Dungeon Crawl Stone Soup version 0.33.0-31-g3988b88ab4 (webtiles) character file. Game seed: 14504969966259873383 24 Almakai the Conjurer (level 2, -2/15 HPs) Began as a Deep Elf Conjurer on June 2, 2025. Slain by Terence ... wielding a +0 short sword (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:53 (646 turns). Almakai the Conjurer (Deep Elf Conjurer) Turns: 646, Time: 00:01:53 Health: -2/15 AC: 2 Str: 4 XL: 2 Next: 79% Magic: 1/8 EV: 11 Int: 22 God: Gold: 86 SH: 0 Dex: 13 Spells: 7/8 levels left rFire . . . c - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 robe (worn) Jewellery h - an amulet of faith Scrolls e - a scroll of revelation {unknown} g - a scroll of identify {unknown} Potions b - a potion of magic d - a potion of moonshine {unknown} f - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.9 Spellcasting + Level 4.9 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 52% 2d6 2% 2 Fulminant Prism Conj/Alch 7% 3d6 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Terence attacks as he pursues you! Terence misses you. Terence screams, "Your supposed skill won't protect you!" Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 short sword and wearing a +0 scale mail (moderately wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 short sword and wearing a +0 scale mail (moderately wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is moderately wounded. * * * LOW MAGIC WARNING * * * Terence misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 short sword and wearing a +0 scale mail (moderately wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is moderately wounded. * * * LOW MAGIC WARNING * * * Terence barely misses you. Terence hits you with a +0 short sword! * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 short sword. You die... Terence says, "Win and live. Lose and die. It's the rule of life." ###### #....# #....# #### #....# #############... ###########....###.............## #>..............##.............# #.....#####....@@#.............# #.###..####....#.#.............# #.# ##...#######.#........÷....# #.# ###.### #...............## #.## #...######................ ...# ###.....###.............## ...# #...#....#.##########.## ##########÷..####......)......... ^ß^..........# ###.##########.## You could see Terence. Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 endoplasms (D:1) A hobgoblin (D:1) A quokka (D:1) 2 ball pythons (D:1) 2 bats (D:1) 3 goblins (D:1) A kobold (D:1) 2 rats 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Almakai the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 184 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/8 610 | D:2 | Noticed Terence 646 | D:1 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_basic, ebering_dispersal_statue_hall, fountainhead D:2: layout_loops_ring, basic_altar, chequers_serial_rivers_micro_b, dk_noncrumbling_3, kennysheep_generic_room_10, uniq_terence Action || total ---------------------------++------- Melee: Short sword || 5 Cast: Magic Dart || 41 Armour: Robe || 10 Dodge: Dodged || 9