Amplified Level 1 of the Dungeon (0, 0, D:1) 16 bolts (unseen) (3, 2, D:1) a +0 hunting sling (7, 8, D:1) a +0 robe (22, 17, D:1) a +0 club (27, 10, D:1) a scroll of identify Level 2 of the Dungeon (0, 0, D:2) a cursed -2 robe (3, -8, D:2) a +0 dagger (3, -6, D:2) a +0 buckler 2 javelins (3, 31, D:2) 17 stones (5, -12, D:2) a +0 dagger (17, 34, D:2) a +0 club (23, 12, D:2) a +0 club (46, 16, D:2) a bat corpse (skeletalised by now) (50, 15, D:2) a +0 short sword (51, 17, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 3 stones (1, -2, D:3) a hobgoblin corpse (3, -2, D:3) 2 stones (8, 14, D:3) 31 stones (9, -3, D:3) a +0 club (9, 0, D:3) a +0 hand axe a +0 leather armour an orc corpse (9, 1, D:3) a -3 ring of strength (14, 8, D:3) a +0 flail of protection (15, 8, D:3) a +0 short sword (unseen) (18, -1, D:3) a +0 robe (18, 1, D:3) a quokka corpse (20, 4, D:3) a +0 hand axe (23, -1, D:3) a +0 dagger