Amplified Level 1 of the Dungeon (0, 0, D:1) 30 arrows (3, 13, D:1) a +0 club (4, 21, D:1) a +0 leather armour (6, 22, D:1) a potion of curing (6, 51, D:1) a +0 whip (8, 13, D:1) a +0 hand axe (10, 18, D:1) 20 arrows (19, 11, D:1) 6 boomerangs (20, 8, D:1) 4 boomerangs (23, 11, D:1) a +0 mace of protection (29, 7, D:1) a +0 club (30, 12, D:1) a +0 club (33, 57, D:1) a +0 robe (34, 22, D:1) a +0 short sword (36, 51, D:1) a potion of brilliance (38, 35, D:1) a +0 robe (45, 36, D:1) 21 sling bullets (45, 40, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (1, 19, D:2) a +0 dagger (13, -5, D:2) a +0 club (13, -4, D:2) a stone (14, -11, D:2) a +0 dagger (14, -6, D:2) 18 stones (14, -5, D:2) a +0 club (14, -4, D:2) a stone (15, -4, D:2) a +0 animal skin a +0 club a +0 club a +0 chain mail (17, -32, D:2) a +0 dagger (17, -4, D:2) a +0 dagger (20, -30, D:2) a +0 leather armour (22, -29, D:2) a +0 club (23, 17, D:2) 20 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 spear (7, 8, D:3) 20 stones (19, -4, D:3) a potion of invisibility (21, -11, D:3) a +0 leather armour (24, -1, D:3) a +0 dagger a cursed -3 short sword a +0 leather armour 2 potions of brilliance Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (5, 3, D:4) a +0 dagger a +0 dagger (6, 3, D:4) a cursed +0 club (7, 8, D:4) a +0 mace (9, 3, D:4) 19 arrows (11, -7, D:4) 23 stones (13, -9, D:4) a +0 spear (16, -11, D:4) 12 stones (16, -5, D:4) 26 stones (16, 10, D:4) 17 arrows (25, -11, D:4) a potion of might (25, 22, D:4) a cursed +0 chain mail (26, 10, D:4) 22 stones (27, -11, D:4) a +0 giant club (28, -14, D:4) a potion of might (35, 37, D:4) a +0 scale mail (36, 30, D:4) 16 stones (37, 19, D:4) 9 arrows (38, 7, D:4) a +0 leather armour (46, -7, D:4) 15 stones (46, -4, D:4) a +0 dagger a +0 robe a +0 hand axe (47, -4, D:4) a +0 trident (47, -2, D:4) a +0 flail a +0 scale mail (48, 13, D:4) a +0 dagger (50, 5, D:4) 14 stones (53, -2, D:4) a +0 dagger a +0 robe (53, -1, D:4) a +0 flail 23 stones (54, 20, D:4) 3 boomerangs (55, -2, D:4) a stone (55, 1, D:4) a potion of flight (57, -2, D:4) a stone (58, -2, D:4) a stone (65, 24, D:4) 19 arrows Level 5 of the Dungeon (0, 0, D:5) 10 stones (4, 39, D:5) a +0 robe (9, 2, D:5) a +0 spear (9, 21, D:5) a +0 mace (11, -2, D:5) a +0 dagger (12, 35, D:5) a +0 hunting sling (15, 2, D:5) 26 bolts (15, 15, D:5) the cursed +1 hunting sling "Lithricze" {venom, Int+4} It poisons the ammo it fires. It affects your intelligence (+4). It has a curse placed upon it. (23, 24, D:5) a potion of curing Level 6 of the Dungeon (0, 0, D:6) a potion of curing (4, -34, D:6) a potion of haste (12, 0, D:6) 2 potions of resistance (16, -5, D:6) a +0 dagger (16, -4, D:6) a +0 dagger a +0 scale mail a +0 hand axe (16, -3, D:6) a cursed -2 flail (17, -4, D:6) a +0 mace (29, -30, D:6) 29 arrows (33, 4, D:6) a +0 leather armour (41, -25, D:6) a +0 hand axe (55, -3, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow (0, 5, D:7) a potion of curing (1, 13, D:7) a potion of brilliance (2, 9, D:7) a poisoned dart (4, 7, D:7) 3 poisoned darts (4, 8, D:7) a poisoned dart (unseen) (5, 6, D:7) a +0 whip (unseen) (9, -2, D:7) a potion of ambrosia Level 8 of the Dungeon (0, 0, D:8) a cursed +5 long sword a +0 robe (17, 2, D:8) a cursed -2 long sword (30, -14, D:8) a +0 hand crossbow (38, -10, D:8) a +0 chain mail (41, -40, D:8) a +0 robe (42, -35, D:8) an arrow (43, -43, D:8) a +0 chain mail (43, -37, D:8) 17 arrows a +0 shortbow (43, -11, D:8) a +0 falchion (44, -10, D:8) a +0 war axe a cursed +0 chain mail (47, -25, D:8) 9 arrows (53, -43, D:8) a +0 club a +0 mace a +0 plate armour (53, -42, D:8) a +0 dagger a +0 chain mail (57, -43, D:8) a +0 leather armour a +0 hand axe (58, -43, D:8) a cursed -3 club (60, -43, D:8) a +0 dagger (63, -25, D:8) a +0 hand axe a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) a +0 flail a +0 ring mail (1, 0, D:9) a +0 dagger (4, 5, D:9) 15 stones (8, -13, D:9) 2 arrows (8, -12, D:9) an arrow (8, -10, D:9) an arrow (8, -9, D:9) an arrow (8, -8, D:9) an arrow (8, -6, D:9) a +0 long sword of draining a +0 shortbow 17 arrows (16, -22, D:9) 26 bolts (25, -6, D:9) 25 sling bullets (28, 5, D:9) a +0 ring mail (31, 2, D:9) 26 stones (32, -12, D:9) a +0 short sword (32, -11, D:9) a +0 robe a +0 dagger (32, -10, D:9) a +0 chain mail a +0 flail a +0 robe a +0 dagger (32, -9, D:9) a +0 dire flail a +0 giant club (32, -6, D:9) a potion of resistance (33, -32, D:9) a +0 giant club a +0 giant spiked club (35, -13, D:9) a +0 scale mail (35, 9, D:9) a +0 quarterstaff (37, -22, D:9) a +0 helmet (38, -18, D:9) a +0 giant club (40, -30, D:9) a potion of berserk rage (41, 14, D:9) a +0 club (44, 9, D:9) 22 bolts (45, -19, D:9) a potion of attraction (45, -12, D:9) 16 stones (46, -34, D:9) a +0 war axe (48, -13, D:9) a +0 dagger (49, -31, D:9) a +0 arbalest (50, -28, D:9) a potion of heal wounds (54, -18, D:9) 19 stones (61, -25, D:9) a cursed +1 vorpal war axe a +0 robe a +4 mace a +0 robe a cursed -3 war axe a +0 robe (61, -23, D:9) a cursed +0 dire flail a +0 robe (66, -31, D:9) a potion of ambrosia Level 10 of the Dungeon (0, 0, D:10) 11 poisoned darts (8, -3, D:10) a cursed +0 mace a +0 robe (9, -3, D:10) a cursed +0 long sword a +0 robe (10, -3, D:10) a +5 dagger a +0 robe (11, -3, D:10) a cursed +0 trident a +0 robe (12, -17, D:10) a potion of cancellation (14, -8, D:10) a +4 scimitar a +0 robe (14, -2, D:10) 3 atropa-tipped darts (18, -43, D:10) a potion of attraction a +0 vorpal flail (19, -43, D:10) 2 potions of ambrosia a +0 leather armour a +0 mace a cursed +0 falchion (20, -11, D:10) a +0 falchion (22, -42, D:10) a +0 leather armour (25, -36, D:10) a +0 trident (27, -31, D:10) 2 potions of magic (31, -39, D:10) a cursed ring of teleportation (32, -44, D:10) a potion of curing (32, -2, D:10) a +0 ring mail (34, -3, D:10) a +0 leather armour (34, -1, D:10) a +0 rapier (36, -6, D:10) a +0 pair of gloves Level 11 of the Dungeon (13, 3, D:11) a scroll of random uselessness 28 stones a +0 leather armour a +0 falchion (15, 8, D:11) a +0 whip (15, 26, D:11) 15 arrows (17, 5, D:11) 31 stones (19, 6, D:11) a +0 giant club a +0 giant spiked club (23, 9, D:11) a +0 giant spiked club a +0 giant club (24, 28, D:11) a +0 long sword (31, 4, D:11) a +0 robe a +0 dagger a +0 robe a +0 dagger (32, 1, D:11) a +0 scale mail a +0 flail of protection a +0 ring mail a +0 giant spiked club (36, 1, D:11) a cursed +0 morningstar (39, 36, D:11) a +0 long sword (45, 16, D:11) a +0 giant club a +0 giant club (46, 3, D:11) a +0 whip (46, 21, D:11) a +0 short sword a +0 ring mail a +0 glaive a +0 plate armour a cursed +0 short sword a +0 leather armour (46, 25, D:11) a +0 flail a +0 club a +0 flail a +0 hand axe (47, 21, D:11) a +0 ring mail (48, -2, D:11) a +0 plate armour of poison resistance (49, 24, D:11) a cursed +0 dagger a +0 robe Level 12 of the Dungeon [Shop] Congout's Magic Scroll Shop a scroll of identify (30 gold) a scroll of holy word (112 gold) a scroll of noise (15 gold) a scroll of noise (15 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) a scroll of random uselessness (15 gold) [Shop] Feil's Antique Weapon Shoppe a +0 great sword (208 gold) a +0 mace (96 gold) a +0 rapier (128 gold) a +0 rapier (128 gold) a +0 club (32 gold) a +0 rapier (128 gold) a +0 dagger (64 gold) a cursed -2 whip (3 gold) a +2 long sword of holy wrath (585 gold) a +0 falchion (96 gold) a +0 war axe (112 gold) a +0 dagger (64 gold) [Shop] Azetorgh's Armour Boutique a +0 buckler (72 gold) a +0 pair of boots (72 gold) the cursed +0 scale mail of the Orcish Mines {*Slow Regen+ Str+2} (105 gold) It affects your strength (+2). It increases your rate of regeneration. It may slow you when you take damage. It has a curse placed upon it. the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (1718 gold) It insulates you from electricity. It affects your willpower, your defense against some magical effects. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. a +0 leather armour (32 gold) the +1 robe "Veoplil" {rElec} (315 gold) It insulates you from electricity. a +0 pair of boots (72 gold) a +2 plate armour of cold resistance (640 gold) a +2 robe of cold resistance (283 gold) the +1 shadow dragon scales "Loheps" {+Blink rElec Regen+ Int+3 Stlth++++} (1737 gold) It affects your intelligence (+3). It insulates you from electricity. It lets you blink. It increases your rate of regeneration. It makes you much more stealthy. a +0 scale mail (64 gold) a +3 scale mail of willpower (416 gold) a +4 chain mail of poison resistance (456 gold) [Shop] Sypog's Antique Weapon Shop a +1 dagger of venom (291 gold) a +0 trident (108 gold) a +0 falchion (93 gold) a +0 quarterstaff (124 gold) a +0 rapier (124 gold) a +0 scimitar (124 gold) a +0 great sword (201 gold) a +0 battleaxe (201 gold) a +8 giant club (1354 gold) a +0 short sword (93 gold) a +0 eveningstar (465 gold) a +0 falchion (93 gold) a +2 dagger of protection (446 gold) (0, 0, D:12) 16 arrows (3, 13, D:12) 2 large rocks (3, 16, D:12) a large rock (4, 38, D:12) 23 stones (10, 26, D:12) a stone (14, 27, D:12) a +1 dagger of flaming (15, 27, D:12) a +0 whip (17, -11, D:12) a large rock (17, -10, D:12) 2 large rocks (17, 27, D:12) a stone (19, 38, D:12) a +0 robe a cursed +0 dagger (20, 5, D:12) an arrow (20, 27, D:12) a +0 cloak (20, 38, D:12) a +0 robe a cursed +1 flail of protection (21, 6, D:12) 2 arrows (21, 8, D:12) an arrow (23, 8, D:12) 8 arrows a +0 shortbow (23, 9, D:12) 19 arrows a +0 shortbow (23, 22, D:12) a +0 scale mail (24, 8, D:12) 15 arrows a +0 shortbow (24, 9, D:12) 3 arrows (24, 10, D:12) 16 arrows a +0 shortbow (24, 12, D:12) an arrow (24, 25, D:12) a +0 scale mail (24, 40, D:12) a +0 flail a +0 plate armour (25, 40, D:12) a +0 robe a +3 dagger (25, 41, D:12) a +0 robe a +2 scimitar (27, 41, D:12) a +0 robe a +4 long sword (33, 25, D:12) a +0 dagger (40, 30, D:12) 3 large rocks (42, 31, D:12) a potion of curing Level 13 of the Dungeon (0, 0, D:13) a +0 flail (1, -1, D:13) a +0 scale mail (3, -3, D:13) 20 sling bullets (8, 14, D:13) an arrow (8, 15, D:13) an arrow (9, 13, D:13) an arrow (10, 9, D:13) an arrow (10, 12, D:13) an arrow (10, 18, D:13) 4 large rocks (12, 13, D:13) an arrow (12, 19, D:13) a large rock (13, 15, D:13) 6 arrows a +0 shortbow (14, -6, D:13) a cursed +0 leather armour (14, 8, D:13) a +2 dagger of distortion a potion of curing (17, -13, D:13) a +1 war axe of draining (17, 20, D:13) a large rock (18, -7, D:13) a +0 ring mail a +0 rapier (18, 26, D:13) 7 arrows a +0 longbow (19, -3, D:13) a cursed +0 ring mail (20, 0, D:13) a +0 shortbow (23, -6, D:13) a potion of curing (24, 15, D:13) a +0 chain mail (31, 12, D:13) a +0 scale mail a +0 mace (39, -11, D:13) a +0 shortbow 9 arrows (40, -12, D:13) a +0 flail (40, -7, D:13) 2 arrows (40, 31, D:13) a +0 plate armour a +0 long sword a +0 dire flail (40, 32, D:13) a +0 leather armour a +0 dagger (40, 43, D:13) a +0 broad axe (41, 31, D:13) a +0 leather armour a +0 club (41, 41, D:13) a large rock (42, 0, D:13) an arrow (42, 1, D:13) an arrow (42, 31, D:13) a +0 club (42, 32, D:13) a +0 club (45, -12, D:13) 24 bolts (45, 3, D:13) an arrow (45, 35, D:13) a +0 robe (45, 41, D:13) 3 large rocks (49, 17, D:13) a +0 leather armour (57, 0, D:13) 26 stones (61, 13, D:13) a +0 shortbow 18 arrows (62, -10, D:13) a +0 short sword a +0 leather armour (63, 14, D:13) an arrow (64, 35, D:13) 21 bolts (66, -8, D:13) a potion of might (66, 36, D:13) a +0 trident Level 14 of the Dungeon (0, 0, D:14) a +0 arbalest 20 bolts (0, 2, D:14) a +0 arbalest a +0 arbalest 51 bolts (1, 1, D:14) 2 bolts (2, 14, D:14) a +0 giant spiked club a +0 giant club (2, 15, D:14) a +0 morningstar (3, 0, D:14) the +10 quarterstaff of the Desolation of Salt {pain, +Inv rElec Str-3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (-3). It insulates you from electricity. It lets you turn invisible. (10, 34, D:14) 13 arrows a +0 giant club a +0 longbow (15, 4, D:14) a bolt (16, 5, D:14) a bolt Level 15 of the Dungeon (0, 0, D:15) 18 poisoned darts (24, -4, D:15) 8 stones (33, -2, D:15) a potion of flight (41, 5, D:15) a +0 robe (47, 14, D:15) an arrow a +0 morningstar (48, 12, D:15) a large rock an arrow (48, 14, D:15) an arrow Level 1 of the Orcish Mines (2, 33, Orc:1) a cursed -2 dagger a cursed +0 robe (3, 33, Orc:1) a cursed -3 whip a +3 leather armour of willpower (9, 50, Orc:1) a +0 dire flail a +0 dire flail (13, 9, Orc:1) a +0 robe a +0 dagger (13, 12, Orc:1) a +0 ring mail a +0 mace a +0 giant club (14, 11, Orc:1) a +0 plate armour a +0 mace (17, -1, Orc:1) the +10 tower shield of Ignorance {rN+ Int-4} It affects your intelligence (-4). It protects you from negative energy. Level 2 of the Orcish Mines (0, 0, Orc:2) 23 gold pieces (4, 0, Orc:2) a +0 ring mail (unseen) (6, -4, Orc:2) 23 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a potion of curing (1, 41, Lair:1) a potion of heal wounds (10, 41, Lair:1) a +0 chain mail (12, 20, Lair:1) a +0 hunting sling (22, 21, Lair:1) a potion of resistance (29, 20, Lair:1) a +2 pair of boots of stealth (29, 21, Lair:1) a +2 rapier of protection (29, 22, Lair:1) a potion of curing (29, 34, Lair:1) a +2 vorpal great sword a +0 chain mail a potion of magic (30, 22, Lair:1) 11 gold pieces (34, -3, Lair:1) a +0 falchion (36, 28, Lair:1) a potion of curing (36, 35, Lair:1) 5 javelins (52, 40, Lair:1) 23 stones (54, -1, Lair:1) a scroll of immolation (54, 0, Lair:1) an uncursed staff of earth (55, -5, Lair:1) 23 arrows (55, 0, Lair:1) 16 gold pieces (55, 10, Lair:1) 27 stones (55, 38, Lair:1) a +0 morningstar (56, 28, Lair:1) a +0 quarterstaff of freezing a +1 robe of cold resistance Level 2 of the Lair of Beasts (0, 0, Lair:2) a +2 war axe of electrocution a +2 kite shield a +3 short sword of speed (0, 3, Lair:2) a book of Geomancy (12, 35, Lair:2) a wand of disintegration (10) (20, 20, Lair:2) a +0 long sword (21, 15, Lair:2) a +0 ring mail (25, 5, Lair:2) a +0 falchion (25, 8, Lair:2) a +0 scale mail (26, 7, Lair:2) a potion of heal wounds (33, 17, Lair:2) 11 arrows