Almogavar Level 1 of the Dungeon (0, 0, D:1) a +0 quarterstaff (1, 19, D:1) a +0 club (4, -10, D:1) a +0 club (5, 7, D:1) a +0 whip (13, 8, D:1) a +0 short sword 3 stones (17, -11, D:1) a +0 short sword (23, -7, D:1) a +0 club (25, 11, D:1) 5 stones (32, -17, D:1) a +0 short sword (32, -4, D:1) a +0 club (34, -8, D:1) a +0 scale mail Level 2 of the Dungeon [Shop] Aleammuloj's Book Boutique a book of Changes (252 gold) the Quarto of Flames and Mustering (672 gold) Spells Type Level a - Inner Flame Hexes/Fire 3 b - Animate Armour Summoning/Earth 4 c - Fireball Conjuration/Fire 5 d - Summon Horrible Things Summoning 8 a book of Spatial Translocations (252 gold) a book of Displacement (308 gold) a book of the Hunter (364 gold) a book of Storms (364 gold) a Young Poisoner's Handbook (280 gold) a book of Armaments (504 gold) the Discourse on Shaping and the Shot (700 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Static Discharge Conjuration/Air 2 c - Alistair's Intoxication Transmutation/Poison 5 d - Conjure Ball Lightning Conjuration/Air 6 e - Starburst Conjuration/Fire 6 a book of Minor Magic (252 gold) a book of Blood (392 gold) [Shop] Kug Usmo's Book Emporium a book of Decay (300 gold) the Folio of the Quarry (460 gold) Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Lee's Rapid Deconstruction Earth 5 c - Borgnjor's Vile Clutch Necromancy/Earth 5 d - Iron Shot Conjuration/Earth 6 a book of Decay (300 gold) a book of Transfigurations (400 gold) Great Wizards, Vol. VII (300 gold) a book of Dreams (240 gold) a book of Air (220 gold) a book of the Spheres (540 gold) a book of Weapons (280 gold) [Shop] Zohiry's Magic Scroll Emporium a scroll of poison (56 gold) a scroll of blinking (105 gold) a scroll of immolation (56 gold) a scroll of silence (133 gold) a scroll of enchant weapon (105 gold) a scroll of poison (56 gold) a scroll of poison (56 gold) [Shop] Gytoehes's Armour Boutique the +5 Storm Queen's Shield {shock, Fly rElec} (456 gold) Shock: When it blocks an attack, it may electrocute the attacker. This works even against foes who are a short distance away. rElec: It insulates you from electricity. Fly: It grants you flight. a +0 pair of gloves (45 gold) the +4 ring mail "Fiolu" {+Inv Will+} (436 gold) +Inv: It lets you turn invisible. Will: It increases your willpower. a +3 plate armour of fire resistance (450 gold) the +2 scale mail of Ijiulur {Str+3 Slay+2} (357 gold) Str: It affects your strength (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). a +0 plate armour (230 gold) a +0 kite shield (45 gold) (0, 0, D:2) a +0 club (5, 22, D:2) a +0 hand axe (5, 41, D:2) a scroll of poison (19, 9, D:2) a +0 whip (19, 20, D:2) a +0 robe (31, 23, D:2) a +0 club 3 stones (39, 27, D:2) a scroll of poison Level 3 of the Dungeon [Shop] Binugegh's Antique Weapon Emporium a +0 whip of holy wrath (195 gold) a +0 quarterstaff (120 gold) a +0 rapier (120 gold) a +0 war axe (105 gold) a +0 short sword (90 gold) a +0 heavy flail (249 gold) a +0 sling (45 gold) the +4 rapier "Ugreec" {spect, rN+ rCorr Str-2 Int+3} (1467 gold) Str: It affects your strength (-2). Int: It affects your intelligence (+3). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. a +0 falchion of holy wrath (222 gold) a +0 sling (45 gold) a +0 whip (75 gold) (8, -2, D:3) a +0 club (11, 5, D:3) 4 stones (19, 4, D:3) 3 stones (24, 39, D:3) a +0 ring mail (29, 0, D:3) a +0 club (54, 21, D:3) a +0 leather armour (65, 28, D:3) a +0 dagger (66, 13, D:3) a +0 rapier Level 4 of the Dungeon (0, 0, D:4) a +0 long sword (8, 15, D:4) a +0 hand axe (9, -12, D:4) a +0 dagger (9, 16, D:4) a +0 flail (11, 16, D:4) a +0 hand axe (22, -10, D:4) a +0 spear (26, 28, D:4) a +0 whip (31, 28, D:4) 5 javelins (33, 7, D:4) a +0 dagger a +0 robe (35, 4, D:4) a +0 club a +0 flail (35, 7, D:4) a +0 falchion (36, 7, D:4) a +0 robe a +0 club (36, 9, D:4) a +0 spear (37, 8, D:4) 5 stones (37, 14, D:4) 3 stones a +0 club (38, -3, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 spear (2, -2, D:5) a +0 ring mail a +0 whip (2, -1, D:5) a +0 halberd (5, -4, D:5) a +0 whip a +0 scale mail (6, 16, D:5) a +0 long sword (7, -5, D:5) a +2 heavy falchion a +0 leather armour (15, 7, D:5) a +0 scale mail (16, -5, D:5) a +0 ring mail (16, 16, D:5) 8 stones (18, 2, D:5) a +1 dagger of venom (24, 5, D:5) a +0 robe (25, 26, D:5) a +0 giant club (25, 27, D:5) a +0 hand axe (26, -3, D:5) 2 stones (26, 22, D:5) a +0 robe a +1 dagger of pain (26, 24, D:5) a +0 robe a +0 dagger (27, 18, D:5) 6 stones (28, 31, D:5) a +1 dagger of electrocution a +0 leather armour (36, 16, D:5) a +0 leather armour (42, 4, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 sling (3, -5, D:6) a +0 scale mail (4, 8, D:6) a +0 pair of gloves (5, 15, D:6) a +0 leather armour (11, 6, D:6) a +0 mace (17, 23, D:6) a +1 mace of protection (48, 6, D:6) 4 stones Level 7 of the Dungeon (0, 0, D:7) a hound corpse (11, 24, D:7) a +0 hand axe (12, -18, D:7) a +0 short sword 4 stones a kobold corpse (15, -18, D:7) a +0 short sword 4 stones (18, -15, D:7) a +0 dagger a curare-tipped dart (19, -14, D:7) a +0 hand axe (20, -13, D:7) a +0 club a +0 leather armour (21, -12, D:7) a +0 whip (22, -12, D:7) a +0 club (24, -9, D:7) a +0 dagger a +0 robe (27, 1, D:7) a +0 hand axe the Ecumenical Temple