Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 4325289729567222042 135 Almakai the Conjurer (level 4, -3/24 HPs) Began as a Deep Elf Conjurer on June 9, 2025. Incinerated by a bombardier beetle (5 damage) ... with a burning spray ... on level 3 of the Dungeon. The game lasted 00:02:54 (1597 turns). Almakai the Conjurer (Deep Elf Conjurer) Turns: 1597, Time: 00:02:54 Health: -3/24 AC: 3 Str: 4 XL: 4 Next: 97% Magic: 1/13 EV: 11 Int: 25 God: Gold: 171 SH: 0 Dex: 13 Spells: 10/13 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . m - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: on fire, glowing A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 171 gold pieces. Inventory: Armour a - a +0 robe (worn) m - a +0 cloak (worn) Magical Staves g - a staff of cold Scrolls d - 2 scrolls of teleportation {unknown} e - a scroll of identify {unknown} f - a scroll of revelation {unknown} j - a scroll of butterflies {unknown} k - a scroll of amnesia {unknown} Potions b - 2 potions of magic c - a potion of lignification {unknown} h - 3 potions of curing {unknown} i - a potion of attraction {unknown} l - a potion of enlightenment {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.0 Spellcasting + Level 5.5 Conjurations + Level 2.0 Alchemy You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 12% 3d9 17% 4 Tukima's Dance Hex 6% N/A 24% 3 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Rending Blade Conj/Frge 20% 2d7 26% 4 Dimensional Bullseye Hex/Tloc 3% N/A 63% 4 Platinum Paragon Frge 3% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 2 transporters Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the bombardier beetle! The bombardier beetle is almost dead. The liquid fire burns you! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (almost dead, 100% to hit) The magic dart hits the bombardier beetle. You kill the bombardier beetle! * * * LOW MAGIC WARNING * * * The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Your Spellcasting skill increases to level 5! Your Alchemy skill increases to level 2! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (100% to hit) The magic dart hits the gnoll but does no damage. * * * LOW MAGIC WARNING * * * The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. * * * LOW MAGIC WARNING * * * The liquid fire burns you! You die... .#..#.....#..#..~~P..#.$#.. ...##...#.#P.#≈≈≈≈≈≈≈#.P#.# #......†..#ßP#..o5...#~ß#.# ....##.#..###############.# ..#.##.#..................# ..#..#.#..................# #....>.####.............#.. ...##..# #...†...j..#### .#####....#####.@##### ## #....# #.)# # .....# #...# . .##### ##..†# # . ##.... # #.#.. ...). ..... You could see an orc priest, a gnoll and a shadow imp. Vanquished Creatures A bombardier beetle (D:3) Terence (D:3) 2 adders 3 gnolls 2 dart slugs A ribbon worm (D:3) 4 endoplasms 3 hobgoblins A quokka (D:3) 2 ball pythons 5 bats A frilled lizard (D:1) 4 goblins 4 kobolds 4 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Almakai the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 346 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 798 | D:2 | Reached skill level 5 in Conjurations 798 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/10 812 | D:2 | Learned a level 2 spell: Searing Ray 851 | D:2 | Found a faded altar of an unknown god. 1378 | D:3 | Noticed Terence 1432 | D:3 | Killed Terence 1433 | D:3 | Reached skill level 1 in Alchemy 1498 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/12 1513 | D:3 | Found a transporter. 1570 | D:3 | Found a transporter. 1596 | D:3 | Reached skill level 5 in Spellcasting 1597 | D:3 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_basic D:2: serial_bayou_shore_a, layout_loops_ring, basic_ecumenical_altar, dreamdust_wishing_well D:3: gammafunk_wand_slinger, layout_rooms, nicolae_hepliaklqana_hippocampus, gup_sewer_entry_glass, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.0 Conjurations | 5 | 5.5 Alchemy | 1 2 | 2.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 52 | 27 || 79 Searing Ray | 2 | || 2 Armour: Robe | 5 | 4 || 9 Dodge: Dodged | 3 | 1 || 4