Almogavar Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe of freezing (6, 6, D:1) a +0 club (12, 10, D:1) a +0 halberd (17, 1, D:1) 24 stones (23, -11, D:1) a +0 dagger (27, -1, D:1) 12 poisoned darts (31, -6, D:1) a +0 club (33, -5, D:1) a +0 club (33, 3, D:1) a +0 dagger (42, 8, D:1) 13 stones (45, -11, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 mace (1, -10, D:2) a +0 flail a +0 scale mail (6, -11, D:2) a +0 club (12, 0, D:2) a +0 whip (23, 11, D:2) a +0 dagger (24, -12, D:2) a +0 scale mail (30, 25, D:2) 19 poisoned darts Level 3 of the Dungeon (0, 0, D:3) 14 stones (8, -4, D:3) a bat corpse (skeletalised by now) (8, -3, D:3) a +0 dagger 12 poisoned darts a +0 leather armour (9, -3, D:3) a +0 club (12, -1, D:3) 14 stones (12, 4, D:3) a +0 trident (13, 6, D:3) a +0 dagger a +0 robe (15, -16, D:3) a +0 quarterstaff (15, 34, D:3) a +0 leather armour (17, 7, D:3) a stone (18, -13, D:3) a +0 dagger a +0 ring mail (18, -11, D:3) a goblin corpse (18, 4, D:3) a +0 dagger (18, 5, D:3) 2 stones (19, -10, D:3) a +0 dagger (19, 3, D:3) a +0 ring mail a +0 chain mail (20, 3, D:3) a +0 flail 21 stones a +0 leather armour (23, 7, D:3) 26 stones (50, 8, D:3) 15 gold pieces Level 4 of the Dungeon (0, 0, D:4) a +0 club (still there?) the +6 war axe of Kiylam {freeze, +Inv SInv} (still there?) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you see invisible. It lets you turn invisible. a goblin corpse (still there?) an iguana corpse (still there?) (1, 2, D:4) a +0 dagger (still there?) a goblin corpse (still there?) (5, -5, D:4) a +0 robe