Amnekian Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (-10, 7, D:1) 23 sling bullets (29, 7, D:1) a +0 short sword (5, 16, D:1) 25 arrows (31, 29, D:1) a +0 club (-1, 30, D:1) a +0 leather armour (22, 33, D:1) a cursed -2 short sword (45, 37, D:1) a +0 pair of boots (10, 41, D:1) 13 bolts (48, 46, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 scythe a +0 robe (-30, 5, D:2) a +0 dagger (11, 13, D:2) a +0 club (-15, 24, D:2) a +0 trident (-4, 34, D:2) 10 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (9, 2, D:3) a +0 whip (-5, 12, D:3) a +2 flail of protection (0, 12, D:3) a +0 leather armour (-7, 13, D:3) a +0 club (0, 14, D:3) 17 arrows (47, 14, D:3) a +0 dagger a +0 chain mail a +0 whip a +0 hand axe a +1 leather armour of poison resistance (47, 15, D:3) a +0 short sword (-4, 16, D:3) a +0 scale mail (-5, 18, D:3) a +0 robe (50, 18, D:3) 21 arrows (10, 19, D:3) 26 arrows (23, 20, D:3) a +0 club (27, 27, D:3) a +0 rapier (15, 33, D:3) a +0 dagger (21, 35, D:3) a +0 mace a +0 leather armour (0, 36, D:3) a +0 club (49, 40, D:3) a +0 hand axe (21, 43, D:3) 20 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (-14, 4, D:4) a +0 spear (-13, 4, D:4) a +0 spear (-5, 6, D:4) a cursed -2 flail (-11, 13, D:4) a +0 club a +0 leather armour (-13, 14, D:4) a +0 vampiric hand axe a +0 dagger a cursed +0 robe (18, 28, D:4) a +1 dagger of venom (-12, 40, D:4) a +0 ring mail (21, 40, D:4) a +0 pair of gloves Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Qybeebbish" {rN+ Int+7 SInv} (4090 gold) [ring of see invisible] It affects your intelligence (+7). It protects you from negative energy. It lets you see invisible. the ring "Kicw" {rF- Str+4 Dex+6 Stlth+} (4240 gold) [ring of strength] It affects your strength (+4). It affects your dexterity (+6). It makes you vulnerable to fire. It makes you more stealthy. the amulet "Fygat" {Spirit rF+ Dex+5} (5450 gold) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your dexterity (+5). It protects you from fire. the cursed +1 hand axe of Punishment {vamp, rF+ MR++} (3340 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It protects you from fire. It affects your resistance to hostile enchantments. It has a curse placed upon it. Level 7 of the Dungeon [Shop] Veank's Weapon Emporium 13 stones (16 gold) a +1 flail of draining (172 gold) a +0 dagger (26 gold) a +0 falchion (39 gold) a cursed -3 rapier (1 gold) a +0 mace (39 gold) a +0 long sword (45 gold) a +0 flail (45 gold) a cursed -3 hunting sling (1 gold) a +0 flail (45 gold) a +1 flail of crushing (158 gold) a +0 hunting sling (19 gold) the cursed +1 quarterstaff "Ox" {flame, rPois Int+3 Dex+4 Stlth+} (492 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It affects your dexterity (+4). It protects you from poison. It makes you more stealthy. It has a curse placed upon it. 12 stones (15 gold) Level 8 of the Dungeon (0, 0, D:8) 25 stones Level 9 of the Dungeon (25, 17, D:9) a +0 club (25, 21, D:9) a +0 pair of gloves (19, 28, D:9) a +0 hand axe a +2 leather armour of cold resistance (25, 30, D:9) 10 sling bullets (-20, 32, D:9) a +0 flail (1, 33, D:9) a +0 club Level 10 of the Dungeon [Shop] Ginergh's Antique Armour Shoppe a +0 scale mail of poison resistance (76 gold) a +0 robe (13 gold) a +2 plate armour of magic resistance (437 gold) a +0 helmet (85 gold) a +0 robe (13 gold) a +0 ring mail (76 gold) a +0 chain mail (85 gold) a +0 scale mail (76 gold) (0, 0, D:10) a stone (1, 0, D:10) 2 stones (-2, 2, D:10) 5 stones (-1, 3, D:10) a stone (2, 5, D:10) a stone (3, 7, D:10) a stone (5, 8, D:10) 2 stones Level 11 of the Dungeon (0, 0, D:11) 11 arrows (-15, 7, D:11) 23 stones (9, 9, D:11) 13 stones (-11, 27, D:11) a -1 glaive a +0 animal skin Level 12 of the Dungeon (0, 0, D:12) a stone (2, 2, D:12) 5 stones (51, 2, D:12) 14 stones (33, 17, D:12) 26 stones (55, 17, D:12) 20 stones (25, 34, D:12) a +0 plate armour a cursed +0 battleaxe (26, 34, D:12) a +0 chain mail a +0 short sword Level 13 of the Dungeon (0, 0, D:13) 4 arrows (-15, 56, D:13) a +0 giant spiked club (-28, 57, D:13) a +0 dagger a +0 robe (-8, 57, D:13) a cursed -1 dagger a +0 robe (-28, 59, D:13) a +0 war axe a +0 trident (-28, 60, D:13) a +0 chain mail (-27, 60, D:13) a +0 short sword a +0 leather armour Level 14 of the Dungeon (0, 0, D:14) 10 stones (12, 1, D:14) 21 stones (40, 5, D:14) an arrow (38, 8, D:14) an arrow (37, 9, D:14) an arrow (38, 10, D:14) 12 stones (36, 11, D:14) a +0 shortbow 13 arrows Level 15 of the Dungeon [Shop] Cusuhax's Weapon Shop a +2 short sword of venom (234 gold) 16 stones (24 gold) a +0 glaive (97 gold) a +0 arbalest (67 gold) a +0 dagger (30 gold) a +0 trident (52 gold) a +0 shortbow (45 gold) a +0 scimitar (60 gold) a +0 hunting sling (22 gold) a cursed -2 scimitar (1 gold) a +0 long sword of electrocution (160 gold) a +0 hunting sling (22 gold) a +1 broad axe of venom (177 gold) (0, 0, D:15) 14 stones (-28, 24, D:15) a +0 spear (-12, 37, D:15) an arrow (-9, 37, D:15) an arrow (-7, 37, D:15) a +0 longbow 6 arrows (22, 38, D:15) 9 arrows (-14, 39, D:15) 2 arrows the Ecumenical Temple Level 2 of the Orcish Mines [Shop] Jong's Antique Weapon Shoppe a +0 quarterstaff (88 gold) a cursed -3 war axe (77 gold) a +0 trident (77 gold) a +0 dagger of draining (44 gold) a +0 short sword (66 gold) a +5 great sword of electrocution (143 gold) a +5 short sword of speed (66 gold) a +0 scimitar (88 gold) a +1 scimitar of holy wrath (88 gold) the +6 blowgun of Infection {evade, Stlth+} (165 gold) It affects your evasion (+5 to EV). It makes you more stealthy. a +0 trident (77 gold) a +0 broad axe (88 gold) a cursed -2 giant club (37 gold) a +0 hand crossbow (77 gold) a +0 short sword (66 gold) a +2 antimagic demon whip (330 gold) (-5, 2, Orc:2) 11 stones (-6, 3, Orc:2) a stone (22, 13, Orc:2) a stone (21, 15, Orc:2) a stone (23, 15, Orc:2) a stone (20, 16, Orc:2) a stone (21, 16, Orc:2) a stone (24, 16, Orc:2) a stone (24, 17, Orc:2) a stone Level 3 of the Orcish Mines (8, 13, Orc:3) a +0 hand axe (9, 13, Orc:3) a +0 club a +0 leather armour of poison resistance (10, 13, Orc:3) a +0 ring mail of fire resistance (9, 14, Orc:3) a +0 hand axe Level 4 of the Orcish Mines [Shop] Vicamo's General Store a scroll of recharging (142 gold) 2 scrolls of amnesia (105 gold) 24 stones (36 gold) a bread ration (75 gold) a scroll of identify (30 gold) 23 stones (34 gold) a potion of magic (120 gold) a sack of spiders (300 gold) [Shop] Qian Nei's Antique Weapon Boutique a +0 dagger (72 gold) a +0 short sword (108 gold) a +0 scythe (108 gold) a +1 antimagic quarterstaff (144 gold) the +7 arbalest of the Chickpea {velocity, rN+ Int+4} (342 gold) Any bolt fired from it inflicts extra damage. It affects your intelligence (+4). It protects you from negative energy. a +0 short sword (108 gold) a +0 spear (108 gold) a +0 hand crossbow (126 gold) a +0 war axe (126 gold) a +0 arbalest (162 gold) the +5 shortbow of Imminent Death {freeze, rN++ Str+5} (288 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+5). It greatly protects you from negative energy. a +0 quarterstaff (144 gold) [Shop] Cujusugo's Antique Armour Boutique a +0 ring mail of fire resistance (80 gold) a +0 plate armour (460 gold) a +0 leather armour (40 gold) a +0 cloak (90 gold) a +0 leather armour (40 gold) a +0 ring mail (80 gold) a +0 ring mail (80 gold) a +2 robe of magic resistance (14 gold) a +0 plate armour (460 gold) [Shop] Ruguno's Book Boutique a Fen Folio (975 gold) a book of Flames (455 gold) a book of Debilitation (520 gold) Deydiwn's Collected Works on Lucky Beguiling (884 gold) Spells Type Level a - Confusing Touch Hexes 2 b - Ensorcelled Hibernation Hexes/Ice 2 c - Excruciating Wounds Charms/Necromancy 5 d - Iskenderun's Battlesphere Conjuration/Charms 5 e - Mass Confusion Hexes 6 a manual of Staves (1435 gold) a book of Unlife (845 gold) a book of Necromancy (390 gold) a book of Beasts (715 gold) a book of Beasts (715 gold) a book of Enchantments (650 gold) a book of Battle (520 gold) the Compendium of the Entourage and Displacement (887 gold) Spells Type Level a - Summon Butterflies Summoning 1 b - Blink Translocation 2 c - Portal Projectile Translocation 3 d - Summon Ice Beast Ice/Summoning 4 e - Passage of Golubria Translocation 4 f - Aura of Abjuration Summoning 5 a book of Ice (845 gold) a book of Power (585 gold) Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 shield (20, 9, Lair:1) 10 fruits 10 slices of pizza a royal jelly a wand of fire (6) a wand of digging (15) a wand of magic darts (26) a wand of polymorph (1) a book of the Sky a book of Geomancy a book of Enchantments a book of Debilitation a book of Battle a Necronomicon a potion of magic a potion of brilliance 2 scrolls of recharging a scroll of brand weapon 7 scrolls of amnesia a wand of invisibility (5) a wand of fireball (8) a wand of fire (7) a wand of disintegration (5) a wand of digging (8) an uncursed ring of wizardry an uncursed ring of sustain attributes an uncursed ring of protection from cold an uncursed ring of magical power a +3 ring of evasion a +5 ring of dexterity the ring of Egomania {Wiz rN+ MP+9} [ring of wizardry] It improves your spell success rate. It protects you from negative energy. It affects your magic capacity (+9). an uncursed amulet of resist mutation an uncursed amulet of resist corrosion an uncursed amulet of rage an uncursed amulet of faith the amulet "Qiur" {Inacc *Confuse +Blink Str+2 Dex+4} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your strength (+2). It affects your dexterity (+4). It lets you blink. It may confuse you when you take damage. 6 javelins of penetration a javelin 4 beef jerkies 2 scrolls of enchant weapon (-38, 30, Lair:1) 17 sling bullets (20, 32, Lair:1) a potion of poison an uncursed ring of sustain attributes a +0 robe (-37, 41, Lair:1) a cursed staff of conjuration Level 2 of the Lair of Beasts (38, 14, Lair:2) 396 stones Level 3 of the Lair of Beasts (-1, 1, Lair:3) a +0 spear (-1, 2, Lair:3) a +0 spear (14, 13, Lair:3) 17 stones (-7, 37, Lair:3) a cursed +0 scale mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 falchion (38, 4, Lair:4) a scroll of noise (-14, 9, Lair:4) 18 sling bullets (-3, 9, Lair:4) a +0 leather armour (12, 13, Lair:4) 21 arrows Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 broad axe (-21, 6, Lair:5) a scroll of random uselessness (-30, 24, Lair:5) 27 arrows (12, 31, Lair:5) 11 stones (14, 39, Lair:5) a +0 scale mail (-10, 56, Lair:5) a +0 trident Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 ring mail (14, 11, Lair:6) a +0 crystal plate armour (-2, 23, Lair:6) 12 bolts (5, 25, Lair:6) 27 stones (42, 25, Lair:6) a +0 war axe (1, 29, Lair:6) 8 arrows (7, 50, Lair:6) 15 stones Level 7 of the Lair of Beasts (0, 0, Lair:7) 29 stones (-5, 7, Lair:7) a +0 robe (3, 9, Lair:7) 70 stones (36, 31, Lair:7) a plain deck of wonders (36, 33, Lair:7) a wand of frost (16) a +3 ring of strength (5, 34, Lair:7) 5 arrows of frost (15, 36, Lair:7) a scroll of noise (-2, 45, Lair:7) a +0 short sword a +0 robe a +0 buckler (18, 50, Lair:7) a +0 dagger (0, 52, Lair:7) a +0 dagger (-17, 58, Lair:7) a +0 scimitar Level 8 of the Lair of Beasts (0, 0, Lair:8) 23 stones (18, 5, Lair:8) 15 stones (18, 13, Lair:8) 16 stones (12, 37, Lair:8) a cursed +0 robe (11, 38, Lair:8) a +0 short sword (1, 55, Lair:8) the +1 pair of boots "Rouxkaekhu" {*Drain MP-9 Str+10 SInv} It affects your strength (+10). It affects your magic capacity (-9). It lets you see invisible. It causes draining when unequipped. (40, 55, Lair:8) a +0 robe a +0 dagger (0, 56, Lair:8) 15 stones Level 1 of the Swamp (0, 0, Swamp:1) 7 stones (-36, 13, Swamp:1) 18 stones (-2, 35, Swamp:1) a +0 spear (-2, 36, Swamp:1) a +0 spear a +0 spear (10, 39, Swamp:1) 14 stones Level 2 of the Swamp (0, 0, Swamp:2) 14 stones (25, 0, Swamp:2) 16 stones (1, 2, Swamp:2) 18 stones Level 3 of the Swamp (0, 0, Swamp:3) a +0 spear Level 4 of the Swamp (0, 0, Swamp:4) 6 stones (-20, 6, Swamp:4) a +0 robe a +0 quarterstaff Level 1 of the Spider Nest (0, 0, Spider:1) 17 stones (-27, 16, Spider:1) 32 stones Level 2 of the Spider Nest (0, 0, Spider:2) a +2 leather armour of cold resistance (-4, 14, Spider:2) 15 stones (-1, 20, Spider:2) 17 stones (7, 38, Spider:2) a +3 ring of intelligence Level 3 of the Spider Nest (0, 0, Spider:3) 21 stones (36, 4, Spider:3) 15 stones Level 6 of the Pits of Slime (0, 0, Slime:6) the +3 short sword "Bicveety" {elec, *Noise *Confuse rPois Int+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+4). It protects you from poison. It may make noises in combat. It may confuse you when you take damage. (1, 2, Slime:6) the +1 leather armour of Taydaubb {*Contam rElec Str+7 Slay+3} It affects your strength (+7). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It insulates you from electricity. It causes magical contamination when unequipped. (-7, 8, Slime:6) the +7 falchion "Baxkuh" {holy, +Inv} It has been blessed by the Shining One to cause great damage to the undead and demons. It lets you turn invisible. (-2, 8, Slime:6) the +13 crystal plate armour of the King {Int+2 Stlth+} It affects your intelligence (+2). It makes you more stealthy. (0, 10, Slime:6) 20 stones (-2, 12, Slime:6) 17 stones Level 1 of the Vaults [Shop] Ymuhil's Armour Shop a +2 scale mail of poison resistance (306 gold) the +2 ring mail of Ige Tuuc {rF+} (476 gold) It protects you from fire. a +1 helmet of see invisible (280 gold) a +0 pair of gloves (76 gold) a +0 chain mail (76 gold) a +0 scale mail (68 gold) a +2 helmet of intelligence (365 gold) (0, 0, Vaults:1) a +5 broad axe of chopping a +0 chain mail (24, 2, Vaults:1) 13 bolts (still there?) 20 bolts (still there?) 24 bolts (still there?) (67, 4, Vaults:1) 23 stones (39, 54, Vaults:1) 17 stones (16, 55, Vaults:1) 7 bolts (-1, 63, Vaults:1) a +0 shortbow 20 arrows (0, 64, Vaults:1) an arrow Level 2 of the Vaults (0, 0, Vaults:2) a +0 arbalest 10 bolts (-15, 13, Vaults:2) a +0 dagger a cursed -2 short sword a cursed +0 plate armour a +2 broad axe of electrocution a +0 chain mail of fire resistance (-16, 14, Vaults:2) a +0 hand axe a +0 halberd a +0 chain mail (23, 30, Vaults:2) a +2 long sword of holy wrath a +0 plate armour (27, 33, Vaults:2) a +0 dire flail a +0 plate armour (-2, 34, Vaults:2) a bolt (26, 34, Vaults:2) a +0 long sword a +0 scimitar a +0 leather armour a +0 buckler (-2, 36, Vaults:2) a bolt a +0 long sword a +1 scale mail of magic resistance a +0 arbalest 8 silver bolts (-2, 37, Vaults:2) a bolt (-2, 38, Vaults:2) a +0 arbalest 23 bolts (25, 40, Vaults:2) a +0 long sword a +1 leather armour of magic resistance a +0 buckler (2, 42, Vaults:2) a cursed -3 giant club a +0 robe a +0 spear (-1, 43, Vaults:2) a +0 scale mail 21 bolts a +0 long sword a +0 arbalest (25, 43, Vaults:2) a +0 short sword (0, 44, Vaults:2) a +0 giant club Level 3 of the Vaults (0, 0, Vaults:3) a large rock (-1, 7, Vaults:3) a +0 war axe (unseen) (0, 7, Vaults:3) a wolf spider corpse (18, 12, Vaults:3) a +0 whip (18, 13, Vaults:3) a +0 robe a +0 dagger (20, 13, Vaults:3) a +0 robe (unseen) (18, 14, Vaults:3) a +0 robe (unseen)