Amnesiac Level 1 of the Dungeon (0, 0, D:1) a +0,+0 whip (31, 8, D:1) 11 sling bullets (-2, 14, D:1) a +0 ring mail (-3, 15, D:1) a +0,+1 dagger (-16, 16, D:1) a +0,+0 short sword (26, 18, D:1) a potion of degeneration a potion of confusion (6, 20, D:1) a +0,+0 dagger (22, 20, D:1) a +2 ring mail (-17, 37, D:1) 23 bolts Level 2 of the Dungeon (0, 0, D:2) a book of Geomancy (-7, 3, D:2) a +1,+1 whip (-1, 6, D:2) a +0,+0 club (-17, 7, D:2) a cursed -3,+0 club (-20, 19, D:2) a cursed -2 ring mail (-37, 20, D:2) a +0,+0 club (-14, 24, D:2) a +2 robe (-31, 27, D:2) a +0,+0 club (-11, 28, D:2) a +0,+0 club (-32, 30, D:2) a +0,+0 club (-11, 32, D:2) a +0 centaur barding (7, 41, D:2) a +0,+0 club (-7, 44, D:2) 3 scrolls of identify a scroll of identify Level 3 of the Dungeon (0, 1, D:3) a +1,+1 dagger (16, 2, D:3) 26 bolts (-26, 5, D:3) a +0,+0 club (-23, 28, D:3) a +0 leather armour a +0,+0 flail (10, 28, D:3) a +0,+0 club (7, 34, D:3) a +0,+0 hand axe (27, 38, D:3) a cursed -1,-1 club (-32, 41, D:3) a +0,+0 morningstar a +0,+0 sling a +0 ring mail (12, 46, D:3) a +0,+0 club a +0 leather armour (13, 47, D:3) a +0,+0 hand axe (11, 48, D:3) a cursed -1,-3 scythe a +0 robe a wand of magic darts (2) Level 4 of the Dungeon (0, 0, D:4) a +0,+0 mace a cursed +0 robe (0, 1, D:4) a cursed -3,-1 falchion a +3,+0 hand axe of flaming a +0 ring mail (2, 2, D:4) a +0,+0 long sword a +0 ring mail (13, 2, D:4) a +0 leather armour a +0 leather armour a +0,+0 whip a +0,+0 whip a +0 robe a +0,+0 dagger (-12, 5, D:4) 10 arrows (19, 5, D:4) a +2,+0 dagger (-22, 7, D:4) a +0,+1 whip (-21, 12, D:4) a +0,+1 whip (10, 12, D:4) a +0,+0 short sword (-8, 13, D:4) a +0,+0 dagger (-12, 17, D:4) a +0 robe (6, 19, D:4) a +1,+0 dagger (36, 28, D:4) a +1 ring mail (-14, 37, D:4) 29 sling bullets (-8, 43, D:4) 25 arrows (30, 45, D:4) a +0,+0 club (-11, 50, D:4) a +0,+0 whip Level 5 of the Dungeon (0, 0, D:5) a +1,+1 short sword (-4, 2, D:5) a +0,+0 whip (0, 9, D:5) an arrow (1, 9, D:5) 3 arrows (4, 9, D:5) a +2,+0 shortbow 12 arrows (22, 9, D:5) a +0,+0 club a +0 robe a +0,+0 dagger a +0 leather armour (23, 9, D:5) a +2 scale mail (24, 14, D:5) a +0,+0 halberd (28, 18, D:5) a -3,-2 mace a +1,+1 dagger of flaming a -3,+0 short sword (24, 27, D:5) a +0 robe (41, 30, D:5) 16 sling bullets (42, 35, D:5) a +0,+0 club (22, 36, D:5) a +0,+1 flail (23, 36, D:5) a +0,+0 hand axe a +0 leather armour a +0,+0 mace (12, 37, D:5) a +0,+0 war axe (47, 44, D:5) a +0,+0 cutlass (32, 49, D:5) a +0,+0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +1,+2 quarterstaff (24, 1, D:6) a +1,+0 trident (36, 1, D:6) a +0,+0 giant spiked club (45, 2, D:6) a +0,+0 club (22, 3, D:6) a +0,+0 hand axe (26, 9, D:6) a scroll of random uselessness (42, 11, D:6) a +0,+0 mace (2, 21, D:6) a +0 scale mail (14, 28, D:6) 8 poisoned tomahawks (22, 37, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0,+0 dagger a +0 robe (6, 6, D:7) a +0 robe a cursed +0,+0 hand axe (7, 6, D:7) a +0 robe a +0,+0 falchion (2, 7, D:7) a +0 robe a +0,+0 hand axe (10, 7, D:7) a cursed +0,+2 hand axe a +0 robe a +0,+0 flail a +0 robe (38, 11, D:7) 9 bolts of flame (-9, 12, D:7) a +0 robe (-1, 12, D:7) a +0 leather armour a +0,+0 whip (0, 12, D:7) a +0,+0 club (1, 12, D:7) a +0,+0 whip (7, 12, D:7) a +0,+0 halberd a +0 chain mail (-2, 13, D:7) a +0,+0 spear (28, 16, D:7) a +0,+2 flail a +0,+1 whip of holy wrath (34, 16, D:7) a +0,+0 flail (5, 19, D:7) a +1,+2 whip a +0 ring mail (11, 20, D:7) a cursed -2,-1 hand axe (10, 21, D:7) a +0,+0 club a +0 leather armour (11, 21, D:7) a +0,+0 short sword (14, 27, D:7) a +0,+0 trident (5, 29, D:7) a +0,+0 flail (30, 30, D:7) a +0,+0 dagger a +0,+1 dagger (5, 31, D:7) a +0,+0 mace a +0 robe (5, 32, D:7) a +0,+0 club (4, 33, D:7) a +0,+0 dagger a +0 robe (4, 37, D:7) a +1,+1 dagger (5, 38, D:7) a +0,+0 short sword (37, 39, D:7) a +0,+0 short sword (29, 43, D:7) a +0,+0 club (-15, 51, D:7) a +0,+0 war axe (-10, 51, D:7) a +0 shield Level 8 of the Dungeon [Shop] Ymaarr's Armour Shop the +0 plate armour of the Clam {rF+ rN+} (576 gold) It protects you from fire. It protects you from negative energy. the cursed +3 robe of Folly {Archmagi, MR-- Int+5 Curse} (714 gold) It affects your intelligence (+5). It affects your resistance to hostile enchantments. It may recurse itself when equipped. It has a curse placed upon it. the cursed +3 cloak of Thrufytext {rElec Int+2 SInv} (544 gold) It affects your intelligence (+2). It insulates you from electricity. It enhances your eyesight. It has a curse placed upon it. a +0 leather armour (28 gold) a +0 cloak (63 gold) a +0 robe (9 gold) a cursed +0 pair of boots (21 gold) (0, 1, D:8) a +0,+0 scimitar a +0,+1 shortbow a +2 plate armour (1, 2, D:8) 10 arrows (3, 2, D:8) a +0,+0 spear (4, 2, D:8) 2 arrows (6, 2, D:8) a cursed -1,-1 spear a +3,+2 hand axe (32, 5, D:8) a +0,+0 dagger (34, 5, D:8) a book of Changes an uncursed staff of poison (0, 7, D:8) a +0,+0 giant club (-8, 15, D:8) a +1,+1 battleaxe a cursed +0 chain mail (23, 16, D:8) a +0,+0 club (15, 20, D:8) 25 arrows (15, 22, D:8) a +0,+0 club (13, 23, D:8) a +0,+0 club (14, 23, D:8) a +0,+0 mace (15, 23, D:8) a cursed +0 chain mail a +1,+1 battleaxe (14, 27, D:8) a +2,+0 hand axe (2, 28, D:8) a +0 robe (24, 28, D:8) a +0 ring mail Level 1 of the Lair of Beasts (0, 0, Lair:1) an uncursed staff of air (54, 0, Lair:1) a +2 leather armour (14, 1, Lair:1) a +0,+0 quarterstaff (37, 3, Lair:1) a +0,+0 war axe (11, 16, Lair:1) a +2,+0 morningstar (57, 18, Lair:1) a +1,+1 halberd (19, 28, Lair:1) a +0,+0 trident (60, 34, Lair:1) a wolf corpse (skeletalised by now) (61, 34, Lair:1) a +0,+0 quarterstaff (60, 35, Lair:1) a giant frog corpse (skeletalised by now) (58, 37, Lair:1) a spiny frog corpse (skeletalised by now) (66, 37, Lair:1) 11 poisoned sling bullets (63, 38, Lair:1) a spiny frog corpse (skeletalised by now) Level 2 of the Lair of Beasts (0, 0, Lair:2) a +2,+0 quarterstaff (1, 9, Lair:2) a quokka corpse (rotten by now) (-10, 12, Lair:2) 15 sling bullets (-14, 18, Lair:2) a yak corpse (rotten by now) a yak corpse (rotten by now) (-14, 20, Lair:2) a yak corpse (rotten by now) (-14, 21, Lair:2) a yak corpse (rotten by now) (-13, 21, Lair:2) a yak corpse (rotten by now) (-23, 29, Lair:2) an iguana corpse (rotten by now) (-23, 33, Lair:2) a +0 leather armour (-24, 36, Lair:2) a +0 robe (-1, 41, Lair:2) a water moccasin skeleton (-3, 42, Lair:2) 30 poisoned needles (-2, 42, Lair:2) a wand of slowing (20) a wand of slowing (14) an ice cave (-12, 4, IceCv) a +1,+1 vampiric short sword a +5,+2 broad axe of electrocution