Dungeon Crawl Stone Soup version 0.33.0-31-g3988b88ab4 (webtiles) character file. Game seed: 11547459223069419027 184 Almakai the Conjurer (level 5, -6/30 HPs) Began as a Deep Elf Conjurer on June 1, 2025. Shot with an arrow by a centaur (13 damage) ... on level 4 of the Dungeon. The game lasted 00:03:43 (2959 turns). Almakai the Conjurer (Deep Elf Conjurer) Turns: 2959, Time: 00:03:43 Health: -6/30 AC: 3 Str: 4 XL: 5 Next: 36% Magic: 9/13 EV: 10 Int: 25 God: Gold: 101 SH: 6 Dex: 13 Spells: 5/12 levels left rFire . . . k - staff of alchemy rCold . . . f - +2 buckler rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + o - +0 pair of boots Will ..... (no amulet) Stlth ++ i - ring of see invisible HPRegen 0.25/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 101 gold pieces. Inventory: Armour a - a +0 robe (worn) f - a +2 buckler (worn) o - a +0 pair of boots (worn) Magical Staves k - a staff of alchemy (weapon) Jewellery i - a ring of see invisible (worn) Scrolls m - a scroll of silence Potions b - a potion of magic c - a potion of heal wounds {unknown} d - a potion of lignification {unknown} e - a potion of curing {unknown} g - a potion of haste {unknown} h - 2 potions of resistance Skills: + Level 1.6 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 1.6 Shields + Level 4.3 Spellcasting + Level 5.1 Conjurations + Level 2.3 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 3% 2 c - Fulminant Prism Conj/Alch 17% 3d10 36% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 52% 4 Cause Fear Hex 2% N/A 86% 4 Fireball Conj/Fire 9% 3d6 86% 5 Dragon's Call Summ 2% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 101 gold pieces (gained 16). A centaur comes into view. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * A centaur comes into view. The centaur shoots an arrow. You block the arrow. You hear a shout! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow (87% to hit) You focus your ray upon the centaur. The searing ray hits the centaur! The centaur is heavily wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow (heavily wounded, 87% to hit) You focus your ray upon the centaur. The searing ray hits the centaur! You kill the centaur! (Press . to maintain the ray.) You hear a shout! Your Conjurations skill increases to level 5! Your Alchemy skill increases to level 2! You have reached level 5! You stop channelling your searing ray. The centaur wields a +0 shortbow. The centaur shoots an arrow. You block the arrow. The centaur shoots an arrow. You block the arrow. The centaur shoots an arrow. The arrow hits you! You die... #..........# ###.####...# #.# ##.## #.# #.# #.# #.# #.# #.# ..# #.# ##########.# #.@........# #.########## #.# #.# #.# # #)# #.#c###### #........# #..##.##..# You could see a centaur. Vanquished Creatures A centaur (D:4) Jessica (D:2) An iguana (D:2) 2 adders (D:3) 3 dart slugs 6 endoplasms 3 hobgoblins 7 ball pythons 8 bats A frilled lizard (D:1) 3 goblins 3 kobolds 4 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Almakai the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 264 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/8 267 | D:1 | Learned a level 2 spell: Searing Ray 1052 | D:2 | Reached skill level 1 in Alchemy 1228 | D:2 | Reached skill level 1 in Fighting 1228 | D:2 | Reached skill level 1 in Shields 1228 | D:2 | Reached XP level 3. HP: 10/20 MP: 2/10 1545 | D:2 | Noticed Jessica 1548 | D:2 | Killed Jessica 1549 | D:2 | Reached XP level 4. HP: 10/25 MP: 7/11 2817 | D:3 | Learned a level 4 spell: Fulminant Prism 2949 | D:4 | Noticed a centaur 2949 | D:4 | Noticed a centaur 2956 | D:4 | Killed a centaur 2957 | D:4 | Reached skill level 5 in Conjurations 2957 | D:4 | Reached XP level 5. HP: 6/30 MP: 8/13 2959 | D:4 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_lava_pool, layout_loops_ring, roderic_lattice_a, minmay_statues_item, st_stairs_13 D:2: layout_basic, grunt_decor_junction, uniq_jessica D:3: layout_basic, shapermc_ecumenical_altar_totnotflames, uniq_sigmund D:4: layout_loops_ring, mainiacjoe_overflow_alcove_3, gammafunk_temple_overflow_statue, minmay_manual_mares Skill XL: | 1 2 3 4 | ---------------+-------------+----- Alchemy | 1 2 | 2.3 Fighting | 1 | 1.6 Shields | 1 | 1.6 Spellcasting | 4 | 4.3 Conjurations | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Staff | 2 | 7 || 9 Cast: Magic Dart | 50 | 21 || 71 Searing Ray | 2 | 2 || 4 Use: Scroll | | 6 || 6 Stab: Sleeping | 1 | || 1 Armour: Robe | 9 | 7 || 16 Dodge: Dodged | 1 | 5 || 6 Block: Buckler | 4 | 6 || 10