Amnesiac Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -1, D:1) a +0 spear (6, -8, D:1) a +0 dagger (6, 2, D:1) a +0 ring mail (22, -10, D:1) a +0 club (22, 37, D:1) a +0 hunting sling (23, 37, D:1) a +0 quarterstaff (24, 30, D:1) a +0 ring mail (26, 2, D:1) a +0 dagger (26, 21, D:1) a +0 robe (31, 21, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 18 arrows (3, -13, D:2) a +0 leather armour (7, -3, D:2) a +0 club (7, 1, D:2) a cursed -1 club (22, -26, D:2) a +0 ring mail (35, 22, D:2) 15 arrows (38, 10, D:2) a +0 dagger (41, -14, D:2) a +0 club (44, -9, D:2) a +0 club (44, -8, D:2) a +0 club (45, -8, D:2) a +0 robe a +0 club Level 3 of the Dungeon (6, -21, D:3) a +1 helmet of see invisible (13, 6, D:3) a +0 club (14, 14, D:3) a +0 leather armour (15, -21, D:3) a +0 club a +0 club (28, -23, D:3) a +0 club (34, -17, D:3) 22 bolts Level 4 of the Dungeon [Shop] Vuerph's Book Boutique a Young Poisoner's Handbook (440 gold) a book of Frost (385 gold) a book of Minor Magic (220 gold) a book of Callings (330 gold) a manual of Stealth (1214 gold) a book of Cantrips (220 gold) a book of Conjurations (330 gold) a book of Necromancy (330 gold) a book of Annihilations (1214 gold) a book of Enchantments (550 gold) a book of Debilitation (440 gold) a book of Maledictions (275 gold) a book of Cantrips (220 gold) a book of Geomancy (385 gold) (1, -6, D:4) a +0 short sword (1, 1, D:4) 21 arrows (13, 14, D:4) a +0 hand axe (17, 24, D:4) a +0 dagger (17, 25, D:4) a +0 leather armour (26, 35, D:4) a +0 robe a +0 dagger a cursed -2 ring mail (30, -5, D:4) a +0 war axe 5 boomerangs a cursed +0 scale mail (39, 27, D:4) 14 arrows (42, 21, D:4) a cursed -2 robe (47, 7, D:4) a +0 mace (54, 22, D:4) a +0 whip 4 boomerangs (55, 23, D:4) a +0 dagger a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) 24 bolts (12, 3, D:5) a +0 leather armour a +0 ring mail a +0 vampiric war axe (14, 3, D:5) a +0 robe a +0 dagger (16, 14, D:5) 16 bolts (23, 0, D:5) a +0 leather armour (26, 8, D:5) a +0 short sword (28, 4, D:5) a +0 scale mail (32, 27, D:5) 21 sling bullets (35, 5, D:5) a +0 leather armour (37, 4, D:5) a +0 short sword (41, 14, D:5) 20 arrows a +0 shortbow (45, 31, D:5) a +0 scale mail (51, 6, D:5) a +0 giant spiked club Level 6 of the Dungeon [Shop] Getacwachi's Antique Armour Boutique a +2 buckler of protection (602 gold) a +0 leather armour (56 gold) the +7 plate armour of Twilight {+Inv Regen+ Int+4} (2251 gold) It affects your intelligence (+4). It lets you turn invisible. It increases your rate of regeneration. a +0 ring mail (112 gold) a +0 robe (19 gold) a +1 helmet (322 gold) a +3 leather armour of magic resistance (672 gold) a +0 pair of gloves (126 gold) a +0 ring mail (112 gold) [Shop] Faffuof's Assorted Antiques a cursed -2 dagger (2 gold) 2 scrolls of identify (116 gold) a scroll of amnesia (101 gold) a wand of digging (5) (522 gold) a +0 leather armour (58 gold) a potion of curing (87 gold) a potion of cancellation (232 gold) a lightning rod (4/4) (1160 gold) a wand of random effects (9) (159 gold) a +0 trident (101 gold) (0, 0, D:6) a +0 spear a +0 spear (0, 47, D:6) 13 arrows (4, 12, D:6) a +0 club a +0 ring mail a +0 spear (10, 41, D:6) a +0 robe a +1 dagger (11, 10, D:6) 14 gold pieces (12, -6, D:6) a +0 short sword (14, 17, D:6) a +0 flail (18, -4, D:6) a +0 spear (20, -4, D:6) a +0 club a cursed +0 leather armour a +0 whip (26, 17, D:6) 18 bolts (28, 31, D:6) a +0 chain mail (30, 12, D:6) a scarf of spirit shield an uncursed amulet of guardian spirit (30, 15, D:6) a +0 rapier a +0 ring mail a +0 hand axe (32, 50, D:6) a +0 plate armour a +0 hand axe (35, 11, D:6) a +0 leather armour a +0 war axe (38, 25, D:6) a +0 short sword (38, 27, D:6) a +0 club a +0 club a +0 club (38, 28, D:6) the cursed +1 trident of Woe {pierce, Stlth+} It inflicts extra damage upon your enemies. It makes you more stealthy. It has a curse placed upon it. a +0 ring mail (38, 53, D:6) a +0 cloak (40, 15, D:6) 32 arrows (40, 20, D:6) a +0 club (41, 15, D:6) a +0 flail a +0 leather armour of positive energy (42, 32, D:6) a +0 trident (43, 5, D:6) a +0 chain mail (43, 15, D:6) a +0 dagger (43, 27, D:6) a +0 dagger (43, 30, D:6) a +0 club (44, 29, D:6) a +0 club (47, 13, D:6) a +0 falchion (49, 24, D:6) a +0 club (49, 28, D:6) 16 bolts (49, 39, D:6) the +4 pair of gloves "Gigyxauh" {*Drain +Inv rN+ Regen+} It protects you from negative energy. It lets you turn invisible. It increases your rate of regeneration. It causes draining when unequipped. (50, -2, D:6) 13 bolts (50, 15, D:6) a +0 club (50, 20, D:6) a +0 club (52, 15, D:6) a +0 dagger (52, 16, D:6) a +0 club (53, 9, D:6) a +0 giant club (53, 14, D:6) a +0 spear (53, 19, D:6) a +0 robe (53, 20, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (23, 38, D:7) a +0 scale mail (28, 24, D:7) a +0 robe (32, -2, D:7) a +0 falchion (37, 4, D:7) a +0 whip (38, 5, D:7) a cursed -1 halberd (39, 6, D:7) a +0 spear a +0 flail a +0 spear a cursed -1 club a +0 spear (48, 1, D:7) a +0 robe a +0 dagger (52, 15, D:7) a +0 leather armour a +0 whip (56, 16, D:7) a +0 scale mail 4 boomerangs a +0 dagger (57, 14, D:7) a +0 robe a +0 dagger (58, 15, D:7) a +0 flail a +0 chain mail (64, 38, D:7) 5 large rocks (65, -1, D:7) a +0 trident (67, 7, D:7) a cursed +0 trident a +0 plate armour Level 8 of the Dungeon (3, 10, D:8) a +2 pair of gloves (4, 1, D:8) a +0 rapier (12, 17, D:8) a +0 ring mail (13, 35, D:8) a potion of heal wounds (14, 30, D:8) 20 sling bullets (16, 28, D:8) a scroll of identify (20, 28, D:8) a throwing net (24, 27, D:8) a +0 pair of boots (36, 38, D:8) a +0 war axe a +0 plate armour the Ecumenical Temple