Amplified Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, -4, D:1) a +0 robe (30, 3, D:1) a +0 hand axe (37, 32, D:1) a +0 hand axe (38, -10, D:1) a +0 club (38, 23, D:1) a +0 robe (38, 30, D:1) a +0 club (42, 12, D:1) 14 arrows (45, -14, D:1) a +0 scale mail (47, -1, D:1) a +0 club (52, 17, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 2, D:2) 20 sling bullets (2, 10, D:2) 17 arrows (4, -32, D:2) a +0 quarterstaff (8, -15, D:2) a +0 club (11, -26, D:2) a +1 dagger of protection (21, -24, D:2) a +0 dagger (21, -23, D:2) a +0 club (27, -14, D:2) a +0 club (31, -30, D:2) a scroll of noise (35, -4, D:2) a +0 club (39, -37, D:2) 21 bolts (39, -9, D:2) a +0 mace (44, -33, D:2) a +0 whip (44, 0, D:2) a +0 hand axe (47, -33, D:2) a +0 dagger (50, -13, D:2) 24 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail a cursed -3 dagger (3, 33, D:3) a +0 ring mail (3, 34, D:3) 22 arrows (8, 33, D:3) a +0 leather armour (10, -6, D:3) a +0 helmet (14, 35, D:3) a cursed -2 club (24, 13, D:3) a +0 halberd a +0 spear (28, 19, D:3) a +0 short sword a cursed ring of teleportation (35, 6, D:3) a +0 hand axe (36, 7, D:3) a +0 club a +0 hunting sling (39, 4, D:3) a +0 leather armour (39, 6, D:3) a cursed -1 dagger (40, -2, D:3) 21 arrows (45, 23, D:3) a +0 whip Level 4 of the Dungeon [Shop] Yczuwnez's Food Emporium a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) (0, 0, D:4) a +0 robe a +0 dagger (11, 10, D:4) a +0 short sword a +0 leather armour (12, 5, D:4) a +0 halberd (12, 6, D:4) a +0 flail (17, 6, D:4) a +0 scale mail (18, 17, D:4) a +0 spear (19, 13, D:4) 13 arrows (21, 5, D:4) a +0 whip (22, 24, D:4) a +0 leather armour (22, 44, D:4) a +0 spear Level 5 of the Dungeon [Shop] Gouven's Armour Emporium a +4 scale mail of fire resistance (465 gold) a +0 robe (10 gold) a +0 leather armour (30 gold) a +0 ring mail of cold resistance (165 gold) a cursed +0 leather armour (1 gold) (0, 0, D:5) a +0 giant club (2, -26, D:5) a +0 hand axe (4, -9, D:5) a +0 leather armour (5, -28, D:5) 29 bolts (10, 5, D:5) a +0 leather armour (50, -13, D:5) a +0 hunting sling Level 6 of the Dungeon (0, 0, D:6) a cursed -2 giant spiked club (3, -3, D:6) 10 poisoned needles (7, -1, D:6) a +2 flail of holy wrath a +0 scale mail (11, -17, D:6) 13 bolts (17, -12, D:6) a +0 flail (27, -14, D:6) a +0 rapier (27, -7, D:6) a +0 robe (28, 11, D:6) a +0 dagger (29, -26, D:6) a +0 dagger (30, -19, D:6) 18 sling bullets (31, 20, D:6) a +0 leather armour (36, 5, D:6) a +0 spear (37, -17, D:6) a +0 club (40, -16, D:6) a +0 dagger a +0 robe a +0 flail (40, -14, D:6) a +0 morningstar (40, -1, D:6) a +0 giant spiked club (43, -16, D:6) a +0 club (55, -9, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 war axe (1, -31, D:7) a +0 leather armour (4, -14, D:7) a +0 giant club (5, -15, D:7) a +0 club (5, -8, D:7) 21 arrows (6, 2, D:7) 22 arrows (11, -18, D:7) a +0 short sword (11, -16, D:7) a +0 dagger (13, -26, D:7) 16 arrows (16, -4, D:7) a +0 dagger a +0 robe (16, 1, D:7) a sling bullet (16, 2, D:7) a sling bullet (18, -1, D:7) a sling bullet (18, 5, D:7) a +0 quarterstaff a +0 hunting sling 20 sling bullets a +0 leather armour (18, 14, D:7) a +0 helmet (19, -19, D:7) a +0 ring mail of cold resistance (19, 6, D:7) 2 sling bullets (26, -26, D:7) a +2 mace of crushing a +0 scale mail (26, 4, D:7) a +1 chain mail of fire resistance (30, -7, D:7) 17 arrows a +0 shortbow (31, -36, D:7) a +0 pair of gloves (31, -6, D:7) an arrow (40, -38, D:7) a +0 club (40, -18, D:7) a +0 animal skin (40, -17, D:7) a +0 animal skin (40, -16, D:7) a +0 robe a +2 whip of flaming (45, 7, D:7) a cursed +0 dagger (46, 7, D:7) a +2 dagger of venom (46, 8, D:7) a +0 club a +0 short sword (62, -33, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) a +0 long sword (2, 17, D:8) the +0 hat of Mezcal {+Blink rC+ Dex-5 SInv} It affects your dexterity (-5). It protects you from cold. It lets you see invisible. It lets you blink. (10, -6, D:8) a +0 chain mail (11, -6, D:8) 2 tomahawks a +0 hand axe (13, 6, D:8) a +0 robe (14, -2, D:8) a tomahawk (25, 10, D:8) a +1 long sword a +0 robe (33, 13, D:8) +0 steam dragon scales (35, 10, D:8) a +0 leather armour (43, 28, D:8) a +0 ring mail (44, 11, D:8) a +0 buckler (49, 2, D:8) a +1 dagger of venom (49, 4, D:8) a +2 short sword of flaming a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a cursed +0 long sword (2, -39, D:9) an arrow (2, -32, D:9) a +0 buckler (4, -42, D:9) an arrow (7, 10, D:9) 15 bolts (8, -39, D:9) an arrow (16, -1, D:9) a +0 short sword (28, -21, D:9) a +0 scale mail (31, -13, D:9) a +0 dagger (41, -24, D:9) a +0 shortbow 9 arrows (41, -19, D:9) 3 arrows (42, -17, D:9) 4 arrows (49, -17, D:9) a +0 leather armour (56, 3, D:9) a +0 robe a +0 trident (57, 2, D:9) a cursed +0 long sword a cursed +0 robe a +0 mace a +0 robe a +0 robe a +3 mace of freezing Level 10 of the Dungeon (0, 0, D:10) 11 gold pieces (6, 7, D:10) a ration (7, 3, D:10) a scroll of fear (8, 5, D:10) 9 gold pieces (22, -14, D:10) a +0 dire flail a +0 shortbow 15 arrows (28, -19, D:10) a +0 great mace Level 11 of the Dungeon (0, 0, D:11) a +0 hand axe (0, 1, D:11) a +0 whip a +0 war axe (4, 1, D:11) a +0 leather armour a +0 flail (9, -3, D:11) a crystal ball of energy (16, 16, D:11) 5 javelins (23, 3, D:11) a +0 war axe (25, -8, D:11) 28 arrows (31, 19, D:11) a +0 troll leather armour (34, 1, D:11) a +0 club (38, 19, D:11) a +0 rapier (40, -7, D:11) 23 sling bullets (50, 1, D:11) a +0 leather armour (51, 16, D:11) a +0 leather armour a +0 dagger (51, 17, D:11) a +0 short sword Level 12 of the Dungeon (0, 0, D:12) 14 arrows (1, 28, D:12) the +2 great sword "Enly" {slice, rC+ Int-3 Dex+3} It inflicts extra damage upon your enemies. It affects your intelligence (-3). It affects your dexterity (+3). It protects you from cold. (2, 4, D:12) an arrow (2, 6, D:12) 11 arrows a +0 shortbow (4, 3, D:12) a +0 hand axe (4, 8, D:12) 4 needles of sleeping (6, 16, D:12) 23 arrows 4 poisoned tomahawks a +0 chain mail a +0 whip a +0 ring mail a +0 glaive of protection (7, -13, D:12) a +0 robe a cursed +0 dagger a +2 mace of draining (7, -12, D:12) 19 arrows a +0 mace a cursed +0 leather armour a +0 shortbow a +2 mace of holy wrath (7, 16, D:12) a +0 mace (8, -13, D:12) an arrow (8, 16, D:12) a +0 club (9, -13, D:12) an arrow (12, 11, D:12) a wand of flame (33) (16, 31, D:12) a +1 hand axe of flaming (23, -9, D:12) 16 arrows (24, 6, D:12) a book of Air (35, 12, D:12) a +0 hand axe (37, 24, D:12) a +0 dagger (41, 0, D:12) a +0 dagger (41, 2, D:12) a +0 robe a +0 dagger (43, 8, D:12) 2 large rocks (46, 12, D:12) a cursed -3 short sword a +0 leather armour (49, 11, D:12) a large rock Level 13 of the Dungeon [Shop] Ukluibam's Magic Scroll Shop a scroll of remove curse (42 gold) a scroll of amnesia (49 gold) a scroll of identify (28 gold) a scroll of remove curse (42 gold) a scroll of identify (28 gold) [Shop] Vecaod's Food Emporium a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) [Shop] Qobb's Jewellery Shoppe an uncursed ring of positive energy (200 gold) an uncursed amulet of the gourmand (300 gold) an uncursed ring of flight (175 gold) an uncursed ring of protection from magic (250 gold) a cursed amulet of inaccuracy (20 gold) an uncursed ring of wizardry (300 gold) the ring of Xom's Castigation {Int+3 Dex+2 Stlth-} (250 gold) [ring of attention] It affects your intelligence (+3). It affects your dexterity (+2). It makes you less stealthy. an uncursed amulet of regeneration (300 gold) an uncursed ring of protection from magic (250 gold) an uncursed ring of flight (175 gold) a +2 ring of dexterity (75 gold) a cursed amulet of inaccuracy (20 gold) the ring of Robustness {AC+8} (1280 gold) [ring of protection] It affects your AC (+8). [Shop] Jaubif's Food Emporium a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) (0, 0, D:13) a +0 club a +0 scale mail (7, -30, D:13) a cursed -1 trident (15, -27, D:13) a +0 long sword (18, -6, D:13) 4 large rocks (19, 4, D:13) a +0 blowgun (23, -1, D:13) a +0 leather armour (24, -3, D:13) a +0 hunting sling (26, -7, D:13) a cursed amulet of inaccuracy (30, -16, D:13) a +0 chain mail a +3 battleaxe (34, -27, D:13) a cursed +0 buckler a cursed +0 ring mail (38, -24, D:13) a cursed +0 great mace (42, -23, D:13) a +0 hunting sling (45, -11, D:13) 7 exploding tomahawks Level 14 of the Dungeon (0, 0, D:14) 15 bolts (0, 35, D:14) a +0 leather armour (2, 2, D:14) 19 arrows (2, 32, D:14) a +3 dagger a cursed -1 robe (3, 12, D:14) a +0 shield a +0 plate armour a +0 long sword (7, 4, D:14) 17 arrows a +0 shortbow (8, 2, D:14) a +0 lajatang (12, 3, D:14) an arrow (12, 46, D:14) a +3 trident a +0 robe (14, 0, D:14) 2 arrows (14, 1, D:14) an arrow (14, 2, D:14) 2 arrows (20, 30, D:14) a +0 plate armour (21, 4, D:14) a +0 plate armour (23, 36, D:14) a +0 long sword a +0 robe (24, 35, D:14) a +3 hand axe a +0 robe a +0 giant club a +0 giant club (29, -6, D:14) an uncursed staff of cold (31, 8, D:14) a +0 great sword a +0 chain mail (32, 8, D:14) a +0 battleaxe a +0 plate armour (35, 39, D:14) a +0 trident (36, 22, D:14) a +0 giant club (51, 14, D:14) a +0 great sword a +0 plate armour (54, 20, D:14) a +0 shield (54, 24, D:14) a +0 broad axe (62, 37, D:14) a +0 great sword Level 15 of the Dungeon (0, 0, D:15) a cursed -2 giant club a +0 giant club (4, -27, D:15) a +0 ring mail (10, -47, D:15) a crystal ball of energy (18, -17, D:15) a +0 halberd (20, -6, D:15) a +0 shortbow 26 arrows (29, -40, D:15) a +2 vampiric dagger a +0 robe (29, -39, D:15) a +0 hand axe (31, -1, D:15) 21 arrows (32, -12, D:15) a +0 rapier a +0 leather armour (49, 1, D:15) a +0 giant spiked club (unseen) (50, 1, D:15) a +0 giant club (unseen) (50, 2, D:15) a +0 robe (unseen) (53, -24, D:15) a +0 dagger (57, -27, D:15) 15 arrows Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 hand axe a +0 mace a cursed +0 scale mail (1, 2, Orc:1) a +0 battleaxe a +0 chain mail (20, 10, Orc:1) a +0 dire flail a +0 plate armour (21, 12, Orc:1) a +2 short sword of speed (22, 11, Orc:1) a +0 leather armour (22, 12, Orc:1) 3 tomahawks (23, 11, Orc:1) a +0 robe a +0 dagger (23, 12, Orc:1) a tomahawk (24, 13, Orc:1) a tomahawk (37, 27, Orc:1) a +0 dagger a +0 robe (37, 28, Orc:1) a +0 halberd a +0 plate armour (38, 25, Orc:1) a +0 trident 2 tomahawks Level 2 of the Orcish Mines [Shop] Qozxeq's Food Shop a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) [Shop] Piconiv's Magic Scroll Emporium a scroll of identify (22 gold) a scroll of vulnerability (82 gold) a scroll of noise (11 gold) a scroll of identify (22 gold) a scroll of noise (11 gold) a scroll of remove curse (33 gold) [Shop] Heagequd's General Store a sack of spiders (200 gold) a scroll of immolation (35 gold) a +0 scale mail (40 gold) a +0 arbalest of flaming (101 gold) the +4 spear of Sugh {pierce, rC+ Dex+3 Stlth+} (476 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+3). It protects you from cold. It makes you more stealthy. a +1 flail of crushing (122 gold) a +2 mace of venom (156 gold) the +11 plutonium sword {*Contam Stlth-} (1000 gold) It causes magical contamination when unequipped. It makes you less stealthy. 28 stones (28 gold) a +0 robe (7 gold) [Shop] Noofil's Magic Scroll Boutique a scroll of remove curse (39 gold) a scroll of immolation (45 gold) a scroll of fog (26 gold) a scroll of remove curse (39 gold) a scroll of noise (13 gold) a scroll of amnesia (45 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of summoning (123 gold) [Shop] Uzebes's Jewellery Boutique a +4 amulet of reflection (459 gold) an uncursed ring of magical power (340 gold) an uncursed amulet of magic regeneration (510 gold) an uncursed ring of flight (297 gold) an uncursed ring of positive energy (340 gold) an uncursed ring of fire (425 gold) an uncursed ring of fire (425 gold) a +6 ring of strength (994 gold) a cursed ring of teleportation (76 gold) (1, 16, Orc:2) a +0 dagger a +0 war axe (2, 16, Orc:2) a +0 robe a +0 dagger (8, 5, Orc:2) a +0 robe a +0 dagger (10, 6, Orc:2) a +0 robe a +0 dagger (12, 23, Orc:2) a +0 giant spiked club (15, 3, Orc:2) a +0 war axe a +0 chain mail a cursed +0 battleaxe a +0 robe a +0 dagger (16, -12, Orc:2) a cursed +0 war axe a +0 plate armour (19, -3, Orc:2) a +0 robe a +0 dagger a +0 short sword a +0 leather armour a cursed -1 dire flail a cursed -2 dagger a +0 robe a +0 glaive a +0 chain mail a +0 battleaxe a +4 plate armour a +0 dagger a +0 robe a +1 dagger of draining a +0 robe a +0 dagger a +2 robe a +0 club a +0 dagger a +0 robe (19, 0, Orc:2) a +0 chain mail a cursed -1 flail (20, -8, Orc:2) a +1 great sword a +0 chain mail (20, -2, Orc:2) a +0 chain mail a +0 dire flail (21, -5, Orc:2) a +3 long sword a +0 plate armour a +0 dire flail a +0 chain mail a +0 short sword a cursed +0 chain mail (22, 0, Orc:2) a +0 mace a +0 plate armour a +0 mace (37, 7, Orc:2) the +12 dagger "Dragonbane" {flame, *Corrode Fragile MP+9 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your magic capacity (+9). It may corrode you when you take damage. It will be destroyed if unequipped. It makes you more stealthy. the +4 great sword "Qugup" {flame, MR- Str+4 Dex+6 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It affects your dexterity (+6). It affects your resistance to hostile enchantments. It lets you see invisible. a +1 vampiric war axe a +0 blowgun 32 poisoned needles a +3 dagger of protection a potion of degeneration a +2 ring of dexterity a +1 cloak (38, -3, Orc:2) a +3 ring of strength Level 1 of the Elven Halls [Shop] Vuru's Jewellery Shoppe a cursed -5 ring of intelligence (30 gold) an uncursed ring of protection from cold (375 gold) an uncursed amulet of the gourmand (450 gold) an uncursed amulet of harm (450 gold) the ring of Jemyull {+Fly rN++ Dex-4 SInv} (393 gold) [ring of see invisible] It affects your dexterity (-4). It greatly protects you from negative energy. It lets you see invisible. It lets you fly. a +4 ring of intelligence (405 gold) an uncursed ring of protection from cold (375 gold) an uncursed ring of magical power (300 gold) the cursed necklace of Bloodlust {*Rage +Rage MR++ Int-3 Slay+6 *Curse} (1038 gold) [amulet of rage] It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. It curses itself when equipped. It has a curse placed upon it. a cursed -5 ring of evasion (30 gold) an uncursed amulet of faith (600 gold) the ring "Qeumuu" {Int+2 SInv} (393 gold) [ring of see invisible] It affects your intelligence (+2). It lets you see invisible. a cursed -2 ring of slaying (30 gold) the amulet of Harmony {+Rage +Inv rN+++ Str-4 Int-3} (904 gold) [amulet of rage] It affects your strength (-4). It affects your intelligence (-3). It renders you almost immune to negative energy. It lets you turn invisible. It lets you go berserk. (0, 0, Elf:1) a +1 pair of gloves (6, 5, Elf:1) a potion of degeneration (8, 4, Elf:1) a +0 short sword (9, 6, Elf:1) an arrow (10, 2, Elf:1) a +1 flail of protection (10, 7, Elf:1) a +1 leather armour of cold resistance a +0 rapier (14, 11, Elf:1) 2 arrows a +0 leather armour a +2 long sword of protection (14, 15, Elf:1) an arrow (15, 12, Elf:1) a +0 buckler a +0 leather armour a +0 short sword (15, 15, Elf:1) 2 arrows (16, 13, Elf:1) 21 arrows a +0 leather armour a +0 dagger a -3 shortbow a +0 dagger a +0 short sword a +0 shortbow (19, 3, Elf:1) a scroll of random uselessness (19, 15, Elf:1) a +4 hand axe (20, 18, Elf:1) a +0 long sword a +0 leather armour a +0 dagger (21, 29, Elf:1) a +0 dagger (22, 19, Elf:1) a +0 leather armour (23, 20, Elf:1) a +0 leather armour a +0 long sword (24, 21, Elf:1) a +0 buckler a cursed +0 leather armour a +2 long sword of protection (25, 22, Elf:1) a +0 buckler a +2 vampiric long sword a +0 chain mail a +1 dagger of holy wrath (28, 25, Elf:1) a +1 long sword of electrocution a +0 rapier a +0 ring mail a +2 leather armour of poison resistance a +0 long sword of holy wrath (28, 26, Elf:1) a +0 ring mail a +0 short sword (29, 25, Elf:1) a +5 scimitar of holy wrath (29, 26, Elf:1) a potion of degeneration a +0 chain mail a cursed -3 rapier (31, 42, Elf:1) a +0 short sword a +0 buckler (38, 33, Elf:1) a +0 rapier (42, 33, Elf:1) 13 stones (45, 32, Elf:1) 14 sling bullets (46, 32, Elf:1) the Tome of Conjuration Spells Type Level a - Shock Conjuration/Air 1 b - Sting Conjuration/Poison 1 c - Conjure Flame Conjuration/Fire 3 d - Irradiate Conjuration/Transmutation 5 e - Conjure Ball Lightning Conjuration/Air 6 (47, 32, Elf:1) 12 poisoned needles (48, 24, Elf:1) a book of Debilitation (54, 26, Elf:1) a +0 chain mail (54, 39, Elf:1) a +0 long sword a +0 leather armour Level 2 of the Elven Halls (0, 0, Elf:2) an arrow (1, -1, Elf:2) a +2 short sword of venom a +0 shortbow a +0 short sword a +0 leather armour a +0 long sword a +0 rapier a +0 short sword a +0 shortbow a +2 leather armour of poison resistance a cursed +0 long sword 45 arrows (2, -2, Elf:2) a +1 vampiric rapier (2, 11, Elf:2) a +0 flail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +3 spear of freezing (0, 1, Lair:1) a scroll of immolation (16, 30, Lair:1) a +0 robe (22, -3, Lair:1) a +0 shield Level 2 of the Lair of Beasts (12, -16, Lair:2) 8 poisoned needles (25, -20, Lair:2) a +0 robe (36, -25, Lair:2) 15 bolts (43, 4, Lair:2) 21 arrows (53, -18, Lair:2) a +0 great sword (59, -28, Lair:2) 11 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) 12 arrows (0, 37, Lair:3) a +0 ring mail (3, 17, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 robe (1, -27, Lair:4) a +0 war axe (25, 6, Lair:4) 8 tomahawks (29, -39, Lair:4) a cursed -2 hand axe (44, -44, Lair:4) 27 arrows (59, -2, Lair:4) a +0 flail Level 5 of the Lair of Beasts (0, 0, Lair:5) a potion of degeneration (14, -30, Lair:5) a +0 short sword (15, 16, Lair:5) 22 bolts (21, -9, Lair:5) 4 needles of paralysis (27, -20, Lair:5) a +0 scale mail (31, -7, Lair:5) a +0 rapier (45, -20, Lair:5) a +2 hat (45, -6, Lair:5) 24 arrows Level 6 of the Lair of Beasts (0, 0, Lair:6) +0 fire dragon scales (4, 3, Lair:6) +0 swamp dragon scales (7, -1, Lair:6) 19 sling bullets (8, 0, Lair:6) a scroll of noise (9, 0, Lair:6) a +0 hunting sling (11, 33, Lair:6) +0 steam dragon scales (13, 9, Lair:6) a scroll of noise (23, 51, Lair:6) a cursed +0 leather armour (31, 12, Lair:6) a +0 leather armour (31, 13, Lair:6) 20 arrows (32, 13, Lair:6) 20 arrows (40, 0, Lair:6) a +0 flail (45, 3, Lair:6) 10 sling bullets (49, 6, Lair:6) 6 javelins (51, 27, Lair:6) a book of Air (59, 0, Lair:6) 14 sling bullets (64, 33, Lair:6) 28 bolts Level 1 of the Swamp (0, 0, Swamp:1) a +0 chain mail (11, 4, Swamp:1) 19 gold pieces (12, -17, Swamp:1) a scroll of immolation (14, 9, Swamp:1) a +0 robe (17, -21, Swamp:1) a potion of curing (18, -2, Swamp:1) a ration (27, -21, Swamp:1) a potion of heal wounds (37, -3, Swamp:1) a +0 great sword Level 2 of the Swamp (0, 0, Swamp:2) a +0 great mace (1, 14, Swamp:2) a +0 ring mail (8, 22, Swamp:2) a +0 spear (8, 31, Swamp:2) a scroll of identify (10, 27, Swamp:2) a stone (13, 25, Swamp:2) a swamp drake corpse (skeletalised by now) (26, 21, Swamp:2) a +0 spear (still there?) a hornet corpse (still there?) (27, 18, Swamp:2) a hornet corpse (29, 31, Swamp:2) a scroll of blinking