Dungeon Crawl Stone Soup version 0.33-a0-998-ged98ad6427 (webtiles) character file. Game seed: 1620287034876405519 480381 Amplified the Slayer (level 23, -12/208 (221) HPs) Began as a Green Draconian Gladiator on Feb 11, 2025. Killed from afar by an ancient lich (69 damage) ... with a crystal spear ... on level 5 of the Vaults on Feb 23, 2025. The game lasted 01:56:47 (61149 turns). Amplified the Slayer (Green Draconian Gladiator) Turns: 61149, Time: 01:56:48 HP: -12/208 (221) AC: 17 Str: 20 XL: 23 Next: 52% MP: 43/43 EV: 25 Int: 10 God: Gold: 580 SH: 20 Dex: 25 Spells: 16/54 levels left rFire + + + Q - +3 greatsling "Punk" {acid, rCorr} rCold + + + o - +5 kite shield {rN+} rNeg + . . d - +2 hood of the Assassin {Detect Stab+ Stlth++} rPois + X - scarf {rC+ rF+} rElec + k - +1 pair of gloves of Fashionability {Dex+2} rCorr + S - +1 pair of boots of the Monk {+Inv rElec rCorr Int+2} SInv . v - amulet of the acrobat Will +++.. V - ring "Caeshug" {rF++ rC- rCorr Str+2 Int+2 Fire} Stlth ++++++++ P - ring of Wuodwaq {rC+++ Will++ Int-5 Dex+3} HPRegen 0.54/turn MPRegen 0.28/turn %: acrobat @: very slightly contaminated, lightly drained A: noxious breath, AC +11, unfitting armour, stinger 1, poison resistance, cold-blooded }: 2/15 runes: serpentine, barnacled a: Noxious Breath, Evoke Invisibility You were on level 5 of the Vaults. You visited 9 branches of the dungeon, and saw 44 of its levels. You visited 1 bazaar. You also visited: Trove, Ossuary, Bailey and Ice Cave. You collected 7340 gold pieces. You spent 6760 gold pieces at shops. Inventory: Hand Weapons l - the +11 sling "Zics" {freeze, rPois rN+} (You found it on level 4 of the Dungeon) rPois: It protects you from poison. rN+: It protects you from negative energy. E - the +11 short sword of the Heavens {heavy, +Blink rElec rPois} (You found it on level 3 of the Elven Halls) +Blink: It lets you blink. rElec: It insulates you from electricity. rPois: It protects you from poison. Q - the +3 greatsling "Punk" (weapon) {acid, rCorr} (You found it in a treasure trove) rCorr: It protects you from acid and corrosion. Missiles c - 5 throwing nets (quivered) x - 4 silver javelins Armour d - the +2 hood of the Assassin (worn) {Detect Stab+ Stlth++} (You bought it in a shop in a bazaar) Detect: It allows the wearer to sense nearby creatures. Stab+: It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any weapon. Stlth++: It makes you much more stealthy. e - the orb of the Lost Priests {mayhem, rElec rC- rN+ Int+3} (You found it on level 14 of the Dungeon) rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). k - the +1 pair of gloves of Fashionability (worn) {Dex+2} (You found it in a treasure trove) Dex+2: It affects your dexterity (+2). o - a +5 kite shield of positive energy (worn) F - a +2 kite shield of reflection S - the +1 pair of boots of the Monk (worn) {+Inv rElec rCorr Int+2} (You found it on level 3 of the Elven Halls) +Inv: It lets you turn invisible. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). X - a scarf of resistance (worn) Jewellery g - a +4 ring of slaying v - an amulet of the acrobat (worn) A - a ring of resist corrosion P - the ring of Wuodwaq (worn) {rC+++ Will++ Int-5 Dex+3} (You found it in a treasure trove) [ring of protection from cold] rC+++: It renders you almost immune to cold. Will++: It greatly increases your willpower. Int-5: It affects your intelligence (-5). Dex+3: It affects your dexterity (+3). V - the ring "Caeshug" (worn) {rF++ rC- rCorr Str+2 Int+2 Fire} (You bought it in a shop on level 1 of the Elven Halls) [ring of fire] rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). Fire: It increases the power of your Fire spells. Wands i - a wand of iceblast (14) m - a wand of flame (83) z - a wand of mindburst (34) N - a wand of quicksilver (3) Scrolls f - 16 scrolls of teleportation j - 2 scrolls of immolation n - a scroll of summoning r - 8 scrolls of fog u - 8 scrolls of poison w - 12 scrolls of fear B - 8 scrolls of enchant weapon C - 3 scrolls of brand weapon J - 29 scrolls of identify O - 3 scrolls of silence W - 3 scrolls of amnesia Potions b - 7 potions of mutation h - 11 potions of enlightenment p - 7 potions of curing q - 8 potions of might t - 13 potions of ambrosia D - 13 potions of brilliance H - 7 potions of attraction I - 5 potions of lignification L - 2 potions of cancellation M - 4 potions of resistance U - 3 potions of invisibility Y - 2 potions of heal wounds Miscellaneous a - a +4 lightning rod (2/4) y - a +0 phial of floods R - a +2 phantom mirror Z - a +3 sack of spiders Skills: + Level 21.5 Fighting - Level 4.3 Long Blades - Level 14.4 Ranged Weapons - Level 1.7 Throwing * Level 15.3 Dodging - Level 12.1 Stealth - Level 15.3 Shields * Level 16.2 Spellcasting - Level 8.2 Necromancy * Level 12.3 Ice Magic - Level 18.2 Alchemy - Level 8.4 Evocations You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Fugue of the Fallen Necr 24% N/A 1% 3 b - Sculpt Simulacrum Ice/Alch 19% N/A 3% 6 c - Ozocubu's Armour Ice 32% N/A 1% 3 d - Frozen Ramparts Ice 64% 1d10 1% 3 e - Apportation Tloc 16% N/A 12% 1 f - Dispel Undead Necr 24% 3d12 3% 4 g - Death Channel Necr 12% N/A 52% 6 h - Ozocubu's Refrigerat Ice 16% 4d11 52% 7 i - Hoarfrost Cannonade Ice/Frge 10% 3d6/3d13 26% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 100% 1d5 1% 1 Soul Splinter Necr 96% N/A 1% 1 Vampiric Draining Necr 24% 2d7 1% 3 Alistair's Intoxication Alch 29% N/A 1% 5 Summon Ice Beast Ice/Summ 20% N/A 2% 3 Kinetic Grapnel Frge 32% 1d5 12% 1 Summon Small Mammal Summ 32% N/A 12% 1 Construct Spike Launche Frge 16% 2d3 17% 2 Jinxbite Hex 16% N/A 17% 2 Scorch Fire 24% 2d6 17% 2 Static Discharge Conj/Air 16% 3-4/arc 17% 2 Cigotuvi's Putrefaction Necr/Air 16% N/A 22% 4 Martyr's Knell Necr/Summ 16% N/A 22% 4 Metabolic Englaciation Hex/Ice 10% N/A 26% 5 Call Canine Familiar Summ 8% N/A 34% 3 Sigil of Binding Hex 8% N/A 34% 3 Stone Arrow Conj/Erth 16% 3d8 34% 3 Teleport Other Tloc 8% N/A 34% 3 Tukima's Dance Hex 8% N/A 34% 3 Volatile Blastmotes Fire/Tloc 24% 2d12 34% 3 Freezing Cloud Conj/Ice/Air 8% 6-21 50% 5 Airstrike Air 4% 2d(1-17) 75% 4 Brom's Barrelling Bould Conj/Erth 8% 2d4 75% 4 Cause Fear Hex 4% N/A 75% 4 Dimensional Bullseye Hex/Tloc 4% N/A 75% 4 Flame Wave Conj/Fire 12% 2d6 75% 4 Forge Lightning Spire Air/Frge 8% 3d4 75% 4 Iskenderun's Battlesphe Conj/Frge 8% 2d7 75% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 75% 4 Rending Blade Conj/Frge 8% 2d4 75% 4 Summon Seismosaurus Egg Summ/Erth 8% N/A 75% 4 Vhi's Electric Charge Tloc/Air 16% N/A 75% 4 Arcjolt Conj/Air 4% 1d14 97% 5 Fireball Conj/Fire 6% 3d5 97% 5 Nazja's Percussive Temp Frge 4% 4d4 97% 5 Summon Mana Viper Hex/Summ 8% N/A 97% 5 Bombard Conj/Erth 4% 9d2 100% 6 Conjure Ball Lightning Conj/Air 4% 3x3d6 100% 6 Dispersal Tloc 4% N/A 100% 6 Gell's Gavotte Tloc 4% 2d(13-19) 100% 6 Plasma Beam Fire/Air 6% 2x1d16 100% 6 Starburst Conj/Fire 6% 6d4 100% 6 Summon Cactus Giant Summ 4% N/A 100% 6 Diamond Sawblades Frge 4% 4d4 100% 7 Hellfire Mortar Fire/Erth/Frge 6% 4d6 100% 7 Manifold Assault Tloc 4% N/A 100% 7 Monstrous Menagerie Summ 4% N/A 100% 7 Orb of Destruction Conj 4% 9d5 100% 7 Splinterfrost Shell Ice/Frge 10% 6d6 100% 7 Disjunction Tloc 4% N/A 100% 8 Lehudib's Crystal Spear Conj/Erth 4% 10d3 100% 8 Maxwell's Capacitive Co Air 4% ∞ 100% 8 Dragon's Call Summ 4% N/A 100% 9 Fire Storm Conj/Fire 6% 8d2 100% 9 Platinum Paragon Frge 4% 4d10 100% 9 Polar Vortex Ice 16% 12d2* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (0/1) D:6 Lair (5/5) D:11 Shoals (4/4) Lair:2 Snake (4/4) Lair:2 Slime (0/5) Lair:4 Orc (2/2) D:12 Elf (3/3) Orc:2 Vaults (5/5) D:14 Crypt (2/3) Vaults:2 Depths (4/4) D:15 Zot (0/5) Depths:4 Ossuary (visited) Bailey (visited) IceCv (visited) Altars: Elyvilon Gozag Sif Muna Trog Vehumet Xom Yredelemnul Beogh Jiyva Shops: D:4 * D:13 * D:15 * Orc:2 ?*(* Elf:1 :=:[ Shoals:3 * Shoals:4 : Snake:3 = Vaults:3 ? Depths:2 *[ Portals: Hell: Depths:1 Depths:2 Depths:3 Depths:4 Abyss: Depths:3 Pandemonium: Depths:2 Ziggurat: Depths:1 Annotations: D:3 Check empty stairs Lair:2 Shoals, be careful Shoals:2 2 runed translucent doors, Faxte's ghost, adept MiBe Shoals:3 Good wands Shoals:4 Weapon and stealth books Snake:4 Check alt shields Elf:2 3 runed translucent doors Vaults:2 Wura's ghost, adept MDFi Vaults:4 2 transporters, rgbqcd's ghost, veteran MiBe Crypt:1 Oh no, Mennas Depths:3 1 runed translucent door Innate Abilities, Weirdness & Mutations You can breathe blasts of noxious fumes. Your mossy green scales are hard. (AC +11) You cannot fit into any form of body armour. Your tail ends in a venomous barb. Your system is resistant to poisons. (rPois) You are cold-blooded and may be slowed by cold attacks. Message History The sling bullet barely misses the ghostly ironbound preserver. The sling bullet hits the deep elf death mage! The deep elf death mage is splashed with acid. The deep elf death mage is severely wounded. Something touches you. Unknown command. You shoot a sling bullet. Something touches you but does no damage. You shoot a sling bullet. The sling bullet hits the ghostly ironbound preserver! The ghostly ironbound preserver is splashed with acid. The ghostly ironbound preserver is almost destroyed. You block something's attack. Unknown command. You shoot a sling bullet. Something seems to be corroded for longer. Something touches you! * * * LOW HITPOINT WARNING * * * The deep elf death mage hits the lost soul with a +0 long sword of electrocution! Unknown command. You shoot a sling bullet. Something seems to be corroded for longer. The lost soul fades away! The ghostly ironbound preserver is no longer corroded. Something touches you but does no damage. You hear some strange, mumbled words. A crystal spear appears from out of thin air! You block the crystal spear. You shoot a sling bullet. The sling bullet barely misses the ghostly ironbound preserver. The sling bullet hits the lost soul. The lost soul is splashed with acid. The lost soul is almost destroyed. Something touches you! * * * LOW HITPOINT WARNING * * * Unknown command. You feel better. You hear some strange, mumbled words. A crystal spear appears from out of thin air! The crystal spear hits you!!! You die...