour (11, 14, D:4) 2 boomerangs (14, 7, D:4) a +0 giant spiked club (15, 7, D:4) an iguana skeleton (33, 12, D:4) a ball python skeleton (34, 21, D:4) a quokka skeleton (39, 24, D:4) a +0 falchion (39, 26, D:4) a +0 mace (41, 24, D:4) a +0 hand axe (41, 26, D:4) a +0 spear (42, 10, D:4) a +0 chain mail (47, -4, D:4) a +0 dagger (47, 27, D:4) a +0 whip (51, 17, D:4) a +0 dagger (54, 15, D:4) a +0 long sword (54, 27, D:4) a rat corpse (skeletalised by now) (55, 15, D:4) a +0 mace (56, 15, D:4) a +0 long sword Level 5 of the Dungeon (0, 0, D:5) a +0 whip (0, 4, D:5) a scroll of identify (2, 9, D:5) a jackal corpse (skeletalised by now) (4, 2, D:5) the ring of Hotehaul {rC++ SInv} [ring of see invisible] rC++: It greatly protects you from cold. SInv: It lets you see invisible. (unseen) (4, 6, D:5) a jackal corpse (skeletalised by now) (8, -7, D:5) a jackal corpse (skeletalised by now) (8, -6, D:5) a jackal corpse (skeletalised by now) (13, -26, D:5) a +0 ring mail (15, -26, D:5) a +0 leather armour (28, -26, D:5) an adder corpse (skeletalised by now) (30, -43, D:5) a +0 flail (50, -34, D:5) a +0 sling