Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 711115651429258945 98 Almakai the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on June 9, 2025. Slain by Terence ... wielding a +0 trident of freezing (7 damage) ... on level 3 of the Dungeon. The game lasted 00:02:52 (2562 turns). Almakai the Conjurer (Deep Elf Conjurer) Turns: 2562, Time: 00:02:52 Health: -1/24 AC: 4 Str: 4 XL: 4 Next: 43% Magic: 4/12 EV: 11 Int: 25 God: Gold: 109 SH: 0 Dex: 13 Spells: 5/12 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg + . . a - +0 robe rPois . i - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . g - +0 pair of boots Will ..... (no amulet) Stlth ++ c - ring of positive energy HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 109 gold pieces. Inventory: Armour a - a +0 robe (worn) g - a +0 pair of boots (worn) i - a +0 helmet (worn) Magical Staves j - a staff of death Jewellery c - a ring of positive energy (worn) Scrolls d - 3 scrolls of identify {unknown} e - a scroll of brand weapon {unknown} m - a scroll of enchant armour {unknown} Potions b - 2 potions of magic f - 2 potions of moonshine {unknown} h - a potion of enlightenment {unknown} k - 2 potions of curing {unknown} l - a potion of brilliance {unknown} Skills: - Level 2.5 Dodging - Level 2.5 Stealth + Level 4.8 Spellcasting + Level 5.4 Conjurations + Level 0.7 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Fulminant Prism Conj/Alch 10% 3d9 24% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 19% 3d7 9% 3 Frozen Ramparts Ice 12% 1d2 26% 3 Ozocubu's Armour Ice 6% N/A 26% 3 Summon Ice Beast Ice/Summ 6% N/A 26% 3 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Metabolic Englaciation Hex/Ice 3% N/A 93% 5 Permafrost Eruption Ice/Erth 3% 2x4d2 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Hepliaklqana Sif Muna Shops: D:2 ? Annotations: D:2 1 runed translucent door, Crazy Yiuf D:3 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Terence freezes you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident of freezing and wearing a +0 scale mail (moderately wounded, 83% to hit) You focus your ray upon Terence. The searing ray hits Terence! Terence is severely wounded. (Press . to maintain the ray.) Terence hits you from afar with a +0 trident of freezing! * * * LOW HITPOINT WARNING * * * Terence freezes you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Fulminant Prism (astonishingly dangerous; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Fulminant Prism (astonishingly dangerous; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident of freezing and wearing a +0 scale mail (severely wounded, 83% to hit) You focus your ray upon Terence. The searing ray hits Terence but does no damage. Terence is severely wounded. (Press . to maintain the ray.) Terence closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident of freezing and wearing a +0 scale mail (severely wounded, 83% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is severely wounded. (Press . to maintain the ray.) Terence hits you from afar with a +0 trident of freezing! You die... Terence says, "Win and live. Lose and die. It's the rule of life." .....'.............#.#######.#### .....########......#.##.......... ........................####.###. #'#........##......#.#### #..... #.########.#########.# ###### #.# #...#######.# #.# #.....)...... #.# #.#..######.### #.# #)##...@.>..... #.# #.#####..###### ..# #.# #@.# ### #.# #..# #. ...# ##.# .# .# You could see Terence. Vanquished Creatures 4 adders 3 dart slugs A ribbon worm (D:3) 4 orcs (D:3) 6 endoplasms 8 hobgoblins 4 jackals (D:1) 2 quokkas 6 ball pythons 2 bats (D:2) A frilled lizard (D:2) A giant cockroach (D:3) 6 goblins 6 kobolds 2 rats (D:3) 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Almakai the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 269 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 1178 | D:2 | Learned a level 2 spell: Searing Ray 1192 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1194 | D:2 | Reached skill level 5 in Conjurations 1260 | D:2 | Found a shimmering blue altar of Sif Muna. 1880 | D:2 | Found The Oracle's Delphic Readings. 1959 | D:2 | Noticed Crazy Yiuf 1993 | D:3 | Found a hazy altar of Hepliaklqana. 2047 | D:3 | Reached XP level 4. HP: 24/24 MP: 9/12 2073 | D:3 | Learned a level 4 spell: Fulminant Prism 2556 | D:3 | Noticed Terence 2562 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_basic, chequers_big_river, minmay_tiny_reverse_x D:2: layout_basic, basic_altar, nicolae_nh_oracle_at_delphi, uniq_crazy_yiuf_cottage D:3: layout_basic, nicolae_hepliaklqana_hazy_memory, minmay_misc_feat_enclosed, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.8 Conjurations | 5 | 5.4 Dodging | | 2.5 Stealth | | 2.5 Alchemy | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 82 | 32 || 114 Searing Ray | | 4 || 4 Armour: Robe | 4 | 3 || 7 Dodge: Dodged | 4 | 6 || 10