Dungeon Crawl Stone Soup version 0.19-a0-1580-g8817a36 (console) character file. 6 AnFair the Skirmisher (level 1, -2/18 HPs) Began as a Demonspawn Chaos Knight on Sept 16, 2016. Slain by a worm (9 damage) ... on level 1 of the Dungeon. The game lasted 00:01:58 (484 turns). AnFair the Skirmisher (Demonspawn Chaos Knight) Turns: 484, Time: 00:02:00 Health: -2/18 AC: 5 Str: 12 XL: 1 Next: 75% Magic: 1/1 EV: 10 Int: 13 God: Xom [......] Gold: 33 SH: 0 Dex: 12 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +0 falchion (chaos) rCold . . . Gourm . b - +2 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) MR ..... Harm . (no boots) Stlth +......... (no amulet) (no ring) (no ring) @: confused, drained A: no striking features a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Xom. You were a very special plaything of Xom. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons a - a +0 falchion of chaos (weapon) Missiles d - 19 stones (quivered) Armour b - a +2 leather armour (worn) Scrolls e - 2 scrolls of remove curse {unknown} Potions g - a potion of mutation {unknown} Comestibles c - a bread ration {@e1} f - 2 chunks of flesh {@w0} Skills: + Level 3.4(2.3) Fighting - Level 2.6(1.6) Long Blades - Level 1.7(0.7) Armour - Level 0.8(0.0) Dodging You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the frilled lizard. You burn the frilled lizard. You kill the frilled lizard! d - 28 stones (gained 2) You now have 33 gold pieces (gained 14). You open the door. A hobgoblin comes into view. You regained 3 hp, and now have 13/18 hp. Aim: a hobgoblin (resting) You throw a stone. The stone hits the hobgoblin but does no damage. The hobgoblin shouts! Aim: a hobgoblin You throw a stone. The stone barely misses the hobgoblin. Aim: a hobgoblin You throw a stone. The stone hits the hobgoblin but does no damage. Aim: a hobgoblin You throw a stone. The stone hits the hobgoblin but does no damage. You hit the hobgoblin but do no damage. The hobgoblin hits you. You take 5 damage, and have 8/18 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the hobgoblin. You freeze the hobgoblin. You kill the hobgoblin! There is an open door here. You see here a hobgoblin corpse. You butcher the hobgoblin corpse. f - 3 chunks of flesh {@w0} (gained 2) There is an open door here. You see here a hobgoblin skeleton. You start resting. Some of the chunks of flesh in your inventory have rotted away. Xom's malign attention turns to you for a moment. You feel drained. You regained 5 hp, and now have 14/18 hp. d - 25 stones (gained 1) d - 26 stones (gained 1) d - 27 stones (gained 1) You open the door. There is an open door here. You open the door. There is an open door here. g - a cyan potion No target in view! There is an open door here. There is an open door here. There is an open door here. You see here a hobgoblin skeleton. A worm comes into view. Health restored: 18 A worm is nearby! Aim: a worm (hasn't noticed you) You throw a stone. The stone hits the worm. Aim: a worm (lightly wounded) You throw a stone. The stone barely misses the worm. Aim: a worm (lightly wounded) You throw a stone. The stone hits the worm. Aim: a worm (lightly wounded) You throw a stone. The stone hits the worm but does no damage. Aim: a worm (lightly wounded) You throw a stone. The stone hits the worm but does no damage. Aim: a worm You throw a stone. The stone barely misses the worm. Aim: a worm You throw a stone. The stone hits the worm but does no damage. Aim: a worm You throw a stone. The stone hits the worm. Xom's power touches on your mind for a moment. You are confused. You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! Unknown command. The worm bites you! Ouch! That really hurt! A shower of butterflies erupts from you! You take 11 damage, and have 7/18 hp. MASSIVE DAMAGE!! Are you sure you want to stumble around while confused and next to your butterfly? Are you sure you want to stumble around while confused and next to your butterfly? The worm bites you! Ouch! That really hurt! You die... Xom snickers! ... #.# #.#.# .... #.# #.#.# ...... #.# #.# ...... #.##### #.# ......#######.....# #.# #.....(...........# #.# #.....(...........# #.# #......(..........###.# .......(.@........#...# ....b..bw.........#.### ..................#.# ......b..b........#.# ..................#.# .##....#..........#.# #....#..........#.# #....#######.####.# ...... #####.# #.# You could see a worm. Vanquished Creatures A dart slug (D:1) 2 hobgoblins (D:1) A frilled lizard (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AnFair the Demonspawn Chaos Knight began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 139 | D:1 | XOM: potion effect (brilliance) 149 | D:1 | XOM: medium Ice miscast 186 | D:1 | XOM: mild Air miscast 386 | D:1 | XOM: draining 479 | D:1 | XOM: confusion 480 | D:1 | XOM: butterfly on damage 484 | D:1 | Slain by a worm Vault maps used: D:1: sevenhm_arrival_forest_fort_large_4 Action || total -------------------------++------- Melee: Falchion || 9 Throw: Stone || 22 Armor: Leather armour || 2 Dodge: Dodged || 1 Vault maps used: D:1: sevenhm_arrival_forest_fort_large_4 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 6.4 | 9.6 | 94.0 Dungeon | 100.0 | 100.0 | 0.0 | 6.4 | 9.6 | 94.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 9.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 9.0 +-------+-------+-------+-------+-------+----------------------