Dungeon Crawl Stone Soup version 0.33.0-31-g3988b88ab4 (webtiles) character file. Game seed: 9185850208885181235 99 Almakai the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on June 2, 2025. Slain by an ogre ... wielding a +0 giant club (4 damage) ... on level 4 of the Dungeon. The game lasted 00:05:24 (2967 turns). Almakai the Conjurer (Deep Elf Conjurer) Turns: 2967, Time: 00:05:24 Health: -1/24 AC: 2 Str: 4 XL: 4 Next: 45% Magic: 1/12 EV: 17 Int: 25 God: Gold: 118 SH: 0 Dex: 13 Spells: 4/11 levels left rFire . . . t - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - +5 ring of evasion HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: lethally poisoned (-1 -> -2), very slightly contaminated A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 118 gold pieces. Inventory: Hand Weapons t - a +0 dagger (weapon) Armour a - a +0 robe (worn) h - +0 golden dragon scales Magical Staves i - a staff of earth Jewellery c - a +5 ring of evasion (worn) Scrolls d - a scroll of amnesia {unknown} f - 2 scrolls of teleportation {unknown} g - 2 scrolls of fog {unknown} l - 2 scrolls of identify {unknown} n - 3 scrolls of blinking {unknown} q - a scroll of vulnerability {unknown} s - a scroll of torment {unknown} Potions b - a potion of magic e - a potion of resistance {unknown} j - a potion of might {unknown} k - a potion of moonshine {unknown} m - a potion of enlightenment {unknown} o - 2 potions of curing {unknown} p - a potion of attraction {unknown} r - a potion of ambrosia {unknown} Skills: - Level 3.3 Dodging - Level 3.4 Stealth + Level 4.2 Spellcasting + Level 5.0 Conjurations + Level 1.0 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Fulminant Prism Conj/Alch 10% 3d9 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 10% N/A 14% 2 Jinxbite Hex 10% N/A 14% 2 Scorch Fire 10% 2d5 14% 2 Confusing Touch Hex 5% N/A 26% 3 Flame Wave Conj/Fire 17% 2d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Awaken Armour Erth/Frge 10% N/A 65% 4 Dimensional Bullseye Hex/Tloc 2% N/A 65% 4 Lee's Rapid Deconstruct Erth 2% 3d5* 94% 5 Summon Cactus Giant Summ 2% N/A 100% 6 Magnavolt Erth/Air 2% 4d9 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You conjure a prism of explosive energy! * * * LOW MAGIC WARNING * * *; * * * LOW HITPOINT WARNING * * * You feel very sick. * * * LOW HITPOINT WARNING * * * You feel sick. The ogre attacks as it pursues you! The ogre completely misses you. Your fulminant prism crackles loudly. Casting: Fulminant Prism (astonishingly dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (heavily wounded, ally target, 90% to hit) The searing ray hits the ogre. The ogre is heavily wounded. (Press . to maintain the ray.) * * * LOW MAGIC WARNING * * *; * * * LOW HITPOINT WARNING * * * You feel sick. The ogre completely misses you. Your fulminant prism explodes! You hear a shout! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (heavily wounded, 100% to hit) The magic dart hits the ogre. The ogre is severely wounded. * * * LOW MAGIC WARNING * * * You stop channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel sick. You feel sick. The ogre misses you. You feel sick. You feel sick. You feel sick. There is a stone staircase leading up here. You feel sick. The ogre hits you with a +0 giant club. You die... #....>.. #######.....[. #...<.......). #.####........ #.#..#.......# ## ###....#.......# #. ..###.#...##+### # #.##.# #.#...# #.#.@#.# #.#...# #.#.O#.###.#...# +....#.....+...# #.....######...# #.............## #####....###### ####.# .# .. You could see an ogre. Vanquished Creatures 4 adders 3 dart slugs 2 ribbon worms 6 endoplasms A giant cockroach (D:2) 11 hobgoblins 3 quokkas 6 ball pythons 5 bats 4 frilled lizards 4 goblins 10 kobolds 2 rats (D:1) 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Almakai the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 67 | D:1 | Got the Guide on Spellbinding 302 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 305 | D:1 | Learned a level 2 spell: Searing Ray 720 | D:1 | Found a faded altar of an unknown god. 980 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1006 | D:2 | Found Teruqoas's Weapon Boutique. 1791 | D:3 | Reached XP level 4. HP: 24/24 MP: 9/12 1796 | D:3 | Learned a level 4 spell: Fulminant Prism 2524 | D:3 | Reached skill level 5 in Conjurations 2911 | D:4 | Reached skill level 1 in Alchemy 2950 | D:4 | Noticed an ogre 2967 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_basic, shapermc_ecumenical_altar_mp_vishouse, minmay_hedge_maze D:2: layout_loops_ring, serial_shops, shop D:3: layout_basic, hex_tiny D:4: layout_basic, serial_bayou_pond_d, nrook_loot_triangle Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.4 Dodging | 3 | 3.3 Spellcasting | 4 | 4.2 Conjurations | 5 | 5.0 Alchemy | 1 | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 95 | 35 || 130 Searing Ray | 3 | 1 || 4 Fulminant Prism | | 1 || 1 Armour: Robe | 3 | 1 || 4 Dodge: Dodged | 2 | 4 || 6