Amoria Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (5, -5, D:1) a +0 dagger (17, -14, D:1) a +0 pair of boots (22, -30, D:1) a ball python corpse (skeletalised by now) (25, -24, D:1) a +0 hand axe (28, -28, D:1) a rat corpse (skeletalised by now) (30, -31, D:1) a jackal corpse (skeletalised by now) (30, -1, D:1) a ball python corpse (skeletalised by now) (33, -16, D:1) a +0 club a kobold skeleton (35, -29, D:1) a ball python skeleton (38, 7, D:1) a +0 club a goblin corpse (skeletalised by now) (45, -34, D:1) a bat corpse (skeletalised by now) (46, -25, D:1) a +0 scale mail (47, 7, D:1) a human skeleton (48, -25, D:1) 7 stones (48, -14, D:1) a ball python corpse (skeletalised by now) (48, 4, D:1) a human skeleton (51, 5, D:1) a human skeleton (53, 4, D:1) a human corpse (skeletalised by now) (54, 4, D:1) a human corpse (skeletalised by now) (63, -27, D:1) 6 stones (65, -38, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 6 stones (0, 16, D:2) a +0 club a goblin corpse (2, 17, D:2) a +0 club a +0 club a +0 dagger a goblin corpse (2, 18, D:2) a +0 club (2, 19, D:2) a +0 animal skin a +0 helmet (7, -16, D:2) a +0 dagger a stone (9, -19, D:2) 6 stones (31, -15, D:2) a +0 ring mail