Dungeon Crawl Stone Soup version 0.19-a0-1780-g452a841 (webtiles) character file. 5 AmbiguousPuzuma the Insei (level 1, 9/11 HPs) Began as a Vine Stalker Monk on Oct 2, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:00:55 (204 turns). AmbiguousPuzuma the Insei (Vine Stalker Monk) Turns: 204, Time: 00:00:57 Health: 9/11 AC: 2 Str: 13 XL: 1 Next: 80% Magic: 1/2 EV: 13 Int: 10 God: Gold: 11 SH: 0 Dex: 16 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit + (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) MR ..... Harm . (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no device heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of remove curse {unknown} e - a scroll of magic mapping {unknown} Comestibles b - a bread ration Skills: - Level 2.6 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.4 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your health. You are immune to rotting. Message History Welcome, AmbiguousPuzuma the Vine Stalker Monk. Will you prevail where others failed? Will you find the Orb of Zot? Found a scroll labeled FISCHU JIPSI. Found a staircase leading out of the dungeon. c - a scroll labeled FISCHU JIPSI You open the door. There is an open door here. Found a spear. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. A bat comes into view. Found a scroll labeled OKIVVADULO. A giant cockroach comes into view. The bat barely misses you. Found 18 stones. There is an open door here. You closely miss the bat. The bat hits you but does no damage. The bat hits you but does no damage. You open the door. The bat closely misses you. The bat hits you but does no damage. You barely miss the bat. The bat misses you. The bat closely misses you. You miss the bat. The bat barely misses you. You closely miss the bat. The bat barely misses you. The bat hits you but does no damage. You barely miss the giant cockroach. The giant cockroach barely misses you. You hit the giant cockroach. The giant cockroach bites you. You take 1 damage, and have 10/11 hp. You closely miss the giant cockroach. The giant cockroach bites you but does no damage. The giant cockroach barely misses you. You hit the giant cockroach. You kill the giant cockroach! The bat barely misses you. x2 Health restored: 11 You barely miss the bat. The bat closely misses you. The bat closely misses you. You see here a giant cockroach corpse. You barely miss the bat. You bite the bat. You drain its power. The bat closely misses you. You miss the bat. The bat closely misses you. No target in view! No target in view! The bat closely misses you. The bat barely misses you. There is an open door here. The bat barely misses you. The bat hits you but does no damage. The bat barely misses you. You hit the bat. You kill the bat! No target in view! No target in view! d - a scroll labeled OKIVVADULO You open the door. There is an open door here. A hobgoblin comes into view. The helpless hobgoblin fails to defend itself. You hit the hobgoblin. The hobgoblin hits you. You take 3 damage, and have 8/11 hp. MASSIVE DAMAGE!! You now have 1/2 mp. You hit the hobgoblin. You kill the hobgoblin! You see here a hobgoblin corpse. There is an open door here. You open the door. There is an open door here. You see here a giant cockroach corpse. There is an open door here. MP restored: 2 Found 11 gold pieces. You now have 11 gold pieces. Health restored: 11 Found a scroll labeled SUWUES XIPHYRRIY. e - a scroll labeled SUWUES XIPHYRRIY A rat comes into view. The helpless rat fails to defend itself. You hit the rat. You kill the rat! You see here a rat corpse. A rat comes into view. The rat bites you. You take 2 damage, and have 9/11 hp. You now have 1/2 mp. You barely miss the rat. You punch the rat. You kill the rat! You see here a rat corpse. #...#.........#. #.#...'....<....+. #.#...#.........#. #.#..###.......### #.##.#####...##### ...#..#####+#####. #####.###)........†... #.......############## #.# #@# #.# #.# #.# #.# #.# #.# #.# #.# #####.###.# #...#....†# #. #..##### #.#.# ##.## #.#.# There were no monsters in sight! Vanquished Creatures A bat (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 2 rats (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AmbiguousPuzuma the Vine Stalker Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 204 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_three_smaller_balls Action || total -------------------------++------- Melee: Unarmed || 16 Punch || 1 Bite || 1 Stab: Sleeping || 2 Armor: Robe || 6 Dodge: Dodged || 18 Vault maps used: D:1: dpeg_arrival_three_smaller_balls Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.6 | 0.0 | 0.0 | 173.0 Dungeon | 100.0 | 100.0 | 0.6 | 0.0 | 0.0 | 173.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 8.0 +-------+-------+-------+-------+-------+----------------------