Amelense Level 1 of the Dungeon (4, -3, D:1) a +0 hand axe (12, 2, D:1) a +0 dagger 5 stones (18, 3, D:1) 7 stones (21, -38, D:1) a +0 ring mail (32, -14, D:1) a +0 scale mail (34, -15, D:1) 2 stones (35, -17, D:1) a +0 dagger (41, -18, D:1) 6 stones Level 2 of the Dungeon (8, -9, D:2) a +0 club (10, -16, D:2) a +0 ring mail (10, 7, D:2) a +0 dagger (11, 2, D:2) a +0 trident a +0 scale mail (14, -4, D:2) a +0 quarterstaff (15, -4, D:2) a +0 short sword (20, 7, D:2) 6 boomerangs (29, -4, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 3 poisoned darts (2, 26, D:3) a +2 dagger of speed (12, 12, D:3) 5 stones (14, 17, D:3) a +0 rapier (15, 10, D:3) 4 stones (17, 26, D:3) a +0 rapier (20, 39, D:3) a +0 pair of boots (21, 34, D:3) a +0 dagger a stone (21, 35, D:3) a +0 hand axe a +0 leather armour (22, 26, D:3) 4 stones (23, 29, D:3) a +0 falchion (28, 16, D:3) a +0 whip (28, 33, D:3) a stone (29, 17, D:3) a +0 whip (30, 17, D:3) a +0 flail a gnoll corpse (skeletalised by now) (32, 35, D:3) 4 stones (34, 26, D:3) a +0 sling (36, 20, D:3) a +0 dagger (44, 9, D:3) 2 poisoned darts (44, 41, D:3) the +3 leather armour "Nigumen" {rC- Will+++ rCorr Slay-6} Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). rC-: It makes you vulnerable to cold. Will+++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Level 4 of the Dungeon (0, 0, D:4) a +0 plate armour Level 5 of the Dungeon (0, 0, D:5) a potion of brilliance