Almogavar Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, 20, D:1) a +0 club (4, 28, D:1) a +0 club (19, 37, D:1) a +0 dagger (23, -6, D:1) a +0 hand axe of freezing (24, 12, D:1) a +0 short sword 5 stones (30, -1, D:1) a +0 dagger (34, 21, D:1) a +0 whip (49, 27, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a cursed -2 dagger (2, 13, D:2) a +0 robe (15, -13, D:2) a +0 robe (20, -4, D:2) 16 sling bullets (23, -4, D:2) a +0 hand axe of electrocution (24, -15, D:2) a +0 falchion (30, -6, D:2) a cursed +0 club (32, -1, D:2) a +0 club (33, -17, D:2) a +0 ring mail (39, 7, D:2) a potion of mutation (41, -12, D:2) a +0 hand axe (44, -15, D:2) 4 boomerangs Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, -8, D:3) 23 sling bullets (3, -4, D:3) a cursed -2 flail (3, -3, D:3) a +0 whip a +0 whip (4, -4, D:3) a +0 flail (7, -14, D:3) a book of Maledictions (9, -7, D:3) a +0 flail 2 boomerangs of dispersal (9, -4, D:3) a +0 short sword (10, -5, D:3) a +0 scale mail (10, -1, D:3) a +0 mace a +0 chain mail (12, -24, D:3) a +0 club (12, -16, D:3) a +0 club (25, -15, D:3) a +0 club Level 4 of the Dungeon [Shop] Ruuc's Weapon Emporium 14 stones (19 gold) a +0 club (14 gold) 17 stones (23 gold) the +4 long sword of Shrieking Terror {pain, +Fly MP-9 Int+3} (401 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+3). It affects your magic capacity (-9). It lets you fly. Trog disapproves of the use of such an item. a +0 flail (49 gold) a +0 hand crossbow of flaming (116 gold) a +0 dagger (28 gold) a +3 morningstar of protection (305 gold) a +0 mace (42 gold) a +0 club (14 gold) (8, -22, D:4) 21 sling bullets (15, -29, D:4) a +0 scale mail (21, -40, D:4) a +0 leather armour (30, -29, D:4) a +2 helmet (43, -24, D:4) a potion of degeneration (53, -14, D:4) a +0 scale mail a +0 animal skin (53, -10, D:4) a +0 rapier (63, 3, D:4) a +0 leather armour (66, -38, D:4) a +0 giant club Level 5 of the Dungeon [Shop] Bohash's Weapon Shoppe a +0 club (12 gold) a +0 quarterstaff (48 gold) 17 sling bullets (102 gold) a +0 club (12 gold) a +0 spear (36 gold) a +0 long sword (42 gold) a +0 flail (42 gold) a +0 hand crossbow (42 gold) 30 sling bullets (180 gold) 11 arrows (26 gold) 17 poisoned darts (81 gold) a +0 glaive (78 gold) (23, -24, D:5) a +0 short sword (23, -23, D:5) a +0 mace a +0 flail (23, -5, D:5) a +0 shortbow (24, -24, D:5) a +0 robe a +0 dagger (24, -6, D:5) a +0 robe a +0 dagger a +0 leather armour a +0 short sword a +0 leather armour (25, -24, D:5) a cursed +0 flail (25, -6, D:5) a +0 scale mail a +0 flail (34, -17, D:5) a +0 quarterstaff Level 6 of the Dungeon (25, -28, D:6) a +0 hunting sling (26, -20, D:6) a +0 giant club (29, -24, D:6) 19 bolts (34, -17, D:6) 19 poisoned darts (37, -9, D:6) a book of Geomancy (50, -24, D:6) a +0 dagger a +0 scale mail (50, -22, D:6) a +0 robe (51, -28, D:6) an uncursed staff of cold a +0 shortbow (51, -24, D:6) a +0 short sword a +0 leather armour a +0 flail a +0 plate armour (53, -7, D:6) a +0 flail a +0 robe of willpower Level 7 of the Dungeon (0, 0, D:7) a cursed -2 club (1, 21, D:7) a +0 morningstar (2, -1, D:7) a +0 dagger a +0 robe a +0 hand axe a +0 flail a +0 chain mail (5, -1, D:7) 5 poisoned darts (6, -1, D:7) a +0 chain mail (9, 6, D:7) a cursed +0 leather armour (13, 6, D:7) a +0 scale mail (14, 22, D:7) a +0 robe (21, 28, D:7) a poisoned dart a +0 whip (21, 30, D:7) a +0 dagger (22, 30, D:7) a poisoned dart (25, 44, D:7) a book of Maledictions (34, 22, D:7) a +0 giant spiked club Level 8 of the Dungeon (16, -17, D:8) a +0 shortbow (33, -13, D:8) 4 silver javelins a +0 robe (34, -11, D:8) a +4 short sword a cursed +0 robe (36, -19, D:8) a silver javelin (38, -12, D:8) a +0 scimitar a +0 robe (45, 4, D:8) a +0 scale mail (47, -4, D:8) a +0 ring mail (51, -5, D:8) a +0 dagger a +0 robe (51, -4, D:8) a +0 whip Level 9 of the Dungeon (1, 14, D:9) a +0 dagger (2, 41, D:9) a +0 robe (23, 12, D:9) a book of Cantrips (26, 32, D:9) a potion of mutation (30, 43, D:9) a +0 shortbow (31, 41, D:9) a cursed +0 chain mail (36, 18, D:9) a potion of degeneration (47, 16, D:9) a -4 ring of protection Level 10 of the Dungeon (0, 0, D:10) 7 scrolls of immolation (17, -12, D:10) a book of Geomancy (18, -13, D:10) 4 boomerangs (19, 11, D:10) a +0 shortbow (19, 17, D:10) a +0 giant club a +0 robe (24, -1, D:10) a tin of tremorstones (2/2) (26, 23, D:10) a +0 shortbow (38, 6, D:10) a +0 giant club a +0 giant club (42, 7, D:10) 5 javelins (43, -13, D:10) a +0 great sword (45, -13, D:10) a +0 battleaxe Level 11 of the Dungeon (0, 13, D:11) the +5 dagger "Licug" {vamp, +Rage Str+4 Int+3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+4). It affects your intelligence (+3). It lets you go berserk. (1, -14, D:11) a wand of flame (23) a wand of polymorph (6) a wand of acid (29) a wand of disintegration (33) (2, -15, D:11) 3 potions of ambrosia (2, -14, D:11) a potion of flight (3, -5, D:11) a +0 mace (4, -15, D:11) a +0 robe a +4 hand axe (4, -10, D:11) a potion of attraction (still there?) an arrow (still there?) a +0 shortbow (still there?) a +0 dagger (still there?) (6, -11, D:11) an arrow (7, -15, D:11) a scroll of noise (7, -12, D:11) an arrow (9, -18, D:11) a cursed +0 hand axe (9, -14, D:11) 2 arrows (10, -9, D:11) a +3 hand axe (10, -8, D:11) a large rock (10, -6, D:11) a +1 flail of holy wrath a cursed +0 ring mail 3 large rocks a +0 rapier a +0 leather armour a +0 spear a +0 robe (11, -16, D:11) a book of Minor Magic an arrow (11, -15, D:11) 2 arrows (11, -5, D:11) a +0 club a +0 ring mail a +0 scimitar a +0 leather armour a +0 mace 7 boomerangs a +0 chain mail a scroll of immolation a cursed -1 falchion a +0 mace a cursed -2 shortbow (12, 16, D:11) a +0 club (13, -10, D:11) a +0 ring mail (13, -9, D:11) a +0 dagger (13, -3, D:11) a +1 hand crossbow of freezing (13, -2, D:11) 8 silver javelins (14, -10, D:11) a +1 helmet (14, -3, D:11) a +4 hand crossbow of freezing (14, 5, D:11) a +0 long sword (20, -17, D:11) a book of Necromancy (22, -4, D:11) a +2 helmet (28, -7, D:11) a +0 robe Level 12 of the Dungeon (2, 1, D:12) a +0 dagger (3, 1, D:12) a large rock (4, 2, D:12) a large rock (4, 11, D:12) a cursed -1 hand axe (5, 11, D:12) a +1 whip of freezing (6, 4, D:12) a large rock (6, 7, D:12) a +2 vorpal glaive (6, 8, D:12) a +0 hand axe a +0 shortbow a +0 chain mail (6, 9, D:12) a large rock (16, -2, D:12) a +0 giant club (17, -3, D:12) a +0 club 4 boomerangs a +0 ring mail (18, -2, D:12) a +0 falchion (18, -1, D:12) a +0 short sword a +0 robe (21, -4, D:12) a cursed -2 club (23, -28, D:12) a +0 scale mail (23, -15, D:12) a +0 giant spiked club (26, -9, D:12) 2 javelins (31, 15, D:12) a potion of attraction (39, 11, D:12) a +0 whip (40, 12, D:12) a +0 whip (48, 20, D:12) a +0 shortbow (54, -24, D:12) a +0 leather armour Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 leather armour (1, 0, Orc:1) a +0 robe a +0 dagger a +0 robe a +0 dagger (2, 0, Orc:1) a +0 chain mail a +0 hand axe a +0 plate armour a +0 dire flail a cursed +0 battleaxe (9, 8, Orc:1) a +0 giant spiked club a +0 giant club (28, 57, Orc:1) a +3 vampiric hand axe (30, 56, Orc:1) a cursed -2 falchion a +0 ring mail (30, 57, Orc:1) a +0 chain mail a +3 vorpal great sword a +0 plate armour 5 boomerangs a +0 scimitar (31, 57, Orc:1) a +0 trident a +0 chain mail (33, 57, Orc:1) a +0 club a +0 ring mail (37, 7, Orc:1) a +0 robe (still there?) a +3 dagger of venom (still there?) (37, 53, Orc:1) a +0 dagger (38, 0, Orc:1) a +0 great sword a cursed +0 chain mail (39, -1, Orc:1) 22 gold pieces (still there?) a +0 robe (still there?) a +0 dagger (still there?) (39, 56, Orc:1) a +0 war axe (40, -1, Orc:1) a +0 long sword (40, 0, Orc:1) a +0 plate armour a +0 long sword (40, 1, Orc:1) a +0 chain mail a +0 long sword (41, 56, Orc:1) a +0 trident (42, 54, Orc:1) a +0 halberd a +0 plate armour (42, 55, Orc:1) a +0 trident (42, 56, Orc:1) a +0 long sword a +0 chain mail (43, 57, Orc:1) a +0 glaive a +0 plate armour (44, 52, Orc:1) a +0 chain mail a +0 flail (44, 53, Orc:1) a +3 mace of protection (44, 55, Orc:1) a +0 chain mail a +0 halberd (44, 56, Orc:1) a +0 ring mail (45, -1, Orc:1) a cursed -3 flail a cursed +0 plate armour a +0 short sword (45, 52, Orc:1) a +0 chain mail a +0 long sword (45, 53, Orc:1) a cursed +0 robe a +0 dagger (45, 55, Orc:1) a +0 club (46, 0, Orc:1) a +0 giant club (46, 52, Orc:1) a +0 giant club (46, 55, Orc:1) a +0 chain mail a +0 scimitar Level 2 of the Orcish Mines [Shop] Hoemidykk's Antique Weapon Shoppe a cursed -2 mace (2 gold) a cursed -2 lajatang (56 gold) a +3 arbalest of freezing (702 gold) a +0 arbalest (126 gold) a +0 club (28 gold) a +0 fustibalus (420 gold) a +0 long sword (98 gold) the +3 halberd of Xattoz {chaos, *Corrode rElec rN++ Int+3} (1327 gold) Each time it hits an enemy it has a different, random effect. It affects your intelligence (+3). It insulates you from electricity. It greatly protects you from negative energy. It may corrode you when you take damage. a +0 hand crossbow (98 gold) a +0 shortbow (84 gold) a +2 scimitar of freezing (537 gold) a +0 hand axe (84 gold) a +0 whip of freezing (182 gold) [Shop] Ifyisk's General Store 8 poisoned darts (41 gold) an uncursed ring of resist corrosion (260 gold) a wand of polymorph (8) (130 gold) a phantom mirror (520 gold) 18 poisoned darts (93 gold) a potion of curing (39 gold) [Shop] Ragog's Jewellery Shoppe a cursed ring of teleportation (67 gold) the amulet of Tiar {Inacc rElec} (157 gold) [amulet of inaccuracy] It reduces the accuracy of all your attacks. It insulates you from electricity. an uncursed ring of willpower (375 gold) an uncursed amulet of magic regeneration (450 gold) an uncursed ring of ice (375 gold) an uncursed ring of poison resistance (300 gold) an uncursed ring of stealth (262 gold) an uncursed ring of protection from fire (375 gold) a cursed amulet of inaccuracy (30 gold) the ring of Cun Nas {Wiz *Drain Will+ Int+3} (649 gold) [ring of wizardry] It improves your spell success rate. It affects your intelligence (+3). It affects your willpower, your defense against some magical effects. It causes draining when unequipped. a +6 ring of intelligence (877 gold) an uncursed amulet of guardian spirit (450 gold) [Shop] Cuam Dobb's Antique Armour Shoppe a +0 ring mail (112 gold) a +0 helmet (126 gold) a +0 leather armour (56 gold) the +2 pair of gloves of True Grit {rPois Str-3 Int+6 SInv} (1013 gold) It affects your strength (-3). It affects your intelligence (+6). It protects you from poison. It lets you see invisible. a +0 chain mail (126 gold) a +0 scale mail (112 gold) a +3 chain mail of willpower (742 gold) a +0 scale mail (112 gold) (0, 0, Orc:2) a +0 dagger (1, 0, Orc:2) a +0 short sword a +0 leather armour (3, -9, Orc:2) a +3 arbalest of flaming 54 sling bullets a +0 hunting sling 223 stones 17 bolts (3, -2, Orc:2) a cursed +0 halberd a +0 chain mail (7, -4, Orc:2) a cursed +0 flail (8, -2, Orc:2) a +0 morningstar (9, 3, Orc:2) a +0 hand axe a +0 chain mail (9, 4, Orc:2) a +0 club a +0 leather armour (10, -1, Orc:2) a +0 dire flail 5 boomerangs a +0 chain mail (10, 2, Orc:2) a +0 dagger a +0 robe (10, 4, Orc:2) a +0 dagger a +0 robe (11, 2, Orc:2) a +0 trident a +0 chain mail (11, 3, Orc:2) a +0 dagger (11, 6, Orc:2) a +0 mace a +0 scale mail a +2 dagger of electrocution a +0 robe (12, 5, Orc:2) a +0 club a +0 chain mail (13, 5, Orc:2) a +0 flail a +0 chain mail (13, 9, Orc:2) a +0 scale mail a +1 mace of protection (13, 11, Orc:2) a +0 plate armour a +3 bardiche (14, 9, Orc:2) a +0 mace a +0 leather armour a +0 giant club a +0 leather armour a +0 mace (14, 10, Orc:2) a +0 robe a +0 dagger (15, 8, Orc:2) a +0 hand axe a +0 chain mail a +0 long sword a +0 chain mail (15, 13, Orc:2) a +0 plate armour a +0 short sword (16, 8, Orc:2) a cursed -1 arbalest a +0 long sword a cursed +0 plate armour (25, 8, Orc:2) a +0 battleaxe a +0 plate armour (31, 17, Orc:2) a +0 robe a +2 dagger of venom (31, 19, Orc:2) a +0 plate armour a +1 vorpal glaive (34, 14, Orc:2) a +0 leather armour a +0 hand axe (36, 18, Orc:2) a +0 club a +0 chain mail a +0 battleaxe (36, 19, Orc:2) a +0 dagger (37, 17, Orc:2) a +0 chain mail a +0 trident (37, 18, Orc:2) a +0 leather armour a +0 hand axe (37, 19, Orc:2) a +0 robe a +0 dagger (38, 18, Orc:2) a +2 great sword a +0 rapier of electrocution a +1 falchion a +0 robe a +0 dagger a +0 robe a +0 dagger a +3 chain mail 5 boomerangs a +0 club a +0 robe a +0 dagger (38, 19, Orc:2) a +0 mace a +0 robe a +0 dagger a +0 hand axe (39, -1, Orc:2) a +0 chain mail a +0 dire flail (39, 18, Orc:2) a large rock a +0 club a cursed +0 plate armour a +0 war axe (39, 19, Orc:2) 4 large rocks (40, -1, Orc:2) a +0 leather armour a +0 robe a +0 dagger (40, 0, Orc:2) a +0 robe a +0 dagger (40, 1, Orc:2) a +0 flail (40, 18, Orc:2) a +0 scale mail a +0 whip (44, -21, Orc:2) a +0 chain mail a +0 short sword (44, -20, Orc:2) a +0 plate armour a +0 long sword (44, -19, Orc:2) a +0 chain mail a +0 scimitar (44, 20, Orc:2) a +0 robe a +0 dagger (45, -21, Orc:2) a +0 chain mail a +0 mace (45, 19, Orc:2) a +0 dagger (45, 20, Orc:2) a +0 chain mail a cursed +0 flail (46, -21, Orc:2) a +0 chain mail a +0 hand axe (46, 19, Orc:2) a +0 ring mail a +0 trident (51, 20, Orc:2) a +0 flail (51, 21, Orc:2) a +0 dagger (51, 22, Orc:2) a +0 dagger a +0 robe (52, 23, Orc:2) a +0 dagger a +0 leather armour (56, 22, Orc:2) a +0 short sword 7 boomerangs a +0 plate armour Level 1 of the Lair of Beasts (5, -3, Lair:1) 17 arrows (6, -3, Lair:1) a potion of heal wounds (6, -2, Lair:1) the ring of the Good {rElec Will+} [ring of willpower] It insulates you from electricity. It affects your willpower, your defense against some magical effects. (7, -3, Lair:1) a +3 rapier of speed (8, -3, Lair:1) 15 gold pieces (still there?) 16 gold pieces (still there?) (13, 12, Lair:1) a +0 plate armour (20, 11, Lair:1) a +0 battleaxe (23, 12, Lair:1) 16 stones (28, 11, Lair:1) a +0 hand crossbow (41, -12, Lair:1) a blink frog skeleton (45, 19, Lair:1) 11 stones