Amarant Level 1 of the Dungeon (0, 0, D:1) a short sword (43, 16, D:1) an elven leather armour (47, 16, D:1) a club a dart (51, 32, D:1) 11 silver sling bullets (38, 40, D:1) a +0 ring mail (13, 46, D:1) a club Level 2 of the Dungeon (36, 0, D:2) a stone (1, 1, D:2) a robe (36, 1, D:2) a stone (37, 1, D:2) a stone (40, 1, D:2) a stone (42, 1, D:2) an uncursed dagger an uncursed sling 4 stones (33, 4, D:2) a bat skeleton (35, 6, D:2) a goblin corpse (skeletalised by now) 15 stones (6, 7, D:2) a club (30, 8, D:2) 15 arrows (41, 8, D:2) a stone (14, 10, D:2) 11 arrows (54, 10, D:2) a dagger (-8, 12, D:2) a club (4, 12, D:2) a club (0, 15, D:2) a club (46, 22, D:2) a runed dagger (-3, 23, D:2) a dart (18, 25, D:2) a dagger (-6, 27, D:2) a whip (36, 40, D:2) an orcish club (36, 43, D:2) 14 stones (29, 44, D:2) a ring mail Level 3 of the Dungeon (0, 0, D:3) a club (6, 0, D:3) an adder skeleton (6, 4, D:3) a dwarven splint mail (3, 11, D:3) a glowing quarterstaff (11, 13, D:3) 20 sling bullets (3, 14, D:3) a plate armour