Almogavar Level 1 of the Dungeon (0, 0, D:1) 21 arrows (7, 0, D:1) a +0 spear (10, 15, D:1) a +0 scale mail (11, 13, D:1) a +0 whip (22, 21, D:1) a +0 club (35, 20, D:1) 24 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 robe (4, 2, D:2) a +0 whip (10, -17, D:2) 12 stones (25, -1, D:2) a cursed -3 flail (27, -1, D:2) a +0 club (28, -2, D:2) a +0 spear (29, -2, D:2) 10 arrows (35, -4, D:2) a +0 leather armour (35, -3, D:2) 13 arrows Level 3 of the Dungeon (1, 7, D:3) a +0 club (3, 12, D:3) 2 stones (5, 14, D:3) a stone (5, 15, D:3) a stone (7, 17, D:3) 15 stones (9, 9, D:3) 24 bolts (20, 0, D:3) 34 arrows (25, -6, D:3) a +0 robe (35, 22, D:3) 26 bolts 22 arrows (41, -10, D:3) a +0 club (41, 16, D:3) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 hand axe a +0 leather armour Level 4 of the Dungeon [Shop] Daicitim's Gadget Boutique a phantom mirror (440 gold) a tin of tremorstones (2/2) (440 gold) a wand of random effects (7) (49 gold) a wand of enslavement (6) (88 gold) a box of beasts (440 gold) a phantom mirror (440 gold) a wand of disintegration (18) (242 gold) a condenser vane (440 gold) a wand of digging (2) (132 gold) a wand of digging (3) (154 gold) a wand of disintegration (13) (187 gold) a wand of acid (5) (198 gold) a phial of floods (440 gold) (6, 20, D:4) a +0 giant spiked club (7, 2, D:4) a +0 giant club (17, 22, D:4) a +1 dagger of protection a +0 robe a +0 club (17, 24, D:4) a +0 vorpal spear a cursed -1 mace (18, 22, D:4) a +0 dagger a +0 ring mail a +0 flail of protection (18, 23, D:4) a +0 dagger a cursed +0 robe (40, 7, D:4) a +0 ring mail (40, 10, D:4) a +0 war axe Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (8, -3, D:5) a +0 robe (13, 37, D:5) a cursed +0 ring mail (15, 17, D:5) a +0 leather armour a cursed -1 short sword (15, 18, D:5) a +0 scale mail a +0 short sword (15, 19, D:5) a +0 chain mail a +0 whip (16, 15, D:5) a +0 giant club (17, 33, D:5) a +0 robe a +0 dagger (18, 30, D:5) a +0 scale mail a +0 leather armour (18, 33, D:5) a +0 club (26, 22, D:5) a +0 short sword 14 stones a +0 ring mail (32, 42, D:5) a +0 spear (33, 42, D:5) a cursed -3 club a +0 spear (34, 42, D:5) a +0 giant club (39, 46, D:5) 16 stones (40, 37, D:5) 11 stones (43, 40, D:5) a +0 spear (43, 57, D:5) an uncursed ring of attention (44, -4, D:5) a +0 chain mail (44, 26, D:5) 20 sling bullets (45, 3, D:5) a +0 club (47, 24, D:5) a +0 hand axe (49, 4, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Telliu's Magic Scroll Shoppe a scroll of fog (24 gold) 2 scrolls of identify (48 gold) a scroll of enchant weapon (90 gold) a scroll of fear (42 gold) a scroll of identify (24 gold) a scroll of magic mapping (42 gold) a scroll of silence (90 gold) a scroll of amnesia (42 gold) a scroll of remove curse (36 gold) a scroll of remove curse (36 gold) (0, 0, D:6) a +0 hunting sling (5, -2, D:6) a +0 giant spiked club (9, -13, D:6) 26 stones (14, 9, D:6) 9 arrows (15, 17, D:6) a +0 war axe (16, 22, D:6) 4 atropa-tipped darts (19, -9, D:6) a +0 ring mail a +0 short sword (20, -9, D:6) a +0 hand axe a +0 ring mail a +0 club (24, 16, D:6) a +0 spear (37, -12, D:6) a +0 mace (41, -9, D:6) 3 potions of mutation Level 7 of the Dungeon (17, 34, D:7) a +0 dagger a cursed +0 robe (17, 36, D:7) a +2 dagger of venom a +0 robe (18, 35, D:7) a cursed -3 hand axe (18, 36, D:7) a +0 mace a +0 scale mail (19, 36, D:7) a +0 falchion (21, 48, D:7) a +0 war axe (25, 21, D:7) a +0 long sword a +0 flail a +0 robe a +0 dagger a cursed +0 robe (28, 20, D:7) a cursed +1 mace a +0 leather armour (29, 20, D:7) a +0 robe (29, 35, D:7) a +0 dagger a +0 robe a +1 short sword of venom a +0 leather armour (29, 37, D:7) a +0 club a +0 robe a +0 dire flail 10 stones a +0 plate armour (29, 45, D:7) 18 sling bullets (30, 38, D:7) a stone (31, 38, D:7) a stone (35, 21, D:7) a +0 robe (39, 19, D:7) a +0 long sword (44, 16, D:7) a +0 dagger a +0 robe (44, 17, D:7) a +0 club (49, 27, D:7) a +0 club (53, 41, D:7) a potion of degeneration (56, 37, D:7) a +0 hand axe Level 8 of the Dungeon [Shop] Tikaj's Book Shoppe a book of Spatial Translocations (780 gold) the Compendium of Ensnaring Darkness (684 gold) Spells Type Level Known a - Corona Hexes 1 yes b - Fulminant Prism Conjuration/Hexes 4 no c - Leda's Liquefaction Hexes/Earth 4 no d - Agony Necromancy 5 no e - Simulacrum Ice/Necromancy 6 no a Young Poisoner's Handbook (480 gold) a book of Minor Magic (240 gold) a book of the Sky (780 gold) a book of Unlife (780 gold) a book of the Warp (1080 gold) a book of Air (420 gold) a book of Misfortune (240 gold) the Grimoire of Destructive Dark Arts (540 gold) Spells Type Level Known a - Animate Skeleton Necromancy 1 no b - Stone Arrow Conjuration/Earth 3 yes c - Animate Dead Necromancy 4 no d - Iskenderun's Battlesphere Conjuration 5 no e - Fireball Conjuration/Fire 5 no a book of Maledictions (300 gold) a book of Dreams (900 gold) a book of Changes (300 gold) (0, 10, D:8) a +0 trident (6, 3, D:8) 22 stones (16, 19, D:8) a +3 dagger of chaos a +1 robe of willpower (19, 8, D:8) a +0 giant club a +0 giant club (26, 9, D:8) 17 bolts (27, 1, D:8) a +0 club a +0 mace (30, 4, D:8) a +0 leather armour a +1 whip of venom (30, 9, D:8) 27 stones (31, 0, D:8) a +0 hunting sling (34, 16, D:8) 16 stones (36, -3, D:8) a +0 hand axe (37, -4, D:8) a +0 flail (37, -3, D:8) a +0 hand axe a +0 chain mail (38, -5, D:8) a cursed +0 flail (45, 11, D:8) a +0 scale mail a +0 glaive (45, 12, D:8) a +0 halberd a +2 spear of freezing a +0 ring mail a +0 buckler (45, 21, D:8) 11 arrows (46, 12, D:8) a +0 club (47, 14, D:8) 25 stones Level 9 of the Dungeon (0, 0, D:9) a large rock (1, -1, D:9) 2 large rocks (9, -23, D:9) a +0 shortbow 15 arrows (9, -22, D:9) an arrow (9, -17, D:9) an arrow (9, -9, D:9) a +0 giant club (9, -4, D:9) a +2 leather armour of willpower an uncursed staff of air a +0 vorpal spear (9, 4, D:9) a +0 flail (9, 6, D:9) a +0 robe (10, -6, D:9) a +0 scimitar a +0 plate armour (12, -16, D:9) a +0 short sword (15, 18, D:9) a +0 great sword a +0 robe (18, -10, D:9) a +0 hand axe (23, -8, D:9) 18 arrows (37, -12, D:9) a +0 short sword a cursed +0 chain mail (41, -26, D:9) a +0 spear (42, 6, D:9) an uncursed ring of wizardry (43, -11, D:9) a +0 giant spiked club (43, 6, D:9) a +2 trident of flaming a cursed +5 hand axe (44, 6, D:9) a wand of paralysis (22) a wand of polymorph (7) a wand of enslavement (9) a wand of random effects (18) (44, 7, D:9) 3 potions of brilliance 3 potions of lignification (45, -9, D:9) an arrow (47, -10, D:9) 2 arrows (47, -9, D:9) a +0 short sword (48, -10, D:9) a +2 vorpal quarterstaff (49, -11, D:9) 16 arrows a +0 shortbow (50, -3, D:9) a +0 ring mail (51, 13, D:9) a +0 giant club (53, -26, D:9) a +0 whip of electrocution (55, -28, D:9) a +0 hunting sling a +0 chain mail 14 stones a cursed -2 short sword Level 10 of the Dungeon [Shop] Qes Mett's Jewellery Shoppe an uncursed ring of stealth (227 gold) an uncursed ring of ice (325 gold) a cursed ring of attention (58 gold) an uncursed ring of magical power (260 gold) an uncursed ring of see invisible (195 gold) a cursed ring of teleportation (58 gold) a +4 ring of evasion (468 gold) an uncursed ring of protection from cold (325 gold) an uncursed amulet of magic regeneration (390 gold) the amulet of the Singing Traitor {Inacc rElec} (136 gold) [amulet of inaccuracy] It reduces the accuracy of all your attacks. It insulates you from electricity. an uncursed ring of positive energy (260 gold) an uncursed amulet of faith (520 gold) [Shop] Jiraiba's Weapon Boutique a +0 spear (39 gold) 20 stones (26 gold) a +0 mace (39 gold) a +0 hand axe (39 gold) a +5 arbalest of freezing (456 gold) a +0 short sword (39 gold) a +1 dagger of holy wrath (137 gold) a +0 club (13 gold) 23 stones (29 gold) the cursed +0 spear of Kismet {freeze, *Rage rF++ rN+ Will+} (449 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from fire. It protects you from negative energy. It affects your willpower, your defense against some magical effects. It may make you go berserk in combat. It has a curse placed upon it. a +0 falchion (39 gold) a +5 dagger of protection (382 gold) the +4 trident "Egoecir" {flame, Will++} (542 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your willpower, your defense against some magical effects. a +0 morningstar (52 gold) (1, -6, D:10) 4 large rocks (3, -9, D:10) 30 sling bullets (8, -19, D:10) a +0 pair of gloves (9, -10, D:10) a +0 giant club (15, -37, D:10) a scroll of immolation (16, -26, D:10) a +0 dagger (17, 2, D:10) a +0 chain mail (17, 3, D:10) a +0 short sword a +0 plate armour (18, 2, D:10) a +0 dagger a +0 robe (18, 3, D:10) a +0 hand axe a +0 mace (22, -7, D:10) 19 stones (29, -23, D:10) a +0 long sword (35, -26, D:10) a +0 giant club (36, -15, D:10) a +0 shortbow 15 arrows (43, -17, D:10) an arrow (55, -41, D:10) 20 stones Level 11 of the Dungeon (0, 0, D:11) 13 stones (0, 32, D:11) a +0 scimitar of flaming a +0 robe (15, 14, D:11) a large rock (15, 15, D:11) a large rock (17, 12, D:11) a large rock (18, 7, D:11) 22 arrows a +0 shortbow (18, 8, D:11) a +0 flail (18, 9, D:11) an arrow (19, 6, D:11) 2 arrows a +0 leather armour (19, 7, D:11) a +0 scale mail a +0 falchion 17 arrows a +1 shortbow of freezing (19, 8, D:11) 16 arrows a +0 plate armour a +0 halberd a +0 shortbow (20, 8, D:11) 22 arrows a +0 shortbow (24, 16, D:11) a +0 buckler (30, 15, D:11) a +0 flail a +0 leather armour (32, 20, D:11) a +0 long sword a +0 chain mail (32, 21, D:11) a +0 flail (33, 22, D:11) a +0 vorpal hand axe a +0 leather armour a +0 falchion a +0 leather armour Level 12 of the Dungeon (0, 0, D:12) a +0 whip a cursed -2 scale mail (1, -4, D:12) a +0 chain mail a cursed -3 war axe (1, -2, D:12) a +0 leather armour a +0 hand axe a +0 dagger (1, -1, D:12) a +0 mace a +0 leather armour a +0 dagger (1, 0, D:12) a +1 halberd of venom a +0 plate armour a +0 club a +0 leather armour (1, 1, D:12) a +0 short sword a +0 dagger a +0 leather armour a +0 flail a +0 chain mail a +0 war axe a +0 plate armour (1, 3, D:12) a +0 war axe (2, -6, D:12) a +0 plate armour a +0 war axe (2, -4, D:12) a +0 quarterstaff a +0 giant spiked club a +0 giant club a +0 chain mail a +0 trident (3, -5, D:12) a +0 hand axe (3, -4, D:12) a +0 ring mail (4, 0, D:12) 17 bolts (6, -13, D:12) the cursed +1 dagger of Charity {freeze, rC- rN++ Will+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to cold. It greatly protects you from negative energy. It affects your willpower, your defense against some magical effects. It has a curse placed upon it. (7, -2, D:12) a +0 ring mail a +0 hand axe (9, -36, D:12) a cursed +0 dagger a cursed -1 ring mail (12, -10, D:12) 29 stones (14, 6, D:12) 16 bolts (15, -4, D:12) a +0 trident (17, -33, D:12) a +0 falchion (18, -14, D:12) 29 sling bullets (18, -10, D:12) a +0 buckler (19, -20, D:12) a potion of lignification (22, -25, D:12) 5 large rocks (25, 7, D:12) a +0 mace (28, -27, D:12) 18 sling bullets (31, -35, D:12) a +0 falchion (33, -17, D:12) a +1 robe of the Archmagi a cursed +3 spear a +0 robe (34, -17, D:12) a +2 falchion a +0 robe (36, -17, D:12) a +0 dagger Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant spiked club (4, -10, Orc:1) a +0 whip (5, -11, Orc:1) a +0 dagger (5, -10, Orc:1) a +0 club (7, 7, Orc:1) a +0 troll leather armour (9, 5, Orc:1) a +0 dire flail a +2 dire flail of holy wrath (9, 6, Orc:1) a +0 dagger a cursed +0 robe (10, 5, Orc:1) a cursed -2 whip a +0 trident a +0 plate armour (21, 27, Orc:1) 31 gold pieces (21, 28, Orc:1) a scroll of identify (22, 27, Orc:1) a potion of magic (23, 27, Orc:1) a +0 spear of freezing (24, 24, Orc:1) 24 gold pieces (25, 28, Orc:1) 16 gold pieces (26, 30, Orc:1) 28 gold pieces Level 2 of the Orcish Mines [Shop] Quohyizuac's General Store (Shop contents are unknown) (0, 0, Orc:2) 24 gold pieces (2, 2, Orc:2) 2 poisoned darts (2, 3, Orc:2) 26 gold pieces (3, 1, Orc:2) 2 poisoned darts (4, -12, Orc:2) 16 gold pieces (5, -25, Orc:2) 23 gold pieces (5, -22, Orc:2) 12 gold pieces (5, -1, Orc:2) a poisoned dart (6, -2, Orc:2) a +0 dagger (still there?) a +2 robe of cold resistance (still there?) an orc corpse (skeletalised by now) (still there?) (6, 2, Orc:2) 22 gold pieces (9, -6, Orc:2) 14 gold pieces (12, -18, Orc:2) 13 gold pieces (18, -17, Orc:2) 30 gold pieces (22, -11, Orc:2) 22 gold pieces (23, -9, Orc:2) 12 gold pieces (24, -12, Orc:2) 32 gold pieces (30, -20, Orc:2) a +0 short sword (still there?) a +0 short sword of flaming (still there?) a +0 plate armour (still there?) an orc corpse (skeletalised by now) (still there?) (30, -19, Orc:2) a +0 hand axe an orc corpse (skeletalised by now) (31, -21, Orc:2) a +0 hand axe (31, -19, Orc:2) a +0 dire flail of protection (still there?) a +0 chain mail (still there?) a +0 club (still there?) a +0 short sword (still there?) a +0 leather armour (still there?) an orc corpse (skeletalised by now) (still there?) (39, -21, Orc:2) a +0 mace (still there?) a +0 chain mail (still there?) (40, -27, Orc:2) 8 gold pieces (40, -21, Orc:2) an orc corpse (skeletalised by now) (40, -20, Orc:2) a +0 mace a +0 chain mail (40, -18, Orc:2) 14 gold pieces (45, -23, Orc:2) 9 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) 17 stones (7, 2, Lair:1) 14 arrows (12, 7, Lair:1) a scroll of identify