Analysis Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (3, 8, D:1) a +0 club (4, 8, D:1) a +0 club (12, -2, D:1) a +0 ring mail (12, 8, D:1) 23 bolts (18, 3, D:1) a cursed +0 club (23, 5, D:1) a +0 club (26, 24, D:1) 2 boomerangs (33, 15, D:1) 15 stones (33, 32, D:1) a +0 whip (35, 38, D:1) a +0 club (37, 15, D:1) a +0 leather armour (37, 38, D:1) a +0 club (39, 9, D:1) a stone (39, 10, D:1) a stone (39, 11, D:1) 2 stones (40, 9, D:1) a stone (41, -2, D:1) a +0 club (42, 9, D:1) a +0 dagger (51, -6, D:1) a cursed +0 club Level 2 of the Dungeon (1, 11, D:2) a +0 short sword a +0 scale mail (7, 29, D:2) a +0 trident (8, 25, D:2) a +0 ring mail (10, 16, D:2) 19 sling bullets (12, 21, D:2) the cursed +1 hunting sling "Sealyca" {freeze, rC+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from cold. It has a curse placed upon it. (15, 32, D:2) a +0 dagger (18, 14, D:2) a +0 dagger a stone a kobold corpse (skeletalised by now) (18, 16, D:2) 23 stones (20, 13, D:2) a stone a cursed +0 club a +0 club a hobgoblin corpse (skeletalised by now) (21, 13, D:2) a stone (21, 17, D:2) 21 bolts (24, 8, D:2) 22 poisoned darts (24, 25, D:2) a +0 ring mail (25, 5, D:2) a +0 spear (30, 38, D:2) 10 gold pieces (38, 17, D:2) a +0 leather armour (47, 3, D:2) a +0 ring mail (50, 25, D:2) a +2 vampiric dagger (53, 4, D:2) a rat skeleton (53, 14, D:2) a +0 club