Amplified Level 1 of the Dungeon (0, 0, D:1) 19 arrows (5, 28, D:1) a +0 dagger 11 stones (10, 27, D:1) a +0 dagger a +0 short sword a +0 short sword a +0 dagger 6 stones (18, 2, D:1) a +0 dagger (25, 4, D:1) a +0 robe (33, 8, D:1) a +0 ring mail (38, 32, D:1) a +0 robe (40, 29, D:1) a +0 dagger (45, -5, D:1) a +0 dagger 4 stones (45, 7, D:1) a +0 hunting sling (47, 25, D:1) a +0 robe (50, 48, D:1) a +0 robe Level 2 of the Dungeon [Shop] Ostrej's Book Shop a book of Changes (234 gold) a Trismegistus Codex (364 gold) a book of Debilitation (286 gold) a book of Weapons (416 gold) a book of Callings (260 gold) a book of Rime (364 gold) Great Wizards, Vol. II (494 gold) a book of Spectacle (416 gold) Wededgh's Papyrus of Flying Unholy Rites (520 gold) Spells Type Level Known a - Sublimation of Blood Necromancy 2 yes b - Summon Lightning Spire Summoning/Air 4 yes c - Lightning Bolt Conjuration/Air 5 no d - Excruciating Wounds Necromancy 5 yes a book of the Moon (520 gold) a book of Minor Magic (234 gold) a There-And-Back Book (390 gold) a book of Displacement (312 gold) (0, 0, D:2) 17 stones (7, -1, D:2) a +0 spear (9, -28, D:2) a +0 club (9, -27, D:2) a +0 spear (11, -3, D:2) 9 stones (12, -29, D:2) a +0 dagger (18, -23, D:2) 6 boomerangs (18, -20, D:2) a +0 whip (23, -36, D:2) a +0 ring mail (29, -44, D:2) a +0 mace (39, -15, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Viemme's General Store a wand of digging (4) (176 gold) the +4 ring mail "Yrusopnu" {-Cast rCorr Stlth+} (356 gold) -Cast: It prevents spellcasting. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. 20 stones (22 gold) a +0 long sword (38 gold) a potion of degeneration (11 gold) 3 scrolls of identify (66 gold) a wand of paralysis (10) (132 gold) a scroll of amnesia (38 gold) a book of Beasts (418 gold) a +0 robe (7 gold) a potion of might (44 gold) a staff of cold (275 gold) (0, 0, D:3) a +0 mace (1, 29, D:3) a +0 club (3, 27, D:3) a +0 dagger a +0 dagger a +0 animal skin a +0 club a +0 dagger a +0 dagger (4, 27, D:3) a +0 dagger a +0 dagger of venom a +0 dagger a +0 hunting sling 13 stones a +0 dagger a +0 club (8, 25, D:3) a +0 leather armour (9, -11, D:3) a +0 whip (9, -10, D:3) 16 stones a +0 dagger (13, 25, D:3) 13 stones (15, 31, D:3) a +0 flail (16, 13, D:3) an amulet of faith (24, 16, D:3) 19 stones (31, 8, D:3) a +0 dagger (31, 40, D:3) a +0 ring mail (32, 7, D:3) a +0 hand axe (33, 37, D:3) a +0 club (37, 8, D:3) a +0 spear (38, 8, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 morningstar (5, 0, D:4) a +0 short sword of speed (7, -12, D:4) a +0 buckler (7, -11, D:4) 31 sling bullets (9, -5, D:4) a +0 robe (9, -3, D:4) a +0 ring mail a +0 club (21, -6, D:4) a +0 short sword 6 poisoned darts (21, 10, D:4) a +0 robe a +0 dagger a +0 falchion a +0 dagger (22, 10, D:4) a +0 club (23, -7, D:4) a +0 dagger a +0 robe a +0 giant spiked club (23, 14, D:4) 19 arrows a +0 shortbow (24, 12, D:4) a +0 robe a +0 scythe (25, -5, D:4) a +0 short sword 2 stones (25, -4, D:4) a +0 dagger a +0 robe (25, 4, D:4) a +0 hunting sling (25, 6, D:4) 16 stones (27, 4, D:4) 12 sling bullets (27, 19, D:4) 20 stones (28, 7, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 mace (4, -2, D:5) 20 arrows (10, 15, D:5) 25 bolts (11, 0, D:5) a +0 spear (23, 22, D:5) a +0 short sword (28, 18, D:5) a +0 robe (31, -1, D:5) 4 boomerangs (35, -2, D:5) a +0 club (35, -1, D:5) a +0 whip (36, -2, D:5) a +0 mace (40, 5, D:5) 17 bolts (47, 20, D:5) a +0 dagger (50, 8, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 robe (9, -25, D:6) 2 silver javelins (10, -24, D:6) 17 sling bullets (14, 4, D:6) a +0 war axe a +0 leather armour (14, 5, D:6) a +0 hand axe a +0 club a +0 club a +0 chain mail (14, 6, D:6) a +0 dagger a +0 robe (17, -21, D:6) 8 bolts (17, -19, D:6) a +0 club (18, -15, D:6) a +0 falchion a +0 robe (18, -14, D:6) a +0 robe a +0 dagger a +0 chain mail a +0 scimitar (19, -33, D:6) a +0 robe (22, -34, D:6) a +0 club (24, -32, D:6) a +0 mace a +0 ring mail (35, 2, D:6) a +0 mace a +0 leather armour a +0 falchion a +0 short sword a +0 chain mail (35, 3, D:6) a +0 dagger a +0 robe (36, 3, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 flail (7, 22, D:7) a +0 whip (9, 15, D:7) 2 stones a +0 short sword of venom (10, 14, D:7) a +0 dagger (11, 15, D:7) a +0 spear (12, 14, D:7) 11 bolts a +2 short sword of speed a +0 hand crossbow (12, 15, D:7) 5 stones a +0 club (16, -1, D:7) a +0 dagger (21, 1, D:7) a +0 club (26, 16, D:7) an amulet of regeneration (28, 18, D:7) a +0 whip a +0 whip a +0 whip a +0 club a +0 flail a +0 leather armour a +0 whip (34, -1, D:7) a +0 short sword 3 stones (35, -1, D:7) a +0 dire flail a +0 giant club (35, 26, D:7) 4 stones (still there?) a +0 dagger (still there?) (36, 24, D:7) a +0 short sword (36, 26, D:7) a +0 short sword (41, 0, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 great mace (3, 11, D:8) a +0 flail (6, 6, D:8) 3 stones a +0 dagger (8, 6, D:8) 2 stones a +0 dagger (8, 7, D:8) a +0 club (10, 4, D:8) a +0 robe a +3 scimitar of flaming (12, 16, D:8) a wand of iceblast (10) (13, 2, D:8) 18 arrows a +0 shortbow (18, 4, D:8) a +1 whip of electrocution (still there?) a +0 scale mail (still there?) (22, -1, D:8) a +1 dagger of venom (22, 1, D:8) a +0 leather armour a +0 club (28, 9, D:8) a scroll of enchant weapon (28, 13, D:8) a +0 ring mail (35, 3, D:8) a book of Ice (40, 2, D:8) a throwing net Level 9 of the Dungeon [Shop] Nuoxkem's Island Escapes a potion of flight (33 gold) (0, 0, D:9) a +0 robe (0, 26, D:9) a +0 dagger a +0 robe (6, 37, D:9) 2 javelins (9, 26, D:9) a +0 dagger a +0 robe (9, 31, D:9) a ring of resist corrosion (10, 48, D:9) a +0 leather armour (22, -5, D:9) a +0 long sword (25, 12, D:9) 16 stones (26, 21, D:9) a +0 robe (27, 22, D:9) 25 arrows (28, 30, D:9) a +0 shortbow 22 arrows (28, 33, D:9) a staff of death (32, 13, D:9) a +0 flail (32, 14, D:9) a +0 flail a +0 hand axe a +0 chain mail (32, 16, D:9) 4 boomerangs (32, 17, D:9) 4 boomerangs (33, 15, D:9) 4 large rocks 4 boomerangs (33, 16, D:9) 4 boomerangs (33, 23, D:9) a +0 flail (33, 26, D:9) 15 arrows a +0 shortbow (37, 1, D:9) a +0 long sword Level 10 of the Dungeon (0, 0, D:10) a +0 falchion (7, -17, D:10) a +0 robe a +0 dagger (8, -19, D:10) a +0 dagger (14, -26, D:10) a +0 cloak (16, -20, D:10) a +0 spear (18, -22, D:10) a scroll of noise (23, -15, D:10) a +0 robe a +0 giant club (28, -33, D:10) 12 poisoned darts (29, -13, D:10) a +0 flail (30, -28, D:10) a +0 cloak (31, 10, D:10) a +0 helmet (33, -3, D:10) 16 stones (37, 6, D:10) a +0 chain mail (41, -31, D:10) a +0 dagger a +0 dagger a +0 robe a +0 hand axe a +0 scale mail Level 11 of the Dungeon [Shop] Toerali's Antique Weapon Emporium a +0 flail (94 gold) a +0 long sword (94 gold) a +0 arbalest (121 gold) a +1 hand axe of draining (334 gold) a +0 club (27 gold) a +0 great mace (175 gold) a +0 great sword (175 gold) the +10 long sword "Tiaruck" {pain, rC+} (1962 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. rC: It protects you from cold. a +0 hand axe (81 gold) a +1 mace of protection (286 gold) [Shop] Beosu's Distillery a potion of brilliance (48 gold) a potion of lignification (36 gold) 2 potions of brilliance (96 gold) a potion of degeneration (12 gold) a potion of resistance (120 gold) a potion of lignification (36 gold) [Shop] Jobelupt's Book Shop a book of Sloth (612 gold) a book of Blasting (544 gold) a There-And-Back Book (510 gold) a book of Lightning (612 gold) a book of the Dryads (646 gold) a book of Spatial Translocations (442 gold) a book of Dangerous Friends (680 gold) a book of the Spheres (918 gold) the Tome of Burning Black Rites (476 gold) Spells Type Level Known a - Corpse Rot Necromancy/Air 2 yes b - Sticky Flame Conjuration/Fire 4 yes c - Bolt of Magma Conjuration/Fire/Earth 5 yes a book of Rime (476 gold) (0, 0, D:11) a +0 troll leather armour (1, 22, D:11) the ring of the Dropbear {Ice +Blink Int+2 Dex+4} [ring of ice] It enhances your ice magic. Int: It affects your intelligence (+2). Dex: It affects your dexterity (+4). rF: It makes you vulnerable to fire. rC: It protects you from cold. +Blink: It lets you blink. the amulet "Fudinaze" {Acrobat Harm SInv} [amulet of the acrobat] It increases your evasion while moving and waiting. SInv: It lets you see invisible. Harm: It increases damage dealt and taken. the amulet of the Zebra {Faith rPois} [amulet of faith] It allows you to gain divine favour quickly. rPois: It protects you from poison. a ring of resist corrosion an amulet of reflection a ring of poison resistance a +6 ring of dexterity an amulet of faith a ring of ice a ring of ice (2, 29, D:11) 4 javelins (7, 6, D:11) a +0 robe a +0 dagger (7, 7, D:11) a +0 war axe a +0 leather armour (9, 6, D:11) a +0 short sword 2 boomerangs (11, 16, D:11) 14 arrows (12, 45, D:11) a +0 flail (13, 46, D:11) 19 stones (24, 29, D:11) 15 arrows a +0 shortbow (30, 20, D:11) a +0 mace (30, 46, D:11) a +4 dagger of chaos a +0 robe (44, -4, D:11) a +0 whip (45, 23, D:11) 16 stones (45, 44, D:11) 5 silver javelins (45, 48, D:11) a +0 robe (46, 10, D:11) 21 stones (48, 44, D:11) a +0 falchion (48, 45, D:11) a +0 dagger a +0 robe (48, 46, D:11) a +0 dagger a +0 robe (48, 47, D:11) a +0 whip a +0 long sword a +0 chain mail (50, 17, D:11) the +0 dagger of Ugiliat {pain, Will++ Str+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+4). Will: It greatly increases your willpower. (51, 6, D:11) a +0 rapier (51, 47, D:11) a +0 long sword a +0 chain mail (52, 46, D:11) a +0 hand axe a potion of mutation a +0 whip a +0 leather armour (53, 47, D:11) a +0 trident Level 12 of the Dungeon (0, 0, D:12) a scroll of noise (2, 13, D:12) a +0 robe a +0 dagger (2, 21, D:12) a +0 shortbow (4, 9, D:12) a +1 troll leather armour {Snorg} (15, 19, D:12) a +0 short sword a +0 ring mail (18, 0, D:12) 17 bolts (42, 14, D:12) 4 large rocks (44, -8, D:12) a +1 cloak a ring of protection from fire (44, 4, D:12) a +0 ring mail (still there?) a +0 flail (still there?) (47, -16, D:12) a +0 plate armour (49, -10, D:12) a +0 long sword (56, -13, D:12) a +0 short sword (58, -20, D:12) 19 stones Level 13 of the Dungeon (0, 0, D:13) 4 large rocks (4, -20, D:13) 16 stones (5, -19, D:13) a +0 dagger (13, -2, D:13) a +0 leather armour (13, 12, D:13) a +0 robe a +0 dagger (14, -23, D:13) a +0 rapier a +0 shortbow 11 arrows (17, -14, D:13) a +0 hunting sling (18, 10, D:13) a +0 short sword (21, -30, D:13) a +0 halberd a +0 chain mail (22, -24, D:13) a +0 plate armour a +2 long sword (22, -20, D:13) a +0 giant club (24, -1, D:13) a +0 trident (28, -15, D:13) a +0 falchion (28, 7, D:13) a potion of degeneration a +0 hunting sling a +0 whip a +0 ring mail a +2 vorpal great mace (30, -5, D:13) a +0 chain mail a +0 long sword of electrocution (30, 4, D:13) 21 arrows a +0 shortbow (30, 7, D:13) a +0 robe a +0 dagger (30, 8, D:13) a +0 robe a +0 dagger (31, 5, D:13) a +0 leather armour a +0 flail (31, 6, D:13) 4 boomerangs a +0 war axe (31, 7, D:13) a +0 mace (32, 5, D:13) a +0 leather armour a +0 hand axe a +0 robe a +0 dagger (33, -4, D:13) a scroll of noise a +0 robe a +0 dagger (34, -33, D:13) a +0 arbalest 21 bolts a yaktaur corpse (skeletalised by now) (44, -45, D:13) a +0 hand crossbow (44, -41, D:13) a +0 dagger (46, -39, D:13) a +0 long sword (46, -14, D:13) 9 arrows a +0 shortbow (47, -16, D:13) a +0 glaive a +0 shortbow 17 arrows (47, -15, D:13) 17 arrows a +0 shortbow (48, -13, D:13) 13 arrows a +0 shortbow (51, -4, D:13) 18 sling bullets (56, -27, D:13) 17 stones (62, -31, D:13) a +0 longbow 6 arrows (62, -30, D:13) a +0 troll leather armour (62, -19, D:13) 4 large rocks (63, -39, D:13) 8 boomerangs (63, -32, D:13) 3 large rocks Level 14 of the Dungeon [Shop] Ohyqang's Magic Scroll Boutique a scroll of identify (22 gold) a scroll of amnesia (38 gold) a scroll of noise (11 gold) (0, 0, D:14) a +0 flail of venom (1, 13, D:14) a +0 robe (9, 12, D:14) 2 boomerangs (31, 19, D:14) 16 stones (32, 4, D:14) 4 large rocks (40, 8, D:14) a +0 spear (41, 32, D:14) a ring of positive energy a +0 chain mail a +0 long sword (43, 32, D:14) 5 large rocks (52, 33, D:14) a +0 lajatang Level 15 of the Dungeon [Shop] Bewasur's Assorted Antiques a scroll of identify (66 gold) a phial of floods (inert) (1320 gold) 3 scrolls of noise (99 gold) a scroll of holy word (247 gold) a +0 chain mail (148 gold) a +2 whip of electrocution (600 gold) a +1 great sword of holy wrath (617 gold) a +0 mace (99 gold) (0, 0, D:15) 22 stones (16, 26, D:15) a scroll of torment (20, 22, D:15) a +0 leather armour a +0 bardiche (21, 22, D:15) a +0 spear 23 arrows a +0 shortbow (27, -13, D:15) a +0 shortbow 20 arrows (28, 34, D:15) a +0 dagger a +2 robe of resistance (33, 0, D:15) a +0 pair of boots (37, 10, D:15) a +2 rapier of draining (37, 34, D:15) a +6 lajatang of venom a +2 robe of willpower (39, 4, D:15) a +0 arbalest (42, 5, D:15) a scroll of enchant weapon (42, 7, D:15) an amulet of the acrobat (42, 8, D:15) the ring "Seamma Cuucw" {rPois AC+4 Int-5 Dex+7 Slay+3} [ring of protection] AC: It affects your AC (+4). Int: It affects your intelligence (-5). Dex: It affects your dexterity (+7). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rPois: It protects you from poison. (50, 5, D:15) a book of Changes (50, 7, D:15) a +1 hand axe of electrocution (50, 8, D:15) a lightning rod (4/4) (50, 27, D:15) a +1 shortbow of flaming 16 arrows (50, 28, D:15) a +0 shortbow 12 arrows (50, 29, D:15) a +0 shortbow 16 arrows (50, 31, D:15) a +0 longbow 18 arrows Level 1 of the Orcish Mines (0, 0, Orc:1) a +2 whip of holy wrath (1, 1, Orc:1) a +0 giant spiked club a +0 giant club (4, -2, Orc:1) a +0 short sword 8 boomerangs a +0 chain mail (5, -2, Orc:1) a +0 dagger a +0 robe (5, -1, Orc:1) a +0 dagger a +0 robe (36, 35, Orc:1) a +0 chain mail a +0 long sword (36, 37, Orc:1) a +0 chain mail (still there?) a +0 long sword (still there?) (37, 37, Orc:1) a +0 chain mail (still there?) a +0 dire flail (still there?) a +0 robe (still there?) a +0 dagger (still there?) (38, 35, Orc:1) a +0 club (39, 33, Orc:1) a +0 ring mail (still there?) a +0 short sword (still there?) (40, 32, Orc:1) a +0 short sword (still there?) a +0 mace (still there?) (40, 33, Orc:1) a +0 plate armour a +0 flail (52, 11, Orc:1) a +0 chain mail a +0 war axe (52, 12, Orc:1) a +0 plate armour (still there?) a +2 vorpal hand axe (still there?) (52, 13, Orc:1) a +0 robe a +0 dagger (53, 11, Orc:1) a +1 dagger of speed a +0 robe a +2 dagger of venom (54, 11, Orc:1) a +0 robe a +0 dagger a +0 war axe (54, 12, Orc:1) a +0 short sword (54, 23, Orc:1) a +0 broad axe a +0 chain mail (55, 23, Orc:1) a +0 hand axe a +0 leather armour (56, 21, Orc:1) a +0 dagger of venom a +0 robe Level 2 of the Orcish Mines [Shop] Gitegeonn's Antique Armour Shoppe a +0 plate armour (598 gold) a +0 ring mail (104 gold) a +0 scale mail (104 gold) a +0 robe (18 gold) a +0 robe (18 gold) a +2 ring mail of poison resistance (468 gold) a +1 chain mail of fire resistance (429 gold) a +0 ring mail (104 gold) a +0 leather armour (52 gold) a +0 scale mail (104 gold) [Shop] Akegakki's Antique Weapon Shoppe a +0 hand crossbow (73 gold) a +0 hand axe of electrocution (199 gold) a +2 falchion of protection (327 gold) the +4 scimitar "Jaal Obe" {freeze, +Blink rCorr} (982 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. a +2 dagger of venom (302 gold) a +0 club (21 gold) a +0 broad axe (84 gold) the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} (1495 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Any ammunition fired from it never misses its target. SInv: It lets you see invisible. a +0 club (21 gold) a +0 club (21 gold) a +0 whip of flaming (136 gold) the +1 mace "Vurchewk" {venom, rPois} (415 gold) It poisons the flesh of those it strikes. rPois: It protects you from poison. a +2 antimagic quarterstaff (504 gold) [Shop] Ilotz's Weapon Boutique a +0 hand axe (39 gold) a +0 fustibalus (195 gold) the +8 hand crossbow "Jelegug" {speed, rC+ Int+3} (920 gold) Attacks with this weapon are significantly faster. Int: It affects your intelligence (+3). rC: It protects you from cold. a +0 spear (39 gold) a +0 war axe (45 gold) a +0 flail (45 gold) 16 sling bullets (104 gold) [Shop] Samiuffo's Antique Weapon Shoppe a +0 falchion of holy wrath (177 gold) the +9 short sword of Excruciating Pain {holy, Int+3} (1528 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Int: It affects your intelligence (+3). a +0 hunting sling (36 gold) a +0 halberd of freezing (220 gold) a +0 morningstar of protection (163 gold) a +1 short sword of protection (254 gold) a +0 club (24 gold) a +4 halberd of protection (643 gold) a +1 vorpal arbalest (328 gold) a +4 battleaxe of draining (808 gold) a +0 long sword (84 gold) [Shop] Veqeun's Jewellery Boutique an amulet of faith (600 gold) the ring "Xidwaf" {Ice rElec Str-4 Dex+9 SInv} (805 gold) [ring of ice] It enhances your ice magic. Str: It affects your strength (-4). Dex: It affects your dexterity (+9). rF: It makes you vulnerable to fire. rC: It protects you from cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. a ring of protection from fire (375 gold) a ring of flight (262 gold) a ring of resist corrosion (300 gold) a ring of resist corrosion (300 gold) a ring of magical power (300 gold) an amulet of reflection (450 gold) a ring of positive energy (300 gold) a ring of fire (375 gold) an amulet of guardian spirit (450 gold) an amulet of faith (600 gold) (0, 0, Orc:2) a +0 giant club (1, 0, Orc:2) a +0 ring mail a +0 dagger a +0 giant club (1, 2, Orc:2) a +0 leather armour a +0 dagger (2, 1, Orc:2) a +0 club a +0 chain mail a +0 mace (3, 0, Orc:2) a +0 mace (4, -15, Orc:2) the +4 leather armour of Fun and Games {Will- Dex+5} Dex: It affects your dexterity (+5). Will: It decreases your willpower. (4, 0, Orc:2) a +0 mace (4, 1, Orc:2) a +0 hand axe (6, -3, Orc:2) a +0 robe a +0 dagger (6, 1, Orc:2) a +0 club (10, 25, Orc:2) a +0 giant club (12, 25, Orc:2) a +0 giant spiked club (19, 20, Orc:2) a +0 halberd (20, 16, Orc:2) a +0 chain mail 8 boomerangs a +0 mace (21, 16, Orc:2) a +0 robe a +0 dagger (22, 8, Orc:2) a +0 chain mail a +2 glaive (22, 9, Orc:2) a +0 war axe (22, 11, Orc:2) a +0 robe a +0 dagger (23, 10, Orc:2) a +0 robe a +0 dagger a +0 plate armour 6 boomerangs a +0 vorpal flail (23, 11, Orc:2) a +0 chain mail a +0 glaive (23, 12, Orc:2) a +0 scale mail a +0 club a +0 club (27, 15, Orc:2) a +0 dagger (28, 15, Orc:2) a +0 hand axe (28, 35, Orc:2) a +0 robe a +0 dagger (29, 7, Orc:2) a +0 robe a +0 dagger (29, 35, Orc:2) a +0 chain mail a +0 halberd (29, 36, Orc:2) a +0 hand axe (32, 18, Orc:2) a +0 giant club a +0 mace a +0 robe a +0 dagger a +0 leather armour a +0 short sword (33, 19, Orc:2) a +0 whip (35, -4, Orc:2) a +0 club (35, 30, Orc:2) a +2 robe of positive energy a +0 dagger a +0 plate armour a +2 battleaxe a +0 hand axe (36, -5, Orc:2) a +0 chain mail a +0 halberd (36, -3, Orc:2) a +0 robe a +0 dagger (36, 29, Orc:2) a +0 leather armour a +0 war axe (37, -5, Orc:2) a +0 leather armour a +0 trident (37, 22, Orc:2) a +0 chain mail a +0 scimitar a +0 chain mail a +0 short sword (37, 28, Orc:2) a +0 robe a +0 dagger (49, 18, Orc:2) 3 large rocks Level 1 of the Elven Halls (0, 0, Elf:1) a +0 dagger (2, 3, Elf:1) a +0 long sword (6, 6, Elf:1) a +4 ring of evasion (47, 15, Elf:1) a +0 rapier (47, 22, Elf:1) a +0 short sword Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (1, -3, Lair:1) a +0 short sword (5, -9, Lair:1) a +0 scale mail (7, 15, Lair:1) a +0 trident (8, -13, Lair:1) a piece from Xom's chessboard (13/15) (30, 23, Lair:1) the +7 dagger of Wemem {antimagic, +Blink SInv} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. SInv: It lets you see invisible. +Blink: It lets you blink. (32, -21, Lair:1) a +0 whip of electrocution (32, 6, Lair:1) a +0 helmet (34, 24, Lair:1) 15 poisoned darts (37, 2, Lair:1) 22 stones (38, -14, Lair:1) a staff of earth (42, -5, Lair:1) a +0 scale mail (46, 17, Lair:1) a +0 spear (62, -17, Lair:1) a +0 morningstar (63, 0, Lair:1) a +1 mace of holy wrath (65, 1, Lair:1) a +0 trident Level 2 of the Lair of Beasts (0, 0, Lair:2) 19 arrows (1, -5, Lair:2) 10 stones (7, -10, Lair:2) 15 stones (19, -8, Lair:2) 22 stones (22, 4, Lair:2) a +0 ring mail (43, -2, Lair:2) a +0 club (44, 9, Lair:2) a +0 mace (49, -37, Lair:2) a +0 scimitar (59, -10, Lair:2) a +0 chain mail (63, -31, Lair:2) an amulet of guardian spirit Level 3 of the Lair of Beasts (0, 0, Lair:3) an amulet of reflection (5, 2, Lair:3) a +0 scale mail (16, -10, Lair:3) a +0 long sword (17, 24, Lair:3) a +0 ring mail (22, 17, Lair:3) 18 bolts (25, -3, Lair:3) a +0 buckler (25, 29, Lair:3) a +0 leather armour (26, -4, Lair:3) 28 stones (28, 25, Lair:3) a scroll of noise (36, -4, Lair:3) 18 bolts Level 4 of the Lair of Beasts (0, 0, Lair:4) 20 stones (4, 32, Lair:4) a +4 ring of protection (9, 33, Lair:4) 7 stones (12, 23, Lair:4) a +0 ring mail (12, 31, Lair:4) a +0 war axe (36, 13, Lair:4) a +0 pair of boots Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 mace (3, 1, Lair:5) a +0 chain mail 5 javelins a +0 short sword (11, 10, Lair:5) a scroll of noise (17, 8, Lair:5) 7 boomerangs (17, 35, Lair:5) a +0 robe (19, 24, Lair:5) 12 stones (40, 15, Lair:5) a +0 leather armour (40, 27, Lair:5) a +0 fustibalus (41, 30, Lair:5) 21 poisoned darts Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 troll leather armour (11, -28, Lair:6) a +0 pair of gloves (11, -7, Lair:6) the +1 leather armour "Ihuzuseun" {Harm rC- Int+4 SInv} Int: It affects your intelligence (+4). rC: It makes you vulnerable to cold. SInv: It lets you see invisible. Harm: It increases damage dealt and taken. (12, -6, Lair:6) a +0 dagger (13, -6, Lair:6) a ring of ice (13, -5, Lair:6) a +0 club (14, -4, Lair:6) 21 arrows (15, -4, Lair:6) an amulet of regeneration (15, -3, Lair:6) 20 stones (16, -3, Lair:6) a +0 club (21, -45, Lair:6) a +0 leather armour (28, -37, Lair:6) a +0 scythe (28, -11, Lair:6) 21 stones (31, -45, Lair:6) a +0 hand axe (32, -47, Lair:6) a ring of see invisible (36, -14, Lair:6) 7 javelins (47, -49, Lair:6) an amulet of regeneration (55, -30, Lair:6) 9 bolts (55, -24, Lair:6) a +1 robe of cold resistance